Player Matchup

Ravana
Ravana
Lindday
Ravana
Level 66
God Stats
11W - 5L
1,624 SR
Queue Stats
165W - 207L
1,353 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wantedplaya2017
Morgan Le Fay
Level 62
God Stats
6W - 6L
1,500 SR
Queue Stats
198W - 206L
1,374 Elo+
Party 2
Bacchus
Bacchus
Xovee
Bacchus
Level 87
God Stats
5W - 5L
1,085 SR
Queue Stats
236W - 208L
1,446 Elo+
Party 2
Hachiman
Hachiman
ghost_tokoyami
Hachiman
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 103L
1,366 Elo+
Party 1
Chaac
Chaac
trastito05
Chaac
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,269 Elo+
Party 1
Team Averages
Level 58
1,442 SR
1,362 Elo+

VS

Team Averages
Level 109
1,426 SR
1,443 Elo+
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
El tuerto2642
Heimdallr
Level 92
God Stats
0W - 4L
1,217 SR
Queue Stats
51W - 51L
1,455 Elo+
Solo
Surtr
Surtr
P1TCHBLACK5I
Surtr
Level 175
God Stats
4W - 10L
1,475 SR
Queue Stats
152W - 155L
1,498 Elo+
Solo
Freya
Freya
clamchowderyum
Freya
Level 62
God Stats
9W - 16L
1,439 SR
Queue Stats
180W - 194L
1,348 Elo+
Solo
Da Ji
Da Ji
jay_killa_bird
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 286L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Lindday
Ravana
12
1 / 3 / 6
7,433
572
3,070
7,023
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
Wantedplaya2017
Morgan Le Fay
14
4 / 0 / 0
7,923
609
5,110
4,451
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Xovee
Bacchus
11
1 / 2 / 4
6,890
530
4,205
10,462
9,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
2 / 3 / 1
6,916
532
5,986
7,201
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
13
2 / 1 / 0
7,543
580
3,724
6,296
3,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 2 / 1
6,820
525
2,907
6,965
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
El tuerto2642
Heimdallr
11
1 / 1 / 3
6,113
470
5,553
5,487
1,947
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 2 / 4
6,579
506
5,779
10,496
7,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 3 / 0
6,212
478
3,884
6,669
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 3 / 2
6,525
502
2,954
9,604
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
10
Kills
9
9
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
2
1
1.75
L
Heimdallr
El tuerto2642
Heimdallr
1
1
3
2.5
W
Ravana
Lindday
Ravana
1
3
6
1.33
L
0
2
4
1
W
Morgan Le Fay
Wantedplaya2017
Morgan Le Fay
4
0
0
4
W
Bacchus
Xovee
Bacchus
1
2
4
1.5
L
3
3
0
1
W
Hachiman
2
3
1
0.83
L
2
3
2
1
W
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,095
Damage
21,077
35,433
Taken
39,221
19,125
Mitigated
17,529
7,069
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,907
798
0
2,174
6,965
2,116
89
2,877
3,760
47,354
0
L
Heimdallr
El tuerto2642
Heimdallr
5,553
2,043
0
1,879
5,487
1,947
0
1,775
3,712
0
38,646
W
Ravana
Lindday
Ravana
3,070
1,315
0
2,267
7,023
2,291
421
1,655
5,194
0
44,893
L
5,779
2,122
0
2,545
10,496
7,407
0
2,172
8,324
969
28,965
W
Morgan Le Fay
Wantedplaya2017
Morgan Le Fay
5,110
751
0
503
4,451
1,526
552
1,052
3,399
45,050
875
W
Bacchus
Xovee
Bacchus
4,205
858
0
1,809
10,462
9,669
61
636
9,826
16,433
0
L
3,884
930
0
1,701
6,669
2,028
0
151
6,478
21,620
0
W
Hachiman
5,986
4,188
0
2,132
7,201
2,275
371
732
6,469
0
46,278
L
2,954
704
0
1,244
9,604
4,031
0
1,853
7,549
0
45,696
W
Chaac
3,724
487
0
358
6,296
3,364
294
2,528
3,398
0
36,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
32,249
336
Minions Killed
347
0
Camps Cleared
0
1,208,674
Distance Traveled
1,162,322
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,820
525
89
7
0
257,289
0
L
Heimdallr
6,113
470
76
6
0
233,855
0
W
Ravana
7,433
572
72
6
0
245,884
0
L
Surtr
6,579
506
45
3
0
242,219
7
W
Morgan Le Fay
7,923
609
78
6
0
230,986
0
W
Bacchus
6,890
530
36
3
0
269,829
0
L
Freya
6,212
478
48
4
0
161,562
2
W
Hachiman
6,916
532
92
7
0
236,511
0
L
Da Ji
6,525
502
89
7
0
267,397
0
W
Chaac
7,543
580
58
4
0
225,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role