Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BennyBoyBatista
Cthulhu
Level 105
God Stats
17W - 10L
1,559 SR
Queue Stats
61W - 50L
1,508 Elo+
Solo
Skadi
Skadi
EliteStealth
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,179 Elo+
Party 1
Chaac
Chaac
Kamcios
Chaac
Level 105
God Stats
1W - 2L
1,733 SR
Queue Stats
124W - 128L
1,415 Elo+
Solo
Scylla
Scylla
reinereeten7932
Scylla
Level 81
God Stats
3W - 10L
1,402 SR
Queue Stats
138W - 132L
1,446 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,410 Elo+

VS

Team Averages
Level 94
1,602 SR
1,467 Elo+
Cupid
Cupid
 
Cupid
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
K1M0BASHA
Cu Chulainn
Level 139
God Stats
5W - 1L
1,724 SR
Queue Stats
306W - 293L
1,480 Elo+
Solo
Kukulkan
Kukulkan
MrDonut94
Kukulkan
Level 60
God Stats
38W - 32L
1,496 SR
Queue Stats
215W - 213L
1,448 Elo+
Solo
Medusa
Medusa
Ouzoun_GR
Medusa
Level 67
God Stats
91W - 72L
1,534 SR
Queue Stats
286W - 312L
1,423 Elo+
Solo
Loki
Loki
Serosia
Loki
Level 61
God Stats
2W - 0L
1,755 SR
Queue Stats
72W - 62L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
5 / 4 / 1
6,141
558
3,271
8,102
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 1 / 5
5,459
496
5,214
6,736
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
1 / 5 / 1
4,637
422
1,397
5,731
1,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Kamcios
Chaac
11
1 / 1 / 0
6,242
567
6,731
11,107
7,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 2
6,709
610
6,514
4,225
1,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
3 / 1 / 1
6,564
597
3,520
6,459
2,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
K1M0BASHA
Cu Chulainn
12
1 / 1 / 0
6,825
620
7,732
8,986
7,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
MrDonut94
Kukulkan
11
2 / 3 / 1
6,550
595
2,853
6,936
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Ouzoun_GR
Medusa
10
4 / 2 / 1
6,363
578
6,055
7,425
2,084
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
Serosia
Loki
9
2 / 4 / 1
5,594
509
4,093
8,478
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
11
Kills
12
12
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
1
1.38
W
Cupid
 
Cupid
3
1
1
3.5
L
0
1
5
2.5
L
1
5
1
0.3
W
Cu Chulainn
K1M0BASHA
Cu Chulainn
1
1
0
1
L
Chaac
Kamcios
Chaac
1
1
0
1
W
Kukulkan
MrDonut94
Kukulkan
2
3
1
0.83
W
Medusa
Ouzoun_GR
Medusa
4
2
1
2.25
W
Loki
Serosia
Loki
2
4
1
0.63
L
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,127
Damage
24,253
35,901
Taken
38,284
18,097
Mitigated
16,067
8,218
Healing
14,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,271
531
0
1,038
8,102
2,866
0
880
7,149
0
30,345
W
Cupid
 
Cupid
3,520
1,548
1,018
2,979
6,459
2,543
626
2,240
4,179
0
41,919
L
5,214
363
0
1,940
6,736
4,723
0
282
6,272
24,647
0
L
1,397
425
0
0
5,731
1,279
0
0
5,562
0
10,081
W
Cu Chulainn
K1M0BASHA
Cu Chulainn
7,732
1,186
0
2,941
8,986
7,402
0
0
8,986
0
51,872
L
Chaac
Kamcios
Chaac
6,731
1,480
0
4,688
11,107
7,987
0
0
11,107
0
46,790
W
Kukulkan
MrDonut94
Kukulkan
2,853
341
0
1,626
6,936
1,783
0
4,114
2,460
41,504
553
W
Medusa
Ouzoun_GR
Medusa
6,055
2,384
0
2,461
7,425
2,084
210
2,757
4,612
0
33,664
W
Loki
Serosia
Loki
4,093
1,443
0
3,768
8,478
2,255
0
2,040
6,365
0
27,143
L
6,514
206
0
552
4,225
1,242
0
1,659
2,566
36,672
316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
31,896
267
Minions Killed
345
0
Camps Cleared
0
1,023,242
Distance Traveled
1,104,175
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,141
558
48
4
0
200,817
0
W
Cupid
6,564
597
72
7
0
210,758
1
L
Cthulhu
5,459
496
37
3
0
218,681
3
L
Skadi
4,637
422
17
2
0
136,464
0
W
Cu Chulainn
6,825
620
84
8
0
224,746
0
L
Chaac
6,242
567
90
8
0
229,675
0
W
Kukulkan
6,550
595
75
7
0
198,338
1
W
Medusa
6,363
578
61
6
0
214,542
0
W
Loki
5,594
509
53
5
0
255,791
0
L
Scylla
6,709
610
75
7
0
237,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role