Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
S1-Tier
Yemoja
Level 136
God Stats
9W - 6L
1,704 SR
Queue Stats
128W - 129L
1,535 Elo+
Solo
Cthulhu
Cthulhu
SpankBeef
Cthulhu
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,526 Elo+
Solo
Agni
Agni
drkcstle
Agni
Level 117
God Stats
14W - 12L
1,507 SR
Queue Stats
143W - 159L
1,501 Elo+
Solo
Loki
Loki
virtualsreality
Loki
Level 49
God Stats
0W - 1L
1,756 SR
Queue Stats
12W - 21L
1,272 Elo+
Solo
Team Averages
Level 114
1,593 SR
1,467 Elo+

VS

Team Averages
Level 114
1,539 SR
1,484 Elo+
Awilix
Awilix
 
Awilix
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Bermudav3
Vulcan
Level 157
God Stats
19W - 9L
1,683 SR
Queue Stats
159W - 130L
1,552 Elo+
Solo
Nut
Nut
Tytanic24
Nut
Level 141
God Stats
3W - 2L
1,742 SR
Queue Stats
10W - 14L
1,424 Elo+
Party 1
Lancelot
Lancelot
YouattC
Lancelot
Level 128
God Stats
5W - 1L
1,269 SR
Queue Stats
343W - 320L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
7 / 4 / 0
7,331
666
10,665
13,112
9,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Yemoja
S1-Tier
Yemoja
11
1 / 2 / 0
5,313
483
1,296
6,561
3,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
SpankBeef
Cthulhu
2
0 / 8 / 0
3,749
341
0
6,152
1,688
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Agni
9
1 / 1 / 1
5,397
491
2,090
3,428
524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 2
5,127
466
1,578
6,622
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
6 / 1 / 3
7,365
670
4,912
5,696
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
 
Sylvanus
10
2 / 1 / 3
6,221
566
3,051
6,991
4,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
Bermudav3
Vulcan
12
2 / 0 / 2
6,904
628
3,752
2,129
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 2
6,938
631
5,274
3,918
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
YouattC
Lancelot
10
4 / 6 / 1
6,063
551
5,166
9,613
4,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
9
Kills
16
16
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
7
4
0
1.75
W
Awilix
 
Awilix
6
1
3
7.5
W
Sylvanus
 
Sylvanus
2
1
3
3.5
W
Vulcan
Bermudav3
Vulcan
2
0
2
3
L
Yemoja
S1-Tier
Yemoja
1
2
0
0.5
L
Cthulhu
SpankBeef
Cthulhu
0
8
0
0
W
2
1
2
3
W
Lancelot
YouattC
Lancelot
4
6
1
0.75
L
Agni
1
1
1
1.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,629
Damage
22,155
35,875
Taken
28,347
16,566
Mitigated
13,043
7,781
Healing
9,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,665
1,636
0
2,940
13,112
9,650
0
1,709
10,930
9,850
40,783
W
Awilix
 
Awilix
4,912
1,925
0
500
5,696
2,288
0
967
4,729
0
40,671
W
Sylvanus
 
Sylvanus
3,051
1,095
386
3,229
6,991
4,045
243
1,266
5,725
22,950
10,146
W
Vulcan
Bermudav3
Vulcan
3,752
0
0
190
2,129
741
226
455
1,674
57,331
1,925
L
Yemoja
S1-Tier
Yemoja
1,296
459
1,017
647
6,561
3,208
0
1,036
5,485
17,282
0
L
Cthulhu
SpankBeef
Cthulhu
0
0
0
0
6,152
1,688
0
1,587
4,374
0
0
W
5,274
3,669
0
1,962
3,918
1,549
204
1,579
2,339
0
43,469
W
Lancelot
YouattC
Lancelot
5,166
1,335
0
3,258
9,613
4,420
0
1,267
8,346
0
25,219
L
Agni
2,090
308
0
479
3,428
524
0
1,088
2,244
17,738
481
L
1,578
538
0
2,698
6,622
1,496
0
710
5,829
0
32,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
33,491
206
Minions Killed
342
0
Camps Cleared
0
894,935
Distance Traveled
1,121,272
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,331
666
85
8
0
201,981
3
W
Awilix
7,365
670
72
7
0
257,381
0
W
Sylvanus
6,221
566
58
5
0
195,281
0
W
Vulcan
6,904
628
95
9
0
231,017
1
L
Yemoja
5,313
483
29
3
0
197,193
0
L
Cthulhu
3,749
341
0
0
0
111,120
0
W
Nut
6,938
631
77
7
0
202,478
0
W
Lancelot
6,063
551
40
4
0
235,115
0
L
Agni
5,397
491
33
3
0
142,376
0
L
Loki
5,127
466
59
5
0
242,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role