Player Matchup

Sobek
Sobek
Gold II
 
Sobek
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
FanFapForFun
Achilles
Platinum IV
Level 149
God Stats
2W - 4L
1,545 SR
Queue Stats
99W - 98L
1,709 MMR
Solo
Cupid
Cupid
Platinum V
LittleNinja03
Cupid
Platinum V
Level 152
God Stats
0W - 3L
1,212 SR
Queue Stats
92W - 88L
1,696 MMR
Solo
Ra
Ra
Gold II
MasterSasory
Ra
Gold II
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 20L
1,797 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
T-ALi-37530
Tsukuyomi
Gold II
Level 151
God Stats
0W - 2L
1,176 SR
Queue Stats
128W - 130L
1,688 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 148
1,387 SR
1,678 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,592 SR
1,663 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold I
BretonBirdsht
Medusa
Gold I
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,671 MMR
Solo
Nu Wa
Nu Wa
Gold I
DearDare
Nu Wa
Gold I
Level 160
God Stats
19W - 11L
1,724 SR
Queue Stats
48W - 40L
1,724 MMR
Solo
Arachne
Arachne
Platinum III
Shedonehers
Arachne
Platinum III
Level 116
God Stats
19W - 15L
1,587 SR
Queue Stats
261W - 251L
1,693 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Skochubra
Cthulhu
Platinum III
Level 99
God Stats
10W - 15L
1,648 SR
Queue Stats
95W - 89L
1,731 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 1 / 1
5,619
468
3,927
7,860
5,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
FanFapForFun
Achilles
11
2 / 2 / 0
6,791
566
5,346
12,258
7,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 1 / 0
6,970
581
3,180
5,220
1,908
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 1
5,577
465
2,854
6,325
1,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
T-ALi-37530
Tsukuyomi
11
0 / 4 / 2
5,797
483
5,492
10,361
3,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosAnhurAo KuangHorus

VS

Bans
RavanaAresSusanoKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
3 / 1 / 7
6,396
533
2,435
8,530
5,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 0 / 0
6,798
567
3,368
4,035
1,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
DearDare
Nu Wa
13
2 / 0 / 6
7,142
595
6,261
3,900
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Shedonehers
Arachne
11
2 / 1 / 4
6,075
506
5,123
10,428
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Skochubra
Cthulhu
14
6 / 1 / 1
8,352
696
10,662
10,864
8,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
1
0.5
W
Athena
 
Athena
3
1
7
6.5
W
0
0
0
0
W
Nu Wa
DearDare
Nu Wa
2
0
6
5
L
Achilles
FanFapForFun
Achilles
2
2
0
1
L
1
1
0
1
L
0
5
1
0.1
W
Arachne
Shedonehers
Arachne
2
1
4
4
W
Cthulhu
Skochubra
Cthulhu
6
1
1
6.5
L
Tsukuyomi
T-ALi-37530
Tsukuyomi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
27,849
42,024
Taken
37,757
20,848
Mitigated
20,254
14,313
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,927
218
0
3,392
7,860
5,941
0
2,594
5,027
17,281
0
W
Athena
 
Athena
2,435
841
1,949
2,341
8,530
5,397
0
2,547
5,904
9,501
0
W
3,368
1,376
0
1,756
4,035
1,337
0
615
3,420
0
62,337
W
Nu Wa
DearDare
Nu Wa
6,261
1,045
0
617
3,900
1,257
47
1,721
2,179
53,033
498
L
Achilles
FanFapForFun
Achilles
5,346
501
0
3,810
12,258
7,591
0
6,828
4,468
7,735
34,639
L
3,180
1,486
0
2,188
5,220
1,908
0
261
4,919
0
58,106
L
2,854
393
377
682
6,325
1,988
0
4,046
2,002
44,094
0
W
Arachne
Shedonehers
Arachne
5,123
2,546
0
4,187
10,428
3,924
783
1,190
9,238
0
40,032
W
Cthulhu
Skochubra
Cthulhu
10,662
816
386
3,385
10,864
8,339
0
1,407
9,352
57,740
1,227
L
Tsukuyomi
T-ALi-37530
Tsukuyomi
5,492
650
0
3,864
10,361
3,420
0
3,450
6,552
0
41,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
34,763
390
Minions Killed
426
0
Camps Cleared
0
1,191,960
Distance Traveled
1,271,649
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,619
468
20
2
0
240,061
8
W
Athena
6,396
533
21
2
0
267,949
6
W
Medusa
6,798
567
107
9
0
246,834
4
W
Nu Wa
7,142
595
116
10
0
243,096
0
L
Achilles
6,791
566
85
7
0
238,195
3
L
Cupid
6,970
581
126
11
0
213,506
2
L
Ra
5,577
465
88
7
0
242,117
2
W
Arachne
6,075
506
61
5
0
258,691
0
W
Cthulhu
8,352
696
121
10
0
255,079
2
L
Tsukuyomi
5,797
483
71
6
0
258,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role