Player Matchup

Nemesis
Nemesis
BlancoCholo420
Nemesis
Level 142
God Stats
5W - 8L
1,431 SR
Queue Stats
522W - 540L
1,374 Elo+
Solo
Neith
Neith
DrivingGlint437
Neith
Level 129
God Stats
8W - 8L
1,429 SR
Queue Stats
536W - 590L
1,428 Elo+
Solo
Baba Yaga
Baba Yaga
Leanancrash
Baba Yaga
Level 41
God Stats
1W - 2L
1,266 SR
Queue Stats
60W - 131L
1,316 Elo+
Solo
Ra
Ra
RollerRoz
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 52L
1,269 Elo+
Solo
Izanami
Izanami
SlavicPower115
Izanami
Level 88
God Stats
1W - 8L
1,442 SR
Queue Stats
281W - 278L
1,425 Elo+
Solo
Team Averages
Level 84
1,413 SR
1,363 Elo+

VS

Team Averages
Level 81
1,561 SR
1,485 Elo+
Sobek
Sobek
 
Sobek
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DanniInverse
Persephone
Level 75
God Stats
6W - 3L
1,618 SR
Queue Stats
253W - 269L
1,480 Elo+
Solo
Ne Zha
Ne Zha
Thelidrin
Ne Zha
Level 123
God Stats
6W - 2L
1,784 SR
Queue Stats
134W - 107L
1,597 Elo+
Solo
Geb
Geb
kingwotles
Geb
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,472 Elo+
Solo
Guan Yu
Guan Yu
テオにゃん0820
Guan Yu
Level 84
God Stats
7W - 5L
1,401 SR
Queue Stats
667W - 699L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,162
895
7,037
7,447
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 4 / 4
6,147
768
2,891
6,172
1,570
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Leanancrash
Baba Yaga
16
2 / 2 / 4
8,272
1,034
11,602
7,390
2,532
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 2
6,603
825
3,489
3,318
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
2 / 6 / 3
6,939
867
8,038
8,239
2,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 2 / 9
7,833
979
2,786
10,610
8,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
DanniInverse
Persephone
12
1 / 2 / 5
7,577
947
4,788
5,153
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Thelidrin
Ne Zha
16
10 / 2 / 4
9,365
1,171
16,369
11,362
4,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 8
8,169
1,021
4,387
10,559
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
2 / 1 / 9
8,008
1,001
1,791
10,261
7,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
9
Kills
17
17
Deaths
9
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
2
9
2.75
L
3
3
3
1.5
W
Persephone
DanniInverse
Persephone
1
2
5
1.75
L
0
4
4
0.5
L
Baba Yaga
Leanancrash
Baba Yaga
2
2
4
2
L
2
2
2
1.5
L
2
6
3
0.58
W
Ne Zha
Thelidrin
Ne Zha
10
2
4
6
W
3
2
8
3.5
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,057
Damage
30,121
32,566
Taken
47,945
12,031
Mitigated
27,457
7,786
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
2,786
0
1,088
3,250
10,610
8,163
26
3,662
6,709
4,767
2,016
L
7,037
1,745
322
1,940
7,447
4,727
0
2,258
4,897
0
9,175
W
Persephone
DanniInverse
Persephone
4,788
84
693
1,319
5,153
1,555
669
1,797
3,031
17,480
710
L
2,891
1,919
0
1,085
6,172
1,570
0
1,672
4,300
0
6,856
L
Baba Yaga
Leanancrash
Baba Yaga
11,602
624
424
1,819
7,390
2,532
0
2,651
4,612
26,204
0
L
3,489
35
397
635
3,318
1,046
0
1,702
1,577
7,259
0
L
8,038
5,331
249
915
8,239
2,156
0
2,324
5,661
0
18,995
W
Ne Zha
Thelidrin
Ne Zha
16,369
2,732
833
3,075
11,362
4,793
1,470
2,472
8,638
0
31,589
W
4,387
85
698
2,776
10,559
5,387
418
3,851
6,663
7,378
0
W
1,791
323
6,203
5,642
10,261
7,559
394
3,109
6,955
0
7,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,123
Gold Earned
40,952
79
Minions Killed
94
0
Camps Cleared
0
736,213
Distance Traveled
865,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,833
979
6
1
0
170,660
0
L
Nemesis
7,162
895
3
0
0
172,000
0
W
Persephone
7,577
947
24
3
0
171,922
0
L
Neith
6,147
768
10
1
0
106,973
0
L
Baba Yaga
8,272
1,034
27
3
0
183,397
0
L
Ra
6,603
825
13
2
0
123,121
0
L
Izanami
6,939
867
26
3
0
150,722
0
W
Ne Zha
9,365
1,171
22
3
0
182,475
0
W
Geb
8,169
1,021
17
2
0
163,217
0
W
Guan Yu
8,008
1,001
25
3
0
177,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role