Player Matchup

Hachiman
Hachiman
BSF_Enygma
Hachiman
Level 68
God Stats
1W - 1L
1,331 SR
Queue Stats
101W - 101L
1,434 Elo+
Party 1
Medusa
Medusa
Dodger_Viking
Medusa
Level 126
God Stats
1W - 0L
1,511 SR
Queue Stats
11W - 9L
1,478 Elo+
Party 3
Charybdis
Charybdis
Wanwakk
Charybdis
Level 86
God Stats
4W - 3L
1,607 SR
Queue Stats
12W - 15L
1,408 Elo+
Party 1
Chaac
Chaac
dim764
Chaac
Level 62
God Stats
7W - 4L
1,512 SR
Queue Stats
38W - 33L
1,394 Elo+
Party 3
Ao Kuang
Ao Kuang
trasti4
Ao Kuang
Level 44
God Stats
3W - 1L
1,504 SR
Queue Stats
29W - 21L
1,495 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,442 Elo+

VS

Team Averages
Level 72
1,439 SR
1,402 Elo+
Vulcan
Vulcan
All_Eyez_On_MeFr
Vulcan
Level 132
God Stats
1W - 1L
1,737 SR
Queue Stats
62W - 81L
1,450 Elo+
Solo
Jormungandr
Jormungandr
DIAZGOIS
Jormungandr
Level 55
God Stats
19W - 15L
1,502 SR
Queue Stats
58W - 57L
1,410 Elo+
Solo
Izanami
Izanami
MrSchlender
Izanami
Level 10
God Stats
3W - 8L
1,061 SR
Queue Stats
12W - 21L
1,352 Elo+
Party 2
The Morrigan
The Morrigan
PotatoA222
The Morrigan
Level 83
God Stats
0W - 1L
1,594 SR
Queue Stats
12W - 21L
1,352 Elo+
Party 2
Fenrir
Fenrir
androxus18778117
Fenrir
Level 79
God Stats
1W - 3L
1,302 SR
Queue Stats
181W - 167L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BSF_Enygma
Hachiman
12
1 / 2 / 3
6,534
545
2,613
6,484
1,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 3 / 4
8,040
670
4,153
8,620
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
Wanwakk
Charybdis
13
3 / 2 / 2
8,209
684
4,733
7,847
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
dim764
Chaac
12
3 / 1 / 2
6,587
549
4,410
9,220
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
trasti4
Ao Kuang
12
3 / 4 / 1
7,355
613
4,566
10,630
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
4,066
339
240
1,088
201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
DIAZGOIS
Jormungandr
11
3 / 2 / 2
7,000
583
4,005
7,800
4,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MrSchlender
Izanami
10
0 / 2 / 4
5,867
489
4,130
6,527
1,776
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
PotatoA222
The Morrigan
13
5 / 4 / 2
7,018
585
9,046
5,773
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 5 / 5
6,936
578
7,685
11,902
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
14
Kills
12
12
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Hachiman
BSF_Enygma
Hachiman
1
2
3
1.25
L
Jormungandr
DIAZGOIS
Jormungandr
3
2
2
2
W
4
3
4
2
L
Izanami
MrSchlender
Izanami
0
2
4
1
L
The Morrigan
PotatoA222
The Morrigan
5
4
2
1.5
W
Charybdis
Wanwakk
Charybdis
3
2
2
2
L
4
5
5
1.3
W
Chaac
dim764
Chaac
3
1
2
4
W
Ao Kuang
trasti4
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,475
Damage
25,106
42,801
Taken
33,090
14,002
Mitigated
13,388
10,223
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
240
0
0
430
1,088
201
0
0
1,088
5,322
0
W
Hachiman
BSF_Enygma
Hachiman
2,613
1,427
0
1,292
6,484
1,943
377
1,250
5,194
0
36,702
L
Jormungandr
DIAZGOIS
Jormungandr
4,005
904
441
1,880
7,800
4,790
0
622
7,178
27,817
1,831
W
4,153
1,784
0
1,501
8,620
2,420
773
3,548
4,778
0
45,448
L
Izanami
MrSchlender
Izanami
4,130
2,699
0
1,617
6,527
1,776
0
616
5,911
0
40,422
L
The Morrigan
PotatoA222
The Morrigan
9,046
1,514
0
745
5,773
2,086
0
608
5,035
39,246
3,566
W
Charybdis
Wanwakk
Charybdis
4,733
1,613
0
3,915
7,847
2,420
396
1,409
6,394
0
57,159
L
7,685
1,367
0
4,360
11,902
4,535
0
2,720
9,182
0
46,916
W
Chaac
dim764
Chaac
4,410
624
0
1,746
9,220
3,580
447
3,643
5,497
0
33,615
W
Ao Kuang
trasti4
Ao Kuang
4,566
1,121
0
1,769
10,630
3,639
1,476
1,005
9,511
52,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
30,887
388
Minions Killed
293
0
Camps Cleared
0
1,153,567
Distance Traveled
1,006,639
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,066
339
11
1
0
37,445
0
W
Hachiman
6,534
545
80
7
0
203,534
0
L
Jormungandr
7,000
583
49
4
0
246,503
0
W
Medusa
8,040
670
74
6
0
227,637
2
L
Izanami
5,867
489
75
6
0
246,316
0
L
The Morrigan
7,018
585
77
6
0
224,312
1
W
Charybdis
8,209
684
106
9
0
207,790
0
L
Fenrir
6,936
578
81
7
0
252,063
0
W
Chaac
6,587
549
44
4
0
269,731
0
W
Ao Kuang
7,355
613
84
7
0
244,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role