Player Matchup

Ares
Ares
 
Ares
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DIABL0313_6
Loki
Level 170
God Stats
0W - 2L
1,703 SR
Queue Stats
63W - 68L
1,560 Elo+
Solo
Kukulkan
Kukulkan
b-radster999
Kukulkan
Level 80
God Stats
5W - 4L
1,478 SR
Queue Stats
224W - 251L
1,496 Elo+
Solo
Artio
Artio
footedleopard64
Artio
Level 108
God Stats
2W - 2L
1,738 SR
Queue Stats
282W - 279L
1,518 Elo+
Solo
Hercules
Hercules
liketo1234
Hercules
Level 107
God Stats
3W - 5L
1,340 SR
Queue Stats
218W - 211L
1,453 Elo+
Solo
Team Averages
Level 142
1,552 SR
1,505 Elo+

VS

Team Averages
Level 127
1,576 SR
1,406 Elo+
Hades
Hades
ESHAY-BAAAA-69
Hades
Level 85
God Stats
2W - 0L
1,744 SR
Queue Stats
18W - 34L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
Grubmaan
Baron Samedi
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 41L
1,310 Elo+
Party 1
Baba Yaga
Baba Yaga
nehhhv
Baba Yaga
Level 146
God Stats
3W - 0L
1,785 SR
Queue Stats
23W - 43L
1,335 Elo+
Party 1
Nemesis
Nemesis
timezap
Nemesis
Level 161
God Stats
2W - 0L
1,363 SR
Queue Stats
40W - 61L
1,451 Elo+
Solo
Mulan
Mulan
zeppelim
Mulan
Level 154
God Stats
1W - 0L
1,489 SR
Queue Stats
18W - 18L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 6 / 4
10,090
721
9,442
21,991
33,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 4
8,721
623
4,023
8,300
2,992
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
b-radster999
Kukulkan
20
3 / 3 / 6
11,400
814
18,613
8,401
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

2
0 / 4 / 1
3,672
262
0
2,761
593
Hercules
liketo1234
Hercules
5
0 / 3 / 1
6,642
474
0
2,905
675

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 6
10,120
723
7,707
10,529
7,319
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Grubmaan
Baron Samedi
17
2 / 2 / 5
10,378
741
3,860
9,489
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
nehhhv
Baba Yaga
19
4 / 2 / 9
11,928
852
11,957
11,826
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
timezap
Nemesis
18
5 / 2 / 10
11,250
804
10,930
15,901
10,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
zeppelim
Mulan
17
3 / 2 / 12
11,415
815
8,201
14,421
10,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
12
Kills
19
19
Deaths
13
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
5
6
4
1.17
L
4
3
4
2
W
5
5
6
1.6
W
Baron Samedi
Grubmaan
Baron Samedi
2
2
5
2.25
L
Kukulkan
b-radster999
Kukulkan
3
3
6
2
L
0
4
1
0.13
L
Hercules
liketo1234
Hercules
0
3
1
0.17
W
Baba Yaga
nehhhv
Baba Yaga
4
2
9
4.25
W
Nemesis
timezap
Nemesis
5
2
10
5
W
Mulan
zeppelim
Mulan
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,078
Damage
42,655
44,358
Taken
62,166
41,542
Mitigated
39,202
5,633
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
9,442
896
263
2,674
21,991
33,184
0
10,067
10,751
13,836
0
L
4,023
355
0
49
8,300
2,992
0
4,950
2,806
0
15,013
W
7,707
259
180
2,160
10,529
7,319
933
2,859
7,564
15,478
529
W
Baron Samedi
Grubmaan
Baron Samedi
3,860
216
1,591
2,899
9,489
5,025
1,021
5,469
4,020
15,043
928
L
Kukulkan
b-radster999
Kukulkan
18,613
1,197
453
2,194
8,401
4,098
0
3,451
4,332
53,753
0
L
0
0
0
0
2,761
593
0
1,543
1,090
0
0
L
Hercules
liketo1234
Hercules
0
0
0
0
2,905
675
0
2,229
620
0
0
W
Baba Yaga
nehhhv
Baba Yaga
11,957
993
736
3,208
11,826
5,480
1,761
5,590
6,236
41,771
352
W
Nemesis
timezap
Nemesis
10,930
2,640
0
3,856
15,901
10,539
1,687
6,177
8,533
0
16,081
W
Mulan
zeppelim
Mulan
8,201
2,454
1,758
4,743
14,421
10,839
516
7,960
6,461
0
23,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,525
Gold Earned
55,091
106
Minions Killed
161
0
Camps Cleared
0
483,379
Distance Traveled
1,270,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,090
721
9
1
0
150,670
0
L
Loki
8,721
623
18
1
0
108,280
0
W
Hades
10,120
723
13
1
0
210,047
0
W
Baron Samedi
10,378
741
38
3
0
230,910
0
L
Kukulkan
11,400
814
79
6
0
223,754
0
L
Artio
3,672
262
0
0
0
308
0
L
Hercules
6,642
474
0
0
0
367
0
W
Baba Yaga
11,928
852
61
4
0
269,237
0
W
Nemesis
11,250
804
22
2
0
317,147
0
W
Mulan
11,415
815
27
2
0
243,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role