Player Matchup

Sobek
Sobek
 
Sobek
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Yumma
Camazotz
Level 211
God Stats
0W - 3L
1,104 SR
Queue Stats
193W - 204L
1,469 Elo+
Solo
Chang'e
Chang'e
iafroman
Chang'e
Level 129
God Stats
0W - 3L
1,290 SR
Queue Stats
334W - 356L
1,443 Elo+
Solo
Charybdis
Charybdis
lepicard76
Charybdis
Level 158
God Stats
1W - 4L
1,279 SR
Queue Stats
151W - 190L
1,484 Elo+
Solo
Anubis
Anubis
sp21yga
Anubis
Level 109
God Stats
3W - 3L
1,741 SR
Queue Stats
117W - 113L
1,554 Elo+
Solo
Team Averages
Level 147
1,383 SR
1,490 Elo+

VS

Team Averages
Level 133
1,521 SR
1,619 Elo+
Kumbhakarna
Kumbhakarna
Dreadford
Kumbhakarna
Level 159
God Stats
4W - 2L
1,678 SR
Queue Stats
373W - 377L
1,590 Elo+
Solo
King Arthur
King Arthur
Serpent___Kings
King Arthur
Level 129
God Stats
1W - 0L
1,537 SR
Queue Stats
87W - 81L
1,490 Elo+
Solo
Vamana
Vamana
Suctorial
Vamana
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,881 Elo+
Solo
Ra
Ra
Tanaris1
Ra
Level 140
God Stats
4W - 4L
1,389 SR
Queue Stats
647W - 617L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Torchebos
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 67L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
3
0 / 2 / 2
2,970
297
0
1,363
338
Camazotz
Yumma
Camazotz
16
4 / 4 / 6
8,493
849
6,673
10,011
5,277
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
iafroman
Chang'e
3
0 / 2 / 2
2,970
297
0
1,268
258
Charybdis
lepicard76
Charybdis
17
5 / 4 / 3
9,195
920
8,472
11,161
4,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
sp21yga
Anubis
18
4 / 4 / 6
9,448
945
7,006
8,843
4,313
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dreadford
Kumbhakarna
15
1 / 3 / 14
8,799
880
5,296
14,923
12,703
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

King Arthur
Serpent___Kings
King Arthur
13
1 / 4 / 11
8,722
872
3,678
9,169
7,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vamana
Suctorial
Vamana
14
2 / 2 / 9
8,415
842
4,511
10,638
6,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

19
12 / 2 / 4
11,284
1,128
11,810
6,921
3,358
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Torchebos
Cthulhu
15
0 / 3 / 13
9,257
926
5,465
8,703
7,587
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
13
Kills
16
16
Deaths
14
19
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
W
Kumbhakarna
Dreadford
Kumbhakarna
1
3
14
2.67
W
King Arthur
Serpent___Kings
King Arthur
1
4
11
1.63
W
Vamana
Suctorial
Vamana
2
2
9
3.25
W
12
2
4
7
W
Cthulhu
Torchebos
Cthulhu
0
3
13
2.17
L
Camazotz
Yumma
Camazotz
4
4
6
1.75
L
Chang'e
iafroman
Chang'e
0
2
2
0.5
L
Charybdis
lepicard76
Charybdis
5
4
3
1.63
L
Anubis
sp21yga
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,151
Damage
30,760
32,646
Taken
50,354
14,274
Mitigated
37,252
9,358
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
0
0
0
0
1,363
338
0
1,363
0
0
0
W
Kumbhakarna
Dreadford
Kumbhakarna
5,296
98
298
2,586
14,923
12,703
1,083
1,406
12,577
10,200
2,237
W
King Arthur
Serpent___Kings
King Arthur
3,678
195
0
35
9,169
7,424
108
1,023
7,863
0
10,611
W
Vamana
Suctorial
Vamana
4,511
1,159
0
2,326
10,638
6,180
2,011
1,127
9,511
0
13,847
W
11,810
118
6,120
2,067
6,921
3,358
2,110
1,174
5,626
34,641
0
W
Cthulhu
Torchebos
Cthulhu
5,465
191
751
642
8,703
7,587
848
2,020
6,683
20,291
76
L
Camazotz
Yumma
Camazotz
6,673
724
498
3,170
10,011
5,277
0
5,396
4,379
0
17,044
L
Chang'e
iafroman
Chang'e
0
0
0
0
1,268
258
0
1,003
265
0
0
L
Charybdis
lepicard76
Charybdis
8,472
4,166
129
3,369
11,161
4,088
0
8,285
2,720
0
22,650
L
Anubis
sp21yga
Anubis
7,006
331
0
2,192
8,843
4,313
0
5,777
2,734
27,470
540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,076
Gold Earned
46,477
94
Minions Killed
121
0
Camps Cleared
0
510,126
Distance Traveled
971,835
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
2,970
297
0
0
0
0
0
W
Kumbhakarna
8,799
880
14
1
0
186,076
0
W
King Arthur
8,722
872
13
1
0
198,044
0
W
Vamana
8,415
842
7
1
0
206,890
0
W
Ra
11,284
1,128
63
6
0
184,672
0
W
Cthulhu
9,257
926
24
2
0
196,153
0
L
Camazotz
8,493
849
20
2
0
187,704
0
L
Chang'e
2,970
297
0
0
0
0
0
L
Charybdis
9,195
920
37
4
0
151,795
0
L
Anubis
9,448
945
37
4
0
170,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role