Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Diamond II
MaggiMann
Agni
Diamond II
Level 241
God Stats
33W - 24L
1,611 SR
Queue Stats
392W - 352L
2,315 MMR
Solo
Horus
Horus
Platinum IV
OnlyDidds
Horus
Platinum IV
Level 146
God Stats
7W - 9L
1,522 SR
Queue Stats
157W - 157L
1,798 MMR
Solo
Ullr
Ullr
Diamond II
ProfSuggonDeez
Ullr
Diamond II
Level 109
God Stats
26W - 25L
1,710 SR
Queue Stats
129W - 121L
2,282 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
T0tal90
Danzaburou
Diamond IV
Level 218
God Stats
10W - 12L
1,640 SR
Queue Stats
80W - 62L
2,123 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 177
1,596 SR
2,004 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,728 SR
2,091 MMR
Chernobog
Chernobog
Platinum IV
ArchAngelJohn
Chernobog
Platinum IV
Level 155
God Stats
21W - 8L
1,832 SR
Queue Stats
29W - 20L
1,964 MMR
Solo
Chronos
Chronos
Masters
PylonEnjoyer
Chronos
Masters
Level 117
God Stats
14W - 10L
1,686 SR
Queue Stats
107W - 72L
2,661 MMR
Solo
Surtr
Surtr
Masters
Snusmakaren
Surtr
Masters
Level 221
God Stats
57W - 51L
1,592 SR
Queue Stats
431W - 407L
2,174 MMR
Solo
Sobek
Sobek
Platinum III
TheYaco82
Sobek
Platinum III
Level 145
God Stats
4W - 3L
1,620 SR
Queue Stats
215W - 204L
1,881 MMR
Solo
Serqet
Serqet
Platinum IV
roberelpecas
Serqet
Platinum IV
Level 159
God Stats
4W - 0L
1,912 SR
Queue Stats
119W - 100L
1,774 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
4 / 2 / 1
5,954
541
5,316
7,373
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
10
1 / 5 / 3
5,309
483
4,716
6,705
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
OnlyDidds
Horus
10
1 / 2 / 3
5,891
536
3,550
8,349
5,656
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 5 / 4
5,362
487
5,958
9,857
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
T0tal90
Danzaburou
12
2 / 1 / 0
6,745
613
4,914
6,455
2,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
LancelotMedusaErlang ShenCliodhna

VS

Bans
AresThanatosKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArchAngelJohn
Chernobog
12
1 / 1 / 2
6,071
552
4,734
7,037
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
PylonEnjoyer
Chronos
12
6 / 0 / 2
7,380
671
9,112
7,034
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 0
8,185
744
4,221
7,593
5,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Sobek
TheYaco82
Sobek
10
0 / 3 / 4
5,693
518
2,614
8,408
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
12
2 / 4 / 2
6,270
570
3,887
10,774
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
8
Kills
15
15
Deaths
9
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
4
2
1
2.25
W
Chernobog
ArchAngelJohn
Chernobog
1
1
2
2
L
Agni
1
5
3
0.5
L
Horus
OnlyDidds
Horus
1
2
3
1.25
L
0
5
4
0.4
W
Chronos
PylonEnjoyer
Chronos
6
0
2
7
W
6
1
0
6
L
Danzaburou
T0tal90
Danzaburou
2
1
0
2
W
Sobek
TheYaco82
Sobek
0
3
4
0.67
W
Serqet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,454
Damage
24,568
38,739
Taken
40,846
13,947
Mitigated
18,573
13,559
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,316
216
863
3,715
7,373
2,064
0
2,014
5,273
30,931
0
W
Chernobog
ArchAngelJohn
Chernobog
4,734
3,197
0
3,530
7,037
1,861
0
736
6,301
0
47,716
L
Agni
4,716
390
0
1,000
6,705
1,656
0
3,515
2,862
32,091
0
L
Horus
OnlyDidds
Horus
3,550
1,507
457
2,699
8,349
5,656
0
3,270
4,675
0
16,555
L
5,958
2,890
0
1,275
9,857
2,429
0
2,394
7,109
0
36,317
W
Chronos
PylonEnjoyer
Chronos
9,112
2,722
0
1,738
7,034
2,112
530
2,694
4,112
50,687
0
W
4,221
1,468
0
2,895
7,593
5,280
374
1,042
6,491
1,851
52,106
L
Danzaburou
T0tal90
Danzaburou
4,914
2,239
0
3,550
6,455
2,142
0
0
6,259
0
59,841
W
Sobek
TheYaco82
Sobek
2,614
189
0
2,727
8,408
5,796
0
1,996
6,264
12,044
1,047
W
Serqet
3,887
459
0
3,868
10,774
3,524
0
2,947
7,563
0
38,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
33,599
331
Minions Killed
385
0
Camps Cleared
0
1,117,112
Distance Traveled
1,162,419
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,954
541
62
6
0
249,678
0
W
Chernobog
6,071
552
95
9
0
223,285
2
L
Agni
5,309
483
74
7
0
203,265
0
L
Horus
5,891
536
29
3
0
234,481
0
L
Ullr
5,362
487
61
6
0
206,528
0
W
Chronos
7,380
671
91
8
0
244,932
1
W
Surtr
8,185
744
101
9
0
226,581
1
L
Danzaburou
6,745
613
105
10
0
223,160
2
W
Sobek
5,693
518
22
2
0
222,480
7
W
Serqet
6,270
570
76
7
0
245,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role