Player Matchup

Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
The_Joungstar
Neith
Level 106
God Stats
1W - 1L
1,679 SR
Queue Stats
66W - 52L
1,579 Elo+
Solo
Yemoja
Yemoja
Tsyuun
Yemoja
Level 5
God Stats
3W - 8L
1,731 SR
Queue Stats
21W - 27L
1,487 Elo+
Party 1
Sol
Sol
Yo_Soy_Poyia_Man
Sol
Level 115
God Stats
3W - 4L
1,569 SR
Queue Stats
188W - 201L
1,455 Elo+
Solo
Chaac
Chaac
samaele123456
Chaac
Level 124
God Stats
21W - 13L
1,615 SR
Queue Stats
616W - 636L
1,479 Elo+
Solo
Team Averages
Level 95
1,619 SR
1,500 Elo+

VS

Team Averages
Level 126
1,484 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DukiSuzuki007
Anhur
Level 40
God Stats
5W - 4L
1,512 SR
Queue Stats
33W - 50L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
JayM_M16
Tsukuyomi
Level 149
God Stats
1W - 2L
1,415 SR
Queue Stats
37W - 40L
1,446 Elo+
Solo
Sun Wukong
Sun Wukong
MrShiva_
Sun Wukong
Level 100
God Stats
5W - 4L
1,470 SR
Queue Stats
404W - 400L
1,464 Elo+
Solo
Poseidon
Poseidon
RedPluck
Poseidon
Level 153
God Stats
24W - 18L
1,521 SR
Queue Stats
183W - 165L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
10 / 4 / 2
10,111
595
13,484
14,868
5,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
2 / 2 / 6
9,186
540
13,472
11,499
3,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
Tsyuun
Yemoja
13
1 / 2 / 2
7,595
447
3,778
11,823
5,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
2 / 3 / 4
9,321
548
4,326
9,346
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
2 / 2 / 1
8,090
476
8,439
10,210
9,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 2 / 5
8,767
516
7,773
15,300
14,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
6 / 4 / 0
10,350
609
6,132
10,730
3,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
JayM_M16
Tsukuyomi
14
4 / 2 / 2
8,637
508
8,936
13,647
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
MrShiva_
Sun Wukong
15
1 / 3 / 3
9,134
537
6,757
12,756
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
RedPluck
Poseidon
14
1 / 6 / 5
8,507
500
11,288
12,420
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
17
Kills
13
13
Deaths
17
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
10
4
2
2.75
W
Sylvanus
 
Sylvanus
1
2
5
1.75
W
6
4
0
1.5
W
Tsukuyomi
JayM_M16
Tsukuyomi
4
2
2
2.5
W
Sun Wukong
MrShiva_
Sun Wukong
1
3
3
0.83
W
Poseidon
RedPluck
Poseidon
1
6
5
0.58
L
2
2
6
2.5
L
Yemoja
Tsyuun
Yemoja
1
2
2
1
L
2
3
4
1.33
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,499
Damage
40,886
57,746
Taken
64,853
25,582
Mitigated
34,883
21,059
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
13,484
3,822
0
6,255
14,868
5,027
0
3,261
11,513
0
78,726
W
Sylvanus
 
Sylvanus
7,773
1,542
3,640
5,068
15,300
14,002
0
3,352
11,796
25,953
0
W
6,132
2,685
0
3,458
10,730
3,456
1,828
2,421
8,063
0
71,316
W
Tsukuyomi
JayM_M16
Tsukuyomi
8,936
2,961
0
4,772
13,647
4,907
1,274
1,316
12,239
0
58,033
W
Sun Wukong
MrShiva_
Sun Wukong
6,757
1,367
0
4,362
12,756
9,094
408
769
11,987
0
62,374
W
Poseidon
RedPluck
Poseidon
11,288
2,735
0
2,814
12,420
3,424
364
831
11,549
78,116
0
L
13,472
5,153
0
3,173
11,499
3,893
194
7,774
3,631
0
81,816
L
Yemoja
Tsyuun
Yemoja
3,778
614
3,971
2,675
11,823
5,047
0
5,533
6,290
24,532
0
L
4,326
1,726
0
2,013
9,346
2,252
0
2,493
6,853
62,964
5,365
L
8,439
808
0
2,972
10,210
9,363
0
0
9,592
6,607
47,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,303
Gold Earned
45,395
538
Minions Killed
508
0
Camps Cleared
0
1,528,836
Distance Traveled
1,670,440
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,111
595
118
7
0
410,797
3
W
Sylvanus
8,767
516
37
2
0
315,554
10
W
Anhur
10,350
609
144
8
0
337,301
2
W
Tsukuyomi
8,637
508
91
5
0
378,733
4
W
Sun Wukong
9,134
537
107
6
0
317,305
0
W
Poseidon
8,507
500
129
8
0
321,547
1
L
Neith
9,186
540
146
9
0
308,569
4
L
Yemoja
7,595
447
33
2
0
301,586
0
L
Sol
9,321
548
149
9
0
309,396
0
L
Chaac
8,090
476
92
5
0
198,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role