Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold I
Giowud
Poseidon
Gold I
Level 119
God Stats
2W - 3L
1,622 SR
Queue Stats
88W - 82L
1,551 MMR
Solo
Nu Wa
Nu Wa
Silver I
Marlok19
Nu Wa
Silver I
Level 155
God Stats
16W - 13L
1,817 SR
Queue Stats
61W - 61L
1,564 MMR
Solo
Loki
Loki
Gold IV
RicardoXD010
Loki
Gold IV
Level 65
God Stats
6W - 5L
1,642 SR
Queue Stats
14W - 15L
1,551 MMR
Solo
Eset
Eset
Bronze III
STEELIX123
Eset
Bronze III
Level 81
God Stats
1W - 2L
1,736 SR
Queue Stats
3W - 7L
1,546 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,663 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,583 SR
1,534 MMR
Medusa
Medusa
Silver I
 
Medusa
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
Gizy1987
Anubis
Gold II
Level 126
God Stats
256W - 204L
1,542 SR
Queue Stats
683W - 686L
1,582 MMR
Solo
King Arthur
King Arthur
Silver III
MitrexHD_7
King Arthur
Silver III
Level 129
God Stats
2W - 1L
1,773 SR
Queue Stats
97W - 95L
1,547 MMR
Solo
Rama
Rama
Silver II
andrei1616
Rama
Silver II
Level 153
God Stats
15W - 12L
1,602 SR
Queue Stats
61W - 56L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
1 / 3 / 1
7,096
507
4,533
9,955
3,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Giowud
Poseidon
13
5 / 6 / 0
7,808
558
7,409
8,870
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Marlok19
Nu Wa
12
1 / 5 / 2
7,380
527
7,762
6,335
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 6 / 0
6,810
486
4,420
11,136
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 4 / 3
6,145
439
4,820
10,703
4,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaRaAtlasAgni

VS

Bans
Ao KuangCharybdisScyllaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 2 / 3
10,366
740
12,057
10,877
3,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mulan
 
Mulan
14
3 / 1 / 10
9,232
659
5,359
13,212
10,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anubis
Gizy1987
Anubis
15
6 / 0 / 6
9,884
706
8,139
8,745
3,904
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MitrexHD_7
King Arthur
14
1 / 3 / 3
8,820
630
3,313
10,412
5,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 0
9,408
672
4,929
8,159
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
24
24
Deaths
7
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
1
0.5
W
Medusa
 
Medusa
10
2
3
5.75
W
Mulan
 
Mulan
3
1
10
8
L
Poseidon
Giowud
Poseidon
5
6
0
0.83
W
Anubis
Gizy1987
Anubis
6
0
6
9
L
Nu Wa
Marlok19
Nu Wa
1
5
2
0.4
W
King Arthur
MitrexHD_7
King Arthur
1
3
3
0.83
L
0
6
0
0
L
0
4
3
0.38
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
33,797
46,999
Taken
51,405
14,813
Mitigated
26,072
10,904
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,533
2,483
0
2,461
9,955
3,545
0
1,144
8,811
0
52,286
W
Medusa
 
Medusa
12,057
4,734
0
539
10,877
3,926
2,654
5,331
5,512
0
83,325
W
Mulan
 
Mulan
5,359
958
0
3,715
13,212
10,710
0
4,658
8,353
0
36,243
L
Poseidon
Giowud
Poseidon
7,409
1,744
0
1,209
8,870
2,103
0
0
8,870
51,340
0
W
Anubis
Gizy1987
Anubis
8,139
118
0
4,772
8,745
3,904
332
4,258
4,487
71,930
0
L
Nu Wa
Marlok19
Nu Wa
7,762
1,103
0
1,155
6,335
1,612
0
1,879
4,456
41,013
485
W
King Arthur
MitrexHD_7
King Arthur
3,313
113
0
1,783
10,412
5,272
52
4,840
5,572
0
54,300
L
4,420
1,106
0
4,505
11,136
2,932
0
3,729
7,407
0
56,623
L
4,820
959
17
1,557
10,703
4,621
0
1,387
9,316
10,857
545
W
4,929
4,131
0
3,304
8,159
2,260
2,869
1,818
6,156
0
63,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,239
Gold Earned
47,710
391
Minions Killed
501
0
Camps Cleared
0
1,328,972
Distance Traveled
1,432,864
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,096
507
98
7
0
246,652
6
W
Medusa
10,366
740
123
9
0
320,182
0
W
Mulan
9,232
659
42
3
0
289,509
4
L
Poseidon
7,808
558
100
7
0
253,370
0
W
Anubis
9,884
706
133
10
0
268,905
0
L
Nu Wa
7,380
527
75
5
0
239,724
2
W
King Arthur
8,820
630
95
7
0
283,564
2
L
Loki
6,810
486
107
8
0
307,557
0
L
Eset
6,145
439
11
1
0
281,669
2
W
Rama
9,408
672
108
8
0
270,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role