Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dewprism
Sylvanus
Level 203
God Stats
193W - 153L
1,575 SR
Queue Stats
282W - 273L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
GoblinPants
Tsukuyomi
Level 142
God Stats
18W - 12L
1,636 SR
Queue Stats
195W - 178L
1,505 Elo+
Solo
Chronos
Chronos
onscreedog0
Chronos
Level 123
God Stats
1W - 2L
1,226 SR
Queue Stats
47W - 56L
1,492 Elo+
Party 1
Team Averages
Level 141
1,488 SR
1,503 Elo+

VS

Team Averages
Level 155
1,606 SR
1,533 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 315
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Smussato
Ne Zha
Level 68
God Stats
2W - 2L
1,770 SR
Queue Stats
58W - 43L
1,628 Elo+
Solo
Sol
Sol
ThePlumpDwarf
Sol
Level 148
God Stats
2W - 3L
1,762 SR
Queue Stats
148W - 162L
1,531 Elo+
Solo
Freya
Freya
thedarknight244
Freya
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 42L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 3 / 2
6,063
606
4,925
7,173
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
10
1 / 2 / 5
6,030
603
3,325
5,921
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
Dewprism
Sylvanus
13
6 / 0 / 1
7,019
702
4,822
6,104
2,717
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
GoblinPants
Tsukuyomi
11
2 / 0 / 0
6,312
631
5,788
6,824
3,535
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
onscreedog0
Chronos
12
2 / 3 / 2
6,763
676
3,137
6,540
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 1
7,059
706
3,103
5,442
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
7
0 / 1 / 4
4,811
481
2,095
4,547
3,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
Smussato
Ne Zha
8
2 / 3 / 3
5,390
539
3,604
7,132
2,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 0
5,904
590
4,962
8,856
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
5 / 5 / 0
5,807
581
5,103
8,990
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
13
Kills
8
8
Deaths
13
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
3
2
1
W
Ganesha
 
Ganesha
1
2
5
1.75
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Bacchus
 
Bacchus
0
1
4
2
W
Sylvanus
Dewprism
Sylvanus
6
0
1
6.5
W
Tsukuyomi
GoblinPants
Tsukuyomi
2
0
0
2
L
Ne Zha
Smussato
Ne Zha
2
3
3
1.17
L
0
2
0
0
W
Chronos
onscreedog0
Chronos
2
3
2
1
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,997
Damage
18,867
32,562
Taken
34,967
13,866
Mitigated
11,316
10,322
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,925
1,925
0
2,207
7,173
2,078
499
3,388
3,785
0
35,712
W
Ganesha
 
Ganesha
3,325
609
0
1,018
5,921
3,477
188
2,535
3,386
19,329
0
L
Kukulkan
 
Kukulkan
3,103
366
0
771
5,442
1,720
0
2,946
2,496
58,090
1,636
L
Bacchus
 
Bacchus
2,095
422
0
1,588
4,547
3,253
0
1,791
2,756
7,443
0
W
Sylvanus
Dewprism
Sylvanus
4,822
1,077
300
3,429
6,104
2,717
0
2,583
3,521
37,439
14,893
W
Tsukuyomi
GoblinPants
Tsukuyomi
5,788
1,490
0
3,036
6,824
3,535
0
3,790
3,034
0
39,143
L
Ne Zha
Smussato
Ne Zha
3,604
1,208
0
970
7,132
2,178
0
2,544
4,588
0
23,024
L
4,962
1,678
0
5,776
8,856
1,836
0
1,008
7,848
42,673
0
W
Chronos
onscreedog0
Chronos
3,137
929
0
332
6,540
2,059
878
2,614
3,926
37,177
1,659
L
5,103
1,607
0
3,001
8,990
2,329
0
2,760
6,230
25,715
4,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,187
Gold Earned
28,971
326
Minions Killed
287
0
Camps Cleared
0
1,047,168
Distance Traveled
922,180
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,063
606
71
7
0
182,170
0
W
Ganesha
6,030
603
3
0
0
187,750
0
L
Kukulkan
7,059
706
124
12
0
212,683
0
L
Bacchus
4,811
481
6
1
0
125,254
0
W
Sylvanus
7,019
702
102
10
0
230,902
0
W
Tsukuyomi
6,312
631
68
7
0
237,956
2
L
Ne Zha
5,390
539
33
3
0
221,399
0
L
Sol
5,904
590
74
7
0
189,775
0
W
Chronos
6,763
676
82
8
0
208,390
2
L
Freya
5,807
581
50
5
0
173,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role