Player Matchup

Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 118
God Stats
247W - 231L
1,485 SR
Queue Stats
323W - 313L
1,407 Elo+
Solo
Ymir
Ymir
MaFaYer2point0
Ymir
Level 66
God Stats
2W - 4L
1,740 SR
Queue Stats
58W - 71L
1,440 Elo+
Solo
Nike
Nike
MrBojillion1221
Nike
Level 77
God Stats
3W - 3L
1,804 SR
Queue Stats
157W - 147L
1,460 Elo+
Solo
Discordia
Discordia
Neyme
Discordia
Level 126
God Stats
27W - 21L
1,578 SR
Queue Stats
471W - 391L
1,637 Elo+
Solo
Thanatos
Thanatos
yuya0821yzq
Thanatos
Level 97
God Stats
7W - 5L
1,485 SR
Queue Stats
61W - 77L
1,420 Elo+
Solo
Team Averages
Level 97
1,618 SR
1,473 Elo+

VS

Team Averages
Level 111
1,518 SR
1,494 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
PNK_CoTa
Zeus
Level 84
God Stats
3W - 4L
1,739 SR
Queue Stats
305W - 298L
1,487 Elo+
Solo
Skadi
Skadi
RisingHokage
Skadi
Level 77
God Stats
0W - 1L
1,356 SR
Queue Stats
91W - 86L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Tims1937
Guan Yu
Level 191
God Stats
7W - 9L
1,493 SR
Queue Stats
189W - 188L
1,496 Elo+
Solo
Nemesis
Nemesis
its3sum
Nemesis
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 122L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
7
1 / 1 / 0
3,753
751
1,844
2,459
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 1
3,508
702
424
3,232
1,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,171
634
1,957
2,421
1,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Neyme
Discordia
7
3 / 0 / 0
4,067
813
3,287
2,178
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
yuya0821yzq
Thanatos
6
0 / 0 / 1
3,297
659
346
2,493
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
6
1 / 0 / 0
3,128
626
1,117
3,267
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
5
0 / 2 / 0
3,101
620
683
2,428
409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

1
0 / 0 / 0
2,436
487
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Tims1937
Guan Yu
7
1 / 0 / 0
3,947
789
806
3,838
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
its3sum
Nemesis
6
0 / 2 / 1
3,306
661
1,510
4,011
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
0
0
1
W
Danzaburou
AchillesSamaras
Danzaburou
1
1
0
1
W
0
0
1
0.5
W
0
1
0
0
W
Discordia
Neyme
Discordia
3
0
0
3
L
Zeus
0
2
0
0
L
0
0
0
0
L
Guan Yu
Tims1937
Guan Yu
1
0
0
1
L
Nemesis
its3sum
Nemesis
0
2
1
0.25
W
Thanatos
yuya0821yzq
Thanatos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,858
Damage
4,116
12,783
Taken
13,544
4,261
Mitigated
4,859
5,412
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
1,117
417
0
774
3,267
1,326
0
413
2,854
9,491
0
W
Danzaburou
AchillesSamaras
Danzaburou
1,844
1,102
0
1,033
2,459
684
304
310
2,149
0
27,309
W
424
59
0
447
3,232
1,231
0
807
2,425
5,770
0
W
1,957
186
0
824
2,421
1,284
0
0
2,421
0
14,133
W
Discordia
Neyme
Discordia
3,287
529
0
500
2,178
460
0
556
1,622
16,288
547
L
Zeus
683
241
0
796
2,428
409
0
1,622
640
10,415
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Tims1937
Guan Yu
806
37
0
1,846
3,838
1,879
0
0
3,474
0
18,390
L
Nemesis
its3sum
Nemesis
1,510
831
0
312
4,011
1,245
0
1,179
2,669
0
14,208
W
Thanatos
yuya0821yzq
Thanatos
346
162
0
2,608
2,493
602
0
127
2,366
0
12,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,796
Gold Earned
15,918
137
Minions Killed
87
0
Camps Cleared
0
491,210
Distance Traveled
422,744
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,128
626
5
1
0
95,581
0
W
Danzaburou
3,753
751
42
8
0
77,794
0
W
Ymir
3,508
702
12
2
0
93,487
2
W
Nike
3,171
634
25
5
0
99,066
1
W
Discordia
4,067
813
29
6
0
104,844
1
L
Zeus
3,101
620
15
3
0
93,637
1
L
Skadi
2,436
487
0
0
0
10,582
0
L
Guan Yu
3,947
789
39
8
0
97,145
0
L
Nemesis
3,306
661
28
6
0
125,799
0
W
Thanatos
3,297
659
29
6
0
116,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role