Player Matchup

Ix Chel
Ix Chel
Doomshepard
Ix Chel
Level 158
God Stats
6W - 7L
1,399 SR
Queue Stats
389W - 413L
1,459 Elo+
Solo
Poseidon
Poseidon
KHALIDxSENPAI
Poseidon
Level 125
God Stats
0W - 2L
1,177 SR
Queue Stats
18W - 31L
1,496 Elo+
Solo
Chaac
Chaac
Lucky_YUMB
Chaac
Level 124
God Stats
0W - 1L
1,757 SR
Queue Stats
3W - 12L
1,291 Elo+
Solo
Janus
Janus
Stolr
Janus
Level 107
God Stats
6W - 6L
1,314 SR
Queue Stats
512W - 506L
1,502 Elo+
Solo
Bastet
Bastet
TuTurambar
Bastet
Level 193
God Stats
5W - 8L
1,540 SR
Queue Stats
711W - 734L
1,533 Elo+
Solo
Team Averages
Level 141
1,437 SR
1,456 Elo+

VS

Team Averages
Level 94
1,529 SR
1,438 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Mouchoir
Neith
Level 69
God Stats
2W - 3L
1,383 SR
Queue Stats
98W - 132L
1,367 Elo+
Solo
Sylvanus
Sylvanus
TheFlyestKilla
Sylvanus
Level 106
God Stats
1W - 0L
1,473 SR
Queue Stats
27W - 44L
1,421 Elo+
Solo
Da Ji
Da Ji
WONshotBOOGZ
Da Ji
Level 68
God Stats
13W - 10L
1,595 SR
Queue Stats
370W - 360L
1,452 Elo+
Party 1
Izanami
Izanami
gokrue
Izanami
Level 99
God Stats
3W - 1L
1,696 SR
Queue Stats
276W - 262L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Doomshepard
Ix Chel
14
4 / 6 / 3
8,478
771
6,279
12,427
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
KHALIDxSENPAI
Poseidon
14
2 / 8 / 3
8,324
757
10,414
11,735
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
8
0 / 3 / 4
6,849
623
3,277
6,538
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Janus
Stolr
Janus
14
0 / 8 / 9
8,022
729
10,094
10,740
2,935
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
TuTurambar
Bastet
17
6 / 4 / 6
9,568
870
12,672
11,927
4,333
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
17
3 / 2 / 20
10,176
925
6,619
13,433
18,039
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Mouchoir
Neith
16
6 / 4 / 11
9,963
906
8,899
11,371
4,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
15
3 / 2 / 14
9,715
883
6,228
13,877
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

17
12 / 5 / 12
10,839
985
20,323
11,046
6,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Izanami
gokrue
Izanami
17
4 / 1 / 14
10,129
921
7,749
9,344
3,170
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
99
12
Kills
28
29
Deaths
14
25
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
2
20
6.5
L
Ix Chel
Doomshepard
Ix Chel
4
6
3
0.92
L
Poseidon
KHALIDxSENPAI
Poseidon
2
8
3
0.44
L
Chaac
0
3
4
0.67
W
Neith
Mouchoir
Neith
6
4
11
2.88
L
Janus
Stolr
Janus
0
8
9
0.56
W
Sylvanus
3
2
14
5
L
Bastet
TuTurambar
Bastet
6
4
6
2.25
W
12
5
12
3.6
W
Izanami
gokrue
Izanami
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
49,818
53,367
Taken
59,071
19,823
Mitigated
44,255
14,485
Healing
23,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,619
1,495
927
2,812
13,433
18,039
1,194
6,073
7,360
570
20,341
L
Ix Chel
Doomshepard
Ix Chel
6,279
924
3,876
2,859
12,427
3,425
0
1,146
11,281
15,600
450
L
Poseidon
KHALIDxSENPAI
Poseidon
10,414
1,459
701
535
11,735
3,141
0
1,357
10,378
29,832
0
L
Chaac
3,277
336
526
2,035
6,538
5,989
0
1,323
5,215
0
9,343
W
Neith
Mouchoir
Neith
8,899
1,323
371
1,946
11,371
4,430
1,672
5,994
5,377
0
26,400
L
Janus
Stolr
Janus
10,094
527
598
910
10,740
2,935
0
1,152
9,588
19,409
0
W
Sylvanus
6,228
555
6,813
5,365
13,877
12,233
419
5,696
8,181
11,548
829
L
Bastet
TuTurambar
Bastet
12,672
2,224
762
1,683
11,927
4,333
0
1,363
10,564
0
19,816
W
20,323
2,462
873
712
11,046
6,383
352
4,113
6,933
0
25,257
W
Izanami
gokrue
Izanami
7,749
4,405
1,628
1,813
9,344
3,170
3,326
4,698
4,277
0
27,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,241
Gold Earned
50,822
133
Minions Killed
142
0
Camps Cleared
0
890,409
Distance Traveled
1,046,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,176
925
38
3
0
221,103
0
L
Ix Chel
8,478
771
40
4
0
189,194
0
L
Poseidon
8,324
757
50
5
0
165,456
0
L
Chaac
6,849
623
12
1
0
104,909
0
W
Neith
9,963
906
37
3
0
202,293
0
L
Janus
8,022
729
16
1
0
203,065
0
W
Sylvanus
9,715
883
14
1
0
215,537
0
L
Bastet
9,568
870
15
1
0
227,785
0
W
Da Ji
10,839
985
6
1
0
183,570
0
W
Izanami
10,129
921
47
4
0
224,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role