Player Matchup

Baba Yaga
Baba Yaga
CursedOlympiaTTV
Baba Yaga
Level 105
God Stats
2W - 1L
1,708 SR
Queue Stats
21W - 25L
1,399 Elo+
Solo
Guan Yu
Guan Yu
DionysusLO
Guan Yu
Level 144
God Stats
3W - 4L
1,410 SR
Queue Stats
196W - 209L
1,470 Elo+
Solo
Vulcan
Vulcan
Portal1gaming
Vulcan
Level 118
God Stats
1W - 1L
1,282 SR
Queue Stats
121W - 136L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
taringa
Kuzenbo
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
226W - 226L
1,556 Elo+
Solo
Da Ji
Da Ji
xTNTxCARLOS
Da Ji
Level 189
God Stats
4W - 0L
1,899 SR
Queue Stats
234W - 249L
1,447 Elo+
Solo
Team Averages
Level 140
1,560 SR
1,461 Elo+

VS

Team Averages
Level 124
1,444 SR
1,485 Elo+
Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Arnold9009
Da Ji
Level 64
God Stats
3W - 4L
1,552 SR
Queue Stats
585W - 597L
1,466 Elo+
Solo
Terra
Terra
jakaseem89
Terra
Level 167
God Stats
0W - 4L
1,292 SR
Queue Stats
342W - 362L
1,475 Elo+
Solo
Ares
Ares
z J 0 R D A N z
Ares
Level 147
God Stats
2W - 3L
1,378 SR
Queue Stats
93W - 99L
1,494 Elo+
Solo
Ullr
Ullr
zack4740
Ullr
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 145L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
2
0 / 0 / 0
3,998
308
0
0
0
Guan Yu
DionysusLO
Guan Yu
17
6 / 1 / 4
10,547
811
6,557
16,655
12,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 0 / 6
11,918
917
11,808
8,231
3,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kuzenbo
taringa
Kuzenbo
16
2 / 2 / 9
10,390
799
7,230
17,466
13,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 3 / 8
9,784
753
9,210
11,180
5,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 3 / 2
8,820
678
8,407
6,892
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
10
0 / 3 / 1
7,083
545
4,510
5,742
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
7
0 / 0 / 0
6,480
498
1,251
1,603
751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 4 / 4
9,932
764
6,087
14,100
18,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
17
3 / 3 / 3
9,127
702
8,264
11,544
5,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
13
Kills
5
6
Deaths
13
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
L
Da Ji
0
3
1
0.17
W
Baba Yaga
0
0
0
0
W
Guan Yu
DionysusLO
Guan Yu
6
1
4
8
W
3
0
6
6
L
Terra
0
0
0
0
W
Kuzenbo
taringa
Kuzenbo
2
2
9
3.25
W
2
3
8
2
L
2
4
4
1
L
Ullr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,805
Damage
28,519
53,532
Taken
39,881
35,273
Mitigated
29,992
27,414
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
8,407
549
1,004
1,314
6,892
2,950
0
2,272
4,620
33,972
654
L
Da Ji
4,510
953
500
1,210
5,742
2,305
0
1,568
4,174
0
12,593
W
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
DionysusLO
Guan Yu
6,557
709
6,554
6,817
16,655
12,374
400
4,473
12,182
0
20,560
W
11,808
285
824
527
8,231
3,670
2,405
3,319
4,912
47,913
737
L
Terra
1,251
0
0
358
1,603
751
0
277
1,326
1,640
0
W
Kuzenbo
taringa
Kuzenbo
7,230
2,226
4,210
6,127
17,466
13,816
1,471
4,655
12,811
14,232
751
W
9,210
1,006
520
1,835
11,180
5,413
1,342
3,011
8,169
0
18,317
L
6,087
0
253
2,057
14,100
18,504
0
7,805
6,295
13,430
0
L
Ullr
8,264
2,263
0
2,391
11,544
5,482
0
6,699
4,845
0
28,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
41,442
135
Minions Killed
133
0
Camps Cleared
0
904,291
Distance Traveled
830,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,820
678
60
5
0
226,536
0
L
Da Ji
7,083
545
24
2
0
110,349
0
W
Baba Yaga
3,998
308
0
0
0
0
0
W
Guan Yu
10,547
811
26
2
0
254,767
0
W
Vulcan
11,918
917
85
7
0
241,148
0
L
Terra
6,480
498
1
0
0
85,942
0
W
Kuzenbo
10,390
799
13
1
0
209,757
0
W
Da Ji
9,784
753
11
1
0
198,619
0
L
Ares
9,932
764
8
1
0
223,677
0
L
Ullr
9,127
702
40
3
0
184,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role