Player Matchup

Mulan
Mulan
 
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
KirbiV
Scylla
Level 102
God Stats
4W - 3L
1,492 SR
Queue Stats
12W - 13L
1,700 Elo+
Solo
Fenrir
Fenrir
zzazz10
Fenrir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,383 Elo+
Party 1
Team Averages
Level 64
1,497 SR
1,528 Elo+

VS

Team Averages
Level 130
1,486 SR
1,575 Elo+
Sun Wukong
Sun Wukong
Artonai
Sun Wukong
Level 104
God Stats
0W - 2L
1,231 SR
Queue Stats
67W - 63L
1,505 Elo+
Party 2
Janus
Janus
lHydra7l
Janus
Level 124
God Stats
2W - 4L
1,438 SR
Queue Stats
97W - 85L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
zik1994
Danzaburou
Level 161
God Stats
24W - 3L
1,788 SR
Queue Stats
167W - 69L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
0 / 4 / 7
10,694
764
7,051
13,720
14,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
KirbiV
Scylla
19
6 / 3 / 0
12,566
898
9,618
7,567
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
zzazz10
Fenrir
15
1 / 10 / 5
10,564
755
4,108
13,230
5,126
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Artonai
Sun Wukong
16
3 / 2 / 10
11,028
788
11,117
10,641
10,106
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
lHydra7l
Janus
17
6 / 3 / 7
11,923
852
5,726
7,605
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
zik1994
Danzaburou
16
7 / 3 / 7
12,286
878
10,915
12,235
4,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
16
17
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
4
7
0.88
L
Sun Wukong
Artonai
Sun Wukong
3
2
10
4
W
Scylla
KirbiV
Scylla
6
3
0
2
L
Janus
lHydra7l
Janus
6
3
7
3.17
L
Danzaburou
zik1994
Danzaburou
7
3
7
3.5
W
Fenrir
zzazz10
Fenrir
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,777
Damage
27,758
34,517
Taken
30,481
22,753
Mitigated
17,901
2,530
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,051
779
0
1,269
13,720
14,784
549
2,089
11,332
0
34,594
L
Sun Wukong
Artonai
Sun Wukong
11,117
1,135
0
1,453
10,641
10,106
589
3,760
6,863
0
23,421
W
Scylla
KirbiV
Scylla
9,618
648
0
580
7,567
2,843
1,582
983
6,502
54,884
656
L
Janus
lHydra7l
Janus
5,726
337
0
470
7,605
2,966
0
1,737
5,865
40,297
0
L
Danzaburou
zik1994
Danzaburou
10,915
3,460
0
1,627
12,235
4,829
2,729
4,387
7,845
0
54,292
W
Fenrir
zzazz10
Fenrir
4,108
1,680
0
681
13,230
5,126
1,558
2,311
10,783
0
17,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,824
Gold Earned
35,237
156
Minions Killed
172
0
Camps Cleared
0
676,215
Distance Traveled
702,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,694
764
34
2
0
245,890
0
L
Sun Wukong
11,028
788
28
2
0
265,481
0
W
Scylla
12,566
898
100
7
0
239,964
0
L
Janus
11,923
852
77
6
0
218,035
0
L
Danzaburou
12,286
878
67
5
0
219,355
0
W
Fenrir
10,564
755
22
2
0
190,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role