Player Matchup

Mercury
Mercury
SkilfulAphid
Mercury
Level 106
God Stats
6W - 8L
1,408 SR
Queue Stats
83W - 78L
1,507 Elo+
Solo
Sobek
Sobek
Stecca162
Sobek
Level 119
God Stats
1W - 4L
1,375 SR
Queue Stats
264W - 284L
1,399 Elo+
Party 1
Ra
Ra
bizzo2902
Ra
Level 108
God Stats
62W - 57L
1,504 SR
Queue Stats
271W - 285L
1,399 Elo+
Party 1
Izanami
Izanami
gabbo_00
Izanami
Level 28
God Stats
10W - 8L
1,598 SR
Queue Stats
72W - 68L
1,407 Elo+
Party 1
Mulan
Mulan
lucao002305
Mulan
Level 65
God Stats
2W - 3L
1,443 SR
Queue Stats
58W - 69L
1,351 Elo+
Party 1
Team Averages
Level 85
1,465 SR
1,413 Elo+

VS

Team Averages
Level 88
1,480 SR
1,461 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DDKay-
Thanatos
Level 106
God Stats
42W - 22L
1,752 SR
Queue Stats
283W - 279L
1,491 Elo+
Solo
Agni
Agni
Mikkam
Agni
Level 58
God Stats
16W - 12L
1,444 SR
Queue Stats
94W - 77L
1,474 Elo+
Solo
Terra
Terra
MrBones213
Terra
Level 67
God Stats
2W - 3L
1,312 SR
Queue Stats
145W - 159L
1,433 Elo+
Solo
Shiva
Shiva
Mrpingu41
Shiva
Level 65
God Stats
9W - 10L
1,392 SR
Queue Stats
229W - 237L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
SkilfulAphid
Mercury
11
2 / 4 / 1
5,733
521
4,062
9,228
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
Stecca162
Sobek
10
2 / 3 / 2
6,343
577
3,619
10,171
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 3 / 2
6,702
609
3,472
4,969
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
gabbo_00
Izanami
8
0 / 4 / 1
5,109
464
3,629
6,256
1,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 7 / 0
5,672
516
5,451
9,811
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 2 / 2
5,730
521
7,727
7,091
3,280
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
DDKay-
Thanatos
14
8 / 0 / 2
7,588
690
4,440
7,392
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
Mikkam
Agni
14
3 / 3 / 4
7,620
693
5,056
6,816
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
11
2 / 1 / 6
6,845
622
3,802
8,753
6,568
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shiva
Mrpingu41
Shiva
12
5 / 1 / 3
7,779
707
6,188
9,560
3,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
7
Kills
21
21
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
2
2
W
Thanatos
DDKay-
Thanatos
8
0
2
9
W
Agni
Mikkam
Agni
3
3
4
1.67
W
Terra
2
1
6
5
W
Shiva
Mrpingu41
Shiva
5
1
3
6.5
L
Mercury
SkilfulAphid
Mercury
2
4
1
0.63
L
Sobek
Stecca162
Sobek
2
3
2
1
L
2
3
2
1
L
Izanami
gabbo_00
Izanami
0
4
1
0.13
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
27,213
40,435
Taken
39,612
17,341
Mitigated
18,124
7,816
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,727
1,173
187
2,901
7,091
3,280
585
2,196
4,795
31,331
740
W
Thanatos
DDKay-
Thanatos
4,440
1,199
0
6,955
7,392
3,016
0
456
6,842
0
57,875
W
Agni
Mikkam
Agni
5,056
365
0
1,817
6,816
1,734
152
2,123
4,427
56,241
0
W
Terra
3,802
429
86
2,577
8,753
6,568
13
1,406
7,291
19,183
0
W
Shiva
Mrpingu41
Shiva
6,188
1,662
0
2,890
9,560
3,526
0
135
9,425
0
45,835
L
Mercury
SkilfulAphid
Mercury
4,062
1,736
0
1,840
9,228
2,861
0
2,066
7,162
0
38,150
L
Sobek
Stecca162
Sobek
3,619
187
0
3,735
10,171
7,489
74
5,239
4,932
18,202
3,323
L
3,472
303
96
933
4,969
1,293
0
3,882
1,087
36,448
236
L
Izanami
gabbo_00
Izanami
3,629
2,891
0
889
6,256
1,728
246
5,109
1,147
0
26,987
L
5,451
796
0
323
9,811
3,970
0
0
9,811
179
26,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,559
Gold Earned
35,562
282
Minions Killed
351
0
Camps Cleared
0
1,102,730
Distance Traveled
1,128,210
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,730
521
44
4
0
205,814
0
W
Thanatos
7,588
690
93
8
0
268,567
0
W
Agni
7,620
693
118
11
0
203,055
0
W
Terra
6,845
622
32
3
0
231,832
2
W
Shiva
7,779
707
64
6
0
218,942
2
L
Mercury
5,733
521
64
6
0
247,339
0
L
Sobek
6,343
577
38
3
0
204,533
0
L
Ra
6,702
609
80
7
0
230,596
0
L
Izanami
5,109
464
48
4
0
206,281
0
L
Mulan
5,672
516
52
5
0
213,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role