Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
HorseJoke
Apollo
Level 155
God Stats
5W - 4L
1,496 SR
Queue Stats
245W - 229L
1,544 Elo+
Party 1
Artio
Artio
ItzFlamingGamin
Artio
Level 144
God Stats
12W - 11L
1,577 SR
Queue Stats
126W - 105L
1,512 Elo+
Party 1
Pele
Pele
Slayerwon
Pele
Level 148
God Stats
22W - 12L
1,558 SR
Queue Stats
183W - 137L
1,547 Elo+
Party 1
Persephone
Persephone
WinterFlower
Persephone
Level 159
God Stats
2W - 0L
1,929 SR
Queue Stats
76W - 72L
1,507 Elo+
Party 1
Team Averages
Level 148
1,612 SR
1,522 Elo+

VS

Team Averages
Level 167
1,602 SR
1,533 Elo+
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 203
God Stats
198W - 159L
1,595 SR
Queue Stats
308W - 290L
1,535 Elo+
Solo
Maman Brigitte
Maman Brigitte
NotAudreyHepburn
Maman Brigitte
Level 203
God Stats
16W - 18L
1,587 SR
Queue Stats
571W - 512L
1,535 Elo+
Solo
Skadi
Skadi
Paloogan
Skadi
Level 129
God Stats
37W - 26L
1,660 SR
Queue Stats
151W - 145L
1,531 Elo+
Solo
Ares
Ares
Wxhsu
Ares
Level 141
God Stats
2W - 2L
1,551 SR
Queue Stats
38W - 37L
1,479 Elo+
Solo
Athena
Athena
thegreensnake
Athena
Level 159
God Stats
100W - 77L
1,618 SR
Queue Stats
297W - 280L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 4 / 3
8,696
580
9,228
15,468
9,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Apollo
HorseJoke
Apollo
15
2 / 2 / 1
8,946
596
6,437
10,592
4,052
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 9
7,965
531
6,545
11,827
9,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Pele
18
8 / 2 / 4
9,838
656
12,410
14,115
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Persephone
WinterFlower
Persephone
14
1 / 1 / 3
8,674
578
6,204
6,304
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dewprism
Sylvanus
15
3 / 3 / 2
8,890
593
10,975
15,493
9,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
NotAudreyHepburn
Maman Brigitte
13
3 / 6 / 0
8,008
534
9,874
13,352
4,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Paloogan
Skadi
17
3 / 2 / 0
9,076
605
8,934
8,105
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
Wxhsu
Ares
11
0 / 2 / 0
6,681
445
2,850
10,632
6,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 6
7,420
495
4,839
11,805
6,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
15
Kills
10
10
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
3
1.13
L
Sylvanus
Dewprism
Sylvanus
3
3
2
1.33
W
Apollo
HorseJoke
Apollo
2
2
1
1.25
W
1
1
9
5.5
L
Maman Brigitte
NotAudreyHepburn
Maman Brigitte
3
6
0
0.5
L
Skadi
Paloogan
Skadi
3
2
0
1.5
W
Pele
8
2
4
5
W
Persephone
WinterFlower
Persephone
1
1
3
2.5
L
Ares
Wxhsu
Ares
0
2
0
0
L
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,824
Damage
37,472
58,306
Taken
59,387
30,295
Mitigated
29,632
22,883
Healing
18,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,228
1,444
0
3,856
15,468
9,637
0
9,098
6,370
0
53,913
L
Sylvanus
Dewprism
Sylvanus
10,975
3,480
0
6,060
15,493
9,490
0
629
14,864
59,886
17,333
W
Apollo
HorseJoke
Apollo
6,437
4,308
0
4,452
10,592
4,052
0
749
9,843
0
75,253
W
6,545
538
366
4,627
11,827
9,558
0
4,268
7,559
20,625
266
L
Maman Brigitte
NotAudreyHepburn
Maman Brigitte
9,874
268
0
3,541
13,352
4,638
0
5,267
8,085
58,368
3,497
L
Skadi
Paloogan
Skadi
8,934
2,289
0
1,902
8,105
2,654
955
2,051
6,054
0
91,486
W
Pele
12,410
2,691
0
7,871
14,115
5,206
0
7,669
6,446
0
85,833
W
Persephone
WinterFlower
Persephone
6,204
183
0
1,711
6,304
1,842
380
5,074
1,227
55,349
0
L
Ares
Wxhsu
Ares
2,850
320
1,573
2,111
10,632
6,495
0
2,651
7,981
24,176
25
L
4,839
1,683
0
3,277
11,805
6,355
0
2,089
9,716
39,479
7,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
40,075
498
Minions Killed
507
0
Camps Cleared
0
1,662,892
Distance Traveled
1,523,680
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,696
580
96
6
0
296,041
2
L
Sylvanus
8,890
593
131
9
0
223,057
0
W
Apollo
8,946
596
143
10
0
301,466
3
W
Artio
7,965
531
27
2
0
365,846
1
L
Maman Brigitte
8,008
534
119
8
0
321,229
3
L
Skadi
9,076
605
150
10
0
285,820
0
W
Pele
9,838
656
138
9
0
388,636
2
W
Persephone
8,674
578
94
6
0
310,903
0
L
Ares
6,681
445
31
2
0
311,800
2
L
Athena
7,420
495
76
5
0
381,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role