Player Matchup

Fafnir
Fafnir
DabLlama
Fafnir
Level 210
God Stats
2W - 2L
1,598 SR
Queue Stats
69W - 77L
1,553 Elo+
Party 1
Bakasura
Bakasura
DesertDemonz
Bakasura
Level 149
God Stats
4W - 4L
1,744 SR
Queue Stats
352W - 379L
1,493 Elo+
Solo
Ratatoskr
Ratatoskr
GoodIsThis
Ratatoskr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,433 Elo+
Solo
Chang'e
Chang'e
THESMEXYTREX
Chang'e
Level 157
God Stats
0W - 1L
1,418 SR
Queue Stats
1W - 9L
1,545 Elo+
Party 1
Janus
Janus
TropicalWasTaken
Janus
Level 158
God Stats
0W - 4L
1,543 SR
Queue Stats
76W - 72L
1,589 Elo+
Party 1
Team Averages
Level 160
1,561 SR
1,522 Elo+

VS

Team Averages
Level 171
1,552 SR
1,536 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brenti
Danzaburou
Level 167
God Stats
2W - 1L
1,673 SR
Queue Stats
95W - 69L
1,594 Elo+
Solo
Nu Wa
Nu Wa
DespairedKitten
Nu Wa
Level 163
God Stats
2W - 0L
1,645 SR
Queue Stats
29W - 30L
1,511 Elo+
Solo
Hades
Hades
OddFuture420
Hades
Level 157
God Stats
4W - 2L
1,406 SR
Queue Stats
172W - 147L
1,542 Elo+
Solo
Terra
Terra
XxVoidKingxX
Terra
Level 210
God Stats
16W - 5L
1,536 SR
Queue Stats
785W - 793L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DabLlama
Fafnir
13
0 / 4 / 4
8,017
729
8,361
16,854
20,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
DesertDemonz
Bakasura
14
1 / 6 / 1
7,991
726
5,954
12,097
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ratatoskr
GoodIsThis
Ratatoskr
11
1 / 9 / 2
6,813
619
4,921
17,500
10,750
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
THESMEXYTREX
Chang'e
14
0 / 3 / 5
7,567
688
5,194
8,755
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 5 / 2
8,803
800
14,854
8,680
3,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
9 / 2 / 16
10,667
970
17,692
12,591
5,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Brenti
Danzaburou
16
9 / 2 / 12
10,288
935
15,450
9,562
3,602
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
3 / 0 / 20
9,667
879
9,166
6,347
3,063
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
4 / 2 / 14
9,207
837
9,458
10,687
10,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 18
9,564
869
5,973
14,440
13,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
7
Kills
27
27
Deaths
9
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
16
8.5
W
Danzaburou
Brenti
Danzaburou
9
2
12
7.5
L
Fafnir
DabLlama
Fafnir
0
4
4
0.5
L
Bakasura
DesertDemonz
Bakasura
1
6
1
0.25
W
3
0
20
13
L
Ratatoskr
GoodIsThis
Ratatoskr
1
9
2
0.22
W
4
2
14
5.5
L
Chang'e
THESMEXYTREX
Chang'e
0
3
5
0.83
L
5
5
2
1.2
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,284
Damage
57,739
63,886
Taken
53,627
41,113
Mitigated
35,229
19,863
Healing
24,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
17,692
3,687
947
3,019
12,591
5,307
1,968
7,346
4,917
0
46,575
W
Danzaburou
Brenti
Danzaburou
15,450
8,616
0
3,376
9,562
3,602
2,547
7,103
2,024
0
33,517
L
Fafnir
DabLlama
Fafnir
8,361
1,967
1,193
5,894
16,854
20,193
0
6,718
10,136
15,796
0
L
Bakasura
DesertDemonz
Bakasura
5,954
2,643
0
1,320
12,097
4,572
0
4,412
7,685
0
12,903
W
9,166
2,516
516
1,160
6,347
3,063
1,403
2,169
3,657
22,194
1,386
L
Ratatoskr
GoodIsThis
Ratatoskr
4,921
741
668
3,161
17,500
10,750
0
6,927
10,573
0
10,575
W
9,458
1,046
1,500
2,141
10,687
10,256
735
6,102
4,257
14,967
520
L
Chang'e
THESMEXYTREX
Chang'e
5,194
402
4,070
3,361
8,755
2,565
0
2,852
5,903
17,765
0
L
14,854
83
0
196
8,680
3,033
0
3,112
5,568
30,947
0
W
5,973
1,217
7,828
3,836
14,440
13,001
110
4,474
9,197
8,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
49,393
127
Minions Killed
150
0
Camps Cleared
0
930,862
Distance Traveled
1,012,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,667
970
54
5
0
201,464
0
W
Danzaburou
10,288
935
38
3
0
197,471
0
L
Fafnir
8,017
729
8
1
0
225,778
0
L
Bakasura
7,991
726
27
2
0
188,895
0
W
Nu Wa
9,667
879
35
3
0
218,965
0
L
Ratatoskr
6,813
619
12
1
0
154,914
0
W
Hades
9,207
837
16
1
0
189,104
0
L
Chang'e
7,567
688
30
3
0
195,539
0
L
Janus
8,803
800
50
5
0
165,736
0
W
Terra
9,564
869
7
1
0
205,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role