Player Matchup

Eset
Eset
Discerned
Eset
Level 160
God Stats
5W - 4L
1,882 SR
Queue Stats
103W - 93L
1,659 Elo+
Solo
Odin
Odin
GOLWINDpc
Odin
Level 151
God Stats
3W - 3L
1,593 SR
Queue Stats
91W - 92L
1,500 Elo+
Solo
Bakasura
Bakasura
Jirac1020
Bakasura
Level 97
God Stats
1W - 1L
1,534 SR
Queue Stats
95W - 90L
1,467 Elo+
Solo
Atlas
Atlas
Sweeney2k3
Atlas
Level 17
God Stats
0W - 5L
1,020 SR
Queue Stats
6W - 13L
1,261 Elo+
Party 1
Hachiman
Hachiman
UltimateChamp90
Hachiman
Level 54
God Stats
0W - 1L
1,292 SR
Queue Stats
40W - 40L
1,421 Elo+
Party 1
Team Averages
Level 96
1,464 SR
1,462 Elo+

VS

Team Averages
Level 134
1,526 SR
1,501 Elo+
Bellona
Bellona
 
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Gobbstoper
Maui
Level 149
God Stats
11W - 8L
1,587 SR
Queue Stats
153W - 143L
1,546 Elo+
Solo
Kukulkan
Kukulkan
MegaMommy
Kukulkan
Level 158
God Stats
35W - 21L
1,693 SR
Queue Stats
276W - 268L
1,539 Elo+
Solo
Awilix
Awilix
buddyimgoldn
Awilix
Level 137
God Stats
3W - 0L
1,530 SR
Queue Stats
114W - 122L
1,493 Elo+
Solo
Medusa
Medusa
th3e4gle007
Medusa
Level 117
God Stats
1W - 3L
1,318 SR
Queue Stats
70W - 75L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
3 / 2 / 1
7,605
634
5,938
5,661
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
10
3 / 5 / 0
6,391
533
7,650
11,911
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Jirac1020
Bakasura
9
0 / 2 / 2
5,309
442
3,183
9,130
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
8
0 / 5 / 0
4,667
389
1,498
7,167
5,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
9
0 / 2 / 0
4,795
400
1,801
7,020
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 2 / 1
7,411
618
4,698
10,216
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
5 / 1 / 5
6,827
569
5,746
6,660
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
MegaMommy
Kukulkan
11
2 / 2 / 2
6,658
555
3,169
4,959
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
12
1 / 1 / 6
6,872
573
4,767
7,993
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
12
5 / 0 / 2
7,350
613
8,479
4,666
1,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
16
16
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
1
1.75
L
Eset
3
2
1
1.75
L
Odin
3
5
0
0.6
W
5
1
5
7.5
L
Bakasura
Jirac1020
Bakasura
0
2
2
0.5
W
Kukulkan
MegaMommy
Kukulkan
2
2
2
1.5
L
Atlas
0
5
0
0
L
Hachiman
0
2
0
0
W
Awilix
1
1
6
4
W
Medusa
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,070
Damage
26,859
40,889
Taken
34,494
16,899
Mitigated
18,856
6,553
Healing
13,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,698
2,069
0
4,164
10,216
9,428
0
111
10,050
0
45,061
L
Eset
5,938
423
32
1,118
5,661
2,018
0
2,565
3,096
62,675
0
L
Odin
7,650
1,646
0
1,126
11,911
4,289
0
707
11,204
155
35,092
W
5,746
941
0
2,066
6,660
3,953
0
3,210
3,126
20,742
0
L
Bakasura
Jirac1020
Bakasura
3,183
2,095
0
2,147
9,130
3,220
0
3,229
5,901
0
26,558
W
Kukulkan
MegaMommy
Kukulkan
3,169
479
0
604
4,959
1,308
0
2,119
2,662
45,643
2,222
L
Atlas
1,498
743
0
142
7,167
5,219
0
506
6,661
11,260
578
L
Hachiman
1,801
1,075
0
1,988
7,020
2,153
0
1,684
5,336
0
25,356
W
Awilix
4,767
1,579
0
4,600
7,993
2,536
0
549
7,300
0
46,612
W
Medusa
8,479
2,770
0
1,823
4,666
1,631
570
1,131
3,535
0
55,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
35,118
311
Minions Killed
365
0
Camps Cleared
0
1,164,480
Distance Traveled
1,228,236
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,411
618
81
7
0
202,688
1
L
Eset
7,605
634
129
11
0
227,049
6
L
Odin
6,391
533
62
5
0
206,348
3
W
Maui
6,827
569
33
3
0
261,369
6
L
Bakasura
5,309
442
58
5
0
285,909
0
W
Kukulkan
6,658
555
84
7
0
239,134
6
L
Atlas
4,667
389
26
2
0
215,285
0
L
Hachiman
4,795
400
36
3
0
229,889
0
W
Awilix
6,872
573
74
6
0
279,637
3
W
Medusa
7,350
613
93
8
0
245,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role