Player Matchup

Persephone
Persephone
 
Persephone
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
 
Chiron
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Grisaga
Sylvanus
Level 157
God Stats
6W - 8L
1,487 SR
Queue Stats
32W - 37L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
OrangeKat742
Cliodhna
Level 129
God Stats
14W - 4L
1,821 SR
Queue Stats
42W - 22L
1,586 Elo+
Party 1
Osiris
Osiris
tucachero29lol
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,329 Elo+
Solo
Team Averages
Level 137
1,561 SR
1,476 Elo+

VS

Team Averages
Level 125
1,509 SR
1,490 Elo+
Tiamat
Tiamat
 
Tiamat
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GoleomJianne
Artemis
Level 106
God Stats
8W - 7L
1,518 SR
Queue Stats
356W - 371L
1,475 Elo+
Party 3
Pele
Pele
MasawVdekje_-
Pele
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 91L
1,479 Elo+
Solo
Vulcan
Vulcan
Rangean
Vulcan
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
354W - 342L
1,531 Elo+
Solo
Charon
Charon
mouriart
Charon
Level 158
God Stats
3W - 4L
1,528 SR
Queue Stats
260W - 289L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
2 / 0 / 5
6,847
685
4,839
3,474
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
 
Chiron
11
3 / 0 / 3
6,119
612
6,198
5,071
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Grisaga
Sylvanus
10
2 / 0 / 6
5,707
571
3,949
6,972
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
OrangeKat742
Cliodhna
11
9 / 1 / 1
6,926
693
7,518
7,179
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
5,392
539
1,844
9,168
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 3 / 0
4,646
465
600
4,932
1,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
GoleomJianne
Artemis
8
0 / 6 / 1
4,608
461
5,112
7,503
1,933
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 4 / 1
4,902
490
1,862
7,475
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Rangean
Vulcan
10
2 / 2 / 1
5,736
574
5,236
6,650
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
mouriart
Charon
9
1 / 1 / 0
5,246
525
4,219
8,984
6,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
5
4.5
W
Chiron
 
Chiron
3
0
3
4.5
L
Tiamat
 
Tiamat
0
3
0
0
L
Artemis
GoleomJianne
Artemis
0
6
1
0.08
W
Sylvanus
Grisaga
Sylvanus
2
0
6
5
L
1
4
1
0.38
W
Cliodhna
OrangeKat742
Cliodhna
9
1
1
9.5
L
Vulcan
Rangean
Vulcan
2
2
1
1.25
L
Charon
mouriart
Charon
1
1
0
1
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
17,029
31,864
Taken
35,544
14,479
Mitigated
15,491
12,646
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,839
29
0
892
3,474
1,004
0
1,259
2,215
39,854
2,645
W
Chiron
 
Chiron
6,198
2,381
720
1,339
5,071
1,420
1,338
871
4,200
0
36,393
L
Tiamat
 
Tiamat
600
43
0
1,486
4,932
1,389
0
2,519
2,413
27,047
581
L
Artemis
GoleomJianne
Artemis
5,112
1,608
0
1,239
7,503
1,933
0
1,258
6,245
0
27,677
W
Sylvanus
Grisaga
Sylvanus
3,949
1,748
980
2,537
6,972
4,131
687
2,276
4,696
17,911
8,654
L
1,862
503
0
2,515
7,475
1,935
0
305
7,170
0
26,028
W
Cliodhna
OrangeKat742
Cliodhna
7,518
1,123
0
3,310
7,179
2,356
0
789
6,328
0
42,196
L
Vulcan
Rangean
Vulcan
5,236
762
0
1,348
6,650
4,021
0
377
6,273
33,415
278
L
Charon
mouriart
Charon
4,219
659
0
1,535
8,984
6,213
0
3,934
5,050
16,352
0
W
1,844
294
0
2,868
9,168
5,568
0
4,063
4,665
0
30,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,991
Gold Earned
25,138
318
Minions Killed
251
0
Camps Cleared
0
1,039,141
Distance Traveled
931,693
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,847
685
67
7
0
220,259
4
W
Chiron
6,119
612
72
7
0
196,156
2
L
Tiamat
4,646
465
61
6
0
139,470
0
L
Artemis
4,608
461
49
5
0
189,658
0
W
Sylvanus
5,707
571
45
5
0
176,812
7
L
Pele
4,902
490
46
5
0
213,897
4
W
Cliodhna
6,926
693
80
8
0
238,086
1
L
Vulcan
5,736
574
62
6
0
185,537
1
L
Charon
5,246
525
33
3
0
203,131
2
W
Osiris
5,392
539
54
5
0
207,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role