Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
ADD_ALL_DAY
Poseidon
Level 61
God Stats
15W - 22L
1,398 SR
Queue Stats
46W - 92L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
Nasuvabr
Sun Wukong
Level 49
God Stats
6W - 6L
1,500 SR
Queue Stats
113W - 136L
1,430 Elo+
Solo
Hachiman
Hachiman
ghost_tokoyami
Hachiman
Level 58
God Stats
2W - 0L
1,692 SR
Queue Stats
80W - 103L
1,378 Elo+
Party 1
Maui
Maui
trastito05
Maui
Level 16
God Stats
3W - 5L
1,103 SR
Queue Stats
18W - 25L
1,303 Elo+
Party 1
Team Averages
Level 57
1,439 SR
1,392 Elo+

VS

Team Averages
Level 65
1,559 SR
1,445 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
bohnoebo
Nut
Level 52
God Stats
5W - 3L
1,639 SR
Queue Stats
31W - 31L
1,452 Elo+
Solo
Arachne
Arachne
j_escott-beast
Arachne
Level 149
God Stats
25W - 21L
1,657 SR
Queue Stats
775W - 751L
1,460 Elo+
Solo
Chiron
Chiron
liuliudashun
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
staceys_dad1
Sun Wukong
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 33L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
2 / 0 / 0
4,213
702
708
3,660
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Poseidon
ADD_ALL_DAY
Poseidon
7
0 / 2 / 0
3,959
660
1,030
3,061
607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Nasuvabr
Sun Wukong
8
2 / 0 / 2
4,748
791
2,712
3,312
1,107
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
6
2 / 1 / 0
3,935
656
1,475
2,327
502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 1 / 2
4,257
710
862
3,186
1,306
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
0 / 1 / 1
3,186
531
1,860
2,646
1,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

2
0 / 1 / 0
2,788
465
627
993
198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 0
4,355
726
1,110
3,253
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
7
1 / 0 / 1
4,316
719
1,637
2,698
628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Sun Wukong
staceys_dad1
Sun Wukong
4
0 / 3 / 0
3,193
532
1,578
4,201
1,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
3
4
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
0
0
2
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Poseidon
ADD_ALL_DAY
Poseidon
0
2
0
0
W
Sun Wukong
Nasuvabr
Sun Wukong
2
0
2
3
L
0
1
0
0
W
Hachiman
2
1
0
2
L
2
1
0
2
L
Chiron
1
0
1
1.5
L
Sun Wukong
staceys_dad1
Sun Wukong
0
3
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,787
Damage
6,812
15,546
Taken
13,791
4,401
Mitigated
4,562
6,538
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
708
265
0
3,695
3,660
879
0
118
3,484
0
15,400
L
Cthulhu
 
Cthulhu
1,860
0
0
309
2,646
1,052
0
651
1,995
9,084
0
W
Poseidon
ADD_ALL_DAY
Poseidon
1,030
99
0
227
3,061
607
0
0
3,061
19,449
3,781
W
Sun Wukong
Nasuvabr
Sun Wukong
2,712
567
0
1,150
3,312
1,107
0
0
3,153
0
22,913
L
627
483
0
209
993
198
0
211
782
0
3,990
W
Hachiman
1,475
1,029
0
1,010
2,327
502
507
596
1,585
0
17,343
L
1,110
872
0
1,412
3,253
801
0
0
3,253
0
20,140
L
Chiron
1,637
242
38
1,430
2,698
628
0
1,005
1,693
0
21,451
L
Sun Wukong
staceys_dad1
Sun Wukong
1,578
197
0
208
4,201
1,883
0
0
4,201
0
9,592
W
862
323
0
456
3,186
1,306
25
784
2,186
11,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,112
Gold Earned
17,838
175
Minions Killed
118
0
Camps Cleared
0
591,671
Distance Traveled
482,666
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,213
702
48
8
0
118,617
0
L
Cthulhu
3,186
531
11
2
0
109,234
0
W
Poseidon
3,959
660
39
7
0
103,460
0
W
Sun Wukong
4,748
791
40
7
0
132,722
1
L
Nut
2,788
465
10
2
0
34,810
0
W
Hachiman
3,935
656
33
6
0
112,797
0
L
Arachne
4,355
726
43
7
0
108,558
0
L
Chiron
4,316
719
42
7
0
97,598
0
L
Sun Wukong
3,193
532
12
2
0
132,466
0
W
Maui
4,257
710
15
3
0
124,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role