Player Matchup

Osiris
Osiris
FrAnKdUke89
Osiris
Level 154
God Stats
4W - 5L
1,671 SR
Queue Stats
787W - 840L
1,485 Elo+
Solo
Cupid
Cupid
Gody09
Cupid
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 112L
1,418 Elo+
Solo
Kuzenbo
Kuzenbo
TeK Relentless
Kuzenbo
Level 65
God Stats
12W - 3L
1,731 SR
Queue Stats
49W - 60L
1,496 Elo+
Solo
Ra
Ra
devh
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 174L
1,604 Elo+
Solo
Loki
Loki
soniclouie10
Loki
Level 67
God Stats
18W - 17L
1,590 SR
Queue Stats
97W - 115L
1,531 Elo+
Solo
Team Averages
Level 96
1,598 SR
1,507 Elo+

VS

Team Averages
Level 127
1,585 SR
1,512 Elo+
Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Gunnaru14
Charon
Level 129
God Stats
4W - 2L
1,577 SR
Queue Stats
35W - 28L
1,505 Elo+
Solo
Guan Yu
Guan Yu
Jirerush
Guan Yu
Level 142
God Stats
3W - 0L
1,866 SR
Queue Stats
49W - 34L
1,603 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoNegotiate-
Morgan Le Fay
Level 158
God Stats
8W - 11L
1,608 SR
Queue Stats
193W - 181L
1,508 Elo+
Solo
Izanami
Izanami
TheSwamps
Izanami
Level 96
God Stats
3W - 1L
1,376 SR
Queue Stats
26W - 19L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 0 / 0
4,489
898
1,634
3,076
1,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cupid
Gody09
Cupid
6
0 / 0 / 0
2,718
544
0
0
0
8
0 / 3 / 0
4,435
887
2,048
4,945
4,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Ra
devh
Ra
10
0 / 1 / 0
4,851
970
2,445
3,212
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 0
4,399
880
2,044
3,571
713
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 3
4,690
938
1,365
4,708
1,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
Gunnaru14
Charon
9
0 / 0 / 1
4,682
936
548
2,784
1,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Jirerush
Guan Yu
10
3 / 0 / 3
5,529
1,106
3,675
3,160
1,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
NoNegotiate-
Morgan Le Fay
10
0 / 0 / 6
5,107
1,021
4,266
1,628
607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TheSwamps
Izanami
10
3 / 0 / 1
5,328
1,066
1,722
1,790
471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
6
6
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
0
1
3
1.5
L
Osiris
0
0
0
0
L
Cupid
Gody09
Cupid
0
0
0
0
W
Charon
Gunnaru14
Charon
0
0
1
0.5
W
Guan Yu
Jirerush
Guan Yu
3
0
3
4.5
W
Morgan Le Fay
NoNegotiate-
Morgan Le Fay
0
0
6
3
L
0
3
0
0
W
Izanami
TheSwamps
Izanami
3
0
1
3.5
L
Ra
devh
Ra
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,171
Damage
11,576
14,804
Taken
14,070
7,637
Mitigated
6,228
2,660
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
1,365
45
0
162
4,708
1,552
0
1,334
3,162
0
9,282
L
Osiris
1,634
83
0
564
3,076
1,771
0
913
2,163
0
6,832
L
Cupid
Gody09
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
Charon
Gunnaru14
Charon
548
131
129
243
2,784
1,735
373
376
2,308
6,279
341
W
Guan Yu
Jirerush
Guan Yu
3,675
250
496
938
3,160
1,863
197
1,498
1,452
0
10,441
W
Morgan Le Fay
NoNegotiate-
Morgan Le Fay
4,266
453
0
304
1,628
607
0
786
730
13,031
0
L
2,048
620
0
224
4,945
4,342
0
1,474
3,471
4,567
0
W
Izanami
TheSwamps
Izanami
1,722
1,125
0
859
1,790
471
457
71
1,623
0
14,919
L
Ra
devh
Ra
2,445
126
278
1,210
3,212
811
0
984
2,228
15,360
0
L
2,044
141
0
384
3,571
713
0
1,443
2,128
0
6,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,892
Gold Earned
25,336
61
Minions Killed
106
0
Camps Cleared
0
402,367
Distance Traveled
550,267
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
4,690
938
16
3
0
125,887
2
L
Osiris
4,489
898
9
2
0
87,879
0
L
Cupid
2,718
544
0
0
0
0
0
W
Charon
4,682
936
15
3
0
90,110
0
W
Guan Yu
5,529
1,106
20
4
0
116,415
0
W
Morgan Le Fay
5,107
1,021
24
5
0
109,420
0
L
Kuzenbo
4,435
887
12
2
0
85,477
0
W
Izanami
5,328
1,066
31
6
0
108,435
0
L
Ra
4,851
970
34
7
0
109,023
2
L
Loki
4,399
880
6
1
0
119,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role