Player Matchup

Fenrir
Fenrir
EL ZORE7462
Fenrir
Level 87
God Stats
1W - 4L
1,184 SR
Queue Stats
70W - 82L
1,427 Elo+
Solo
Ymir
Ymir
HoracioDespacio
Ymir
Level 63
God Stats
4W - 6L
1,534 SR
Queue Stats
104W - 106L
1,464 Elo+
Party 1
Surtr
Surtr
S3LF CARE
Surtr
Level 67
God Stats
17W - 10L
1,570 SR
Queue Stats
83W - 64L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsalybein
Baron Samedi
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,207 Elo+
Party 2
Chiron
Chiron
saam4U
Chiron
Level 89
God Stats
6W - 8L
1,534 SR
Queue Stats
79W - 83L
1,428 Elo+
Party 2
Team Averages
Level 73
1,464 SR
1,401 Elo+

VS

Team Averages
Level 114
1,552 SR
1,446 Elo+
Discordia
Discordia
DefSans
Discordia
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,503 Elo+
Solo
Terra
Terra
Krueptus
Terra
Level 150
God Stats
5W - 9L
1,439 SR
Queue Stats
188W - 201L
1,413 Elo+
Party 3
Charybdis
Charybdis
MrBones213
Charybdis
Level 67
God Stats
17W - 17L
1,496 SR
Queue Stats
147W - 160L
1,443 Elo+
Solo
Sylvanus
Sylvanus
bobshobs
Sylvanus
Level 146
God Stats
44W - 40L
1,555 SR
Queue Stats
407W - 397L
1,458 Elo+
Solo
Osiris
Osiris
valkyree
Osiris
Level 122
God Stats
7W - 2L
1,770 SR
Queue Stats
176W - 187L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
2 / 5 / 6
7,283
455
8,380
16,820
12,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 4 / 3
7,737
484
5,857
11,186
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
S3LF CARE
Surtr
13
2 / 4 / 1
8,062
504
9,989
16,163
8,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Tsalybein
Baron Samedi
12
0 / 4 / 0
6,875
430
1,862
8,112
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
saam4U
Chiron
13
3 / 1 / 4
7,295
456
12,092
9,383
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DefSans
Discordia
14
4 / 1 / 4
9,431
589
9,364
5,664
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Krueptus
Terra
15
2 / 2 / 7
9,006
563
8,553
11,855
8,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
MrBones213
Charybdis
13
2 / 3 / 4
8,006
500
8,874
14,481
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
bobshobs
Sylvanus
12
0 / 3 / 7
7,877
492
5,410
12,509
9,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
valkyree
Osiris
17
10 / 1 / 3
9,993
625
12,240
11,004
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
10
Kills
18
18
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
DefSans
Discordia
4
1
4
6
L
Fenrir
2
5
6
1
L
3
4
3
1.13
W
Terra
Krueptus
Terra
2
2
7
2.75
W
Charybdis
MrBones213
Charybdis
2
3
4
1.33
L
Surtr
S3LF CARE
Surtr
2
4
1
0.63
L
Baron Samedi
Tsalybein
Baron Samedi
0
4
0
0
W
Sylvanus
bobshobs
Sylvanus
0
3
7
1.17
L
Chiron
saam4U
Chiron
3
1
4
5
W
Osiris
valkyree
Osiris
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
44,441
61,664
Taken
55,513
31,716
Mitigated
31,463
18,134
Healing
26,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DefSans
Discordia
9,364
405
0
0
5,664
2,479
1,701
1,022
4,642
59,798
1,107
L
Fenrir
8,380
1,260
0
3,234
16,820
12,958
0
5,550
11,270
0
24,464
L
5,857
926
0
4,416
11,186
4,814
0
2,564
8,622
57,550
1,105
W
Terra
Krueptus
Terra
8,553
1,291
347
5,168
11,855
8,406
1,169
2,091
9,764
61,122
0
W
Charybdis
MrBones213
Charybdis
8,874
5,305
0
5,398
14,481
5,021
85
788
13,693
0
59,929
L
Surtr
S3LF CARE
Surtr
9,989
2,841
0
5,863
16,163
8,434
0
7,771
8,392
1,695
52,747
L
Baron Samedi
Tsalybein
Baron Samedi
1,862
364
71
1,151
8,112
2,947
0
2,208
5,904
40,051
0
W
Sylvanus
bobshobs
Sylvanus
5,410
2,393
5,877
4,358
12,509
9,142
441
982
11,527
14,692
405
L
Chiron
saam4U
Chiron
12,092
2,798
736
2,663
9,383
2,563
15
4,699
4,671
0
51,663
W
Osiris
valkyree
Osiris
12,240
5,159
0
5,444
11,004
6,415
260
3,226
7,778
0
78,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
44,313
380
Minions Killed
470
0
Camps Cleared
0
1,495,582
Distance Traveled
1,534,802
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,431
589
105
7
0
319,380
0
L
Fenrir
7,283
455
34
2
0
332,797
3
L
Ymir
7,737
484
104
7
0
274,155
0
W
Terra
9,006
563
111
7
0
309,581
0
W
Charybdis
8,006
500
104
7
0
267,076
4
L
Surtr
8,062
504
85
5
0
279,131
0
L
Baron Samedi
6,875
430
67
4
0
288,099
4
W
Sylvanus
7,877
492
26
2
0
275,646
0
L
Chiron
7,295
456
90
6
0
321,400
0
W
Osiris
9,993
625
124
8
0
363,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role