Player Matchup

Rama
Rama
BillTBM
Rama
Level 121
God Stats
6W - 3L
1,577 SR
Queue Stats
55W - 58L
1,352 Elo+
Solo
Chang'e
Chang'e
IQEedm
Chang'e
Level 44
God Stats
47W - 48L
1,481 SR
Queue Stats
243W - 230L
1,440 Elo+
Solo
Chronos
Chronos
Saiizosama
Chronos
Level 122
God Stats
2W - 0L
1,721 SR
Queue Stats
85W - 85L
1,473 Elo+
Solo
Team Averages
Level 96
1,593 SR
1,422 Elo+

VS

Team Averages
Level 126
1,424 SR
1,511 Elo+
Sol
Sol
Glacial_Rose
Sol
Level 158
God Stats
8W - 12L
1,384 SR
Queue Stats
110W - 109L
1,511 Elo+
Solo
Terra
Terra
Nitpookie
Terra
Level 168
God Stats
1W - 4L
1,522 SR
Queue Stats
40W - 19L
1,667 Elo+
Solo
Fenrir
Fenrir
StereoDarckness
Fenrir
Level 52
God Stats
15W - 17L
1,366 SR
Queue Stats
91W - 97L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BillTBM
Rama
17
4 / 0 / 4
10,821
773
9,980
13,964
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
IQEedm
Chang'e
18
1 / 0 / 7
10,448
746
7,503
10,072
6,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Saiizosama
Chronos
17
3 / 1 / 5
10,972
784
15,239
12,182
5,435
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 0
11,255
804
16,644
13,129
5,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Nitpookie
Terra
16
0 / 2 / 1
9,477
677
9,485
14,742
13,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 6 / 0
8,952
639
4,015
11,104
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
8
Kills
1
1
Deaths
8
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
BillTBM
Rama
4
0
4
6
L
1
0
0
1
W
Chang'e
IQEedm
Chang'e
1
0
7
4.5
L
Terra
Nitpookie
Terra
0
2
1
0.25
W
Chronos
Saiizosama
Chronos
3
1
5
5.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,722
Damage
30,144
36,218
Taken
38,975
18,017
Mitigated
25,891
25,711
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BillTBM
Rama
9,980
7,457
0
4,309
13,964
6,040
1,159
10,132
3,714
0
38,427
L
16,644
3,176
0
6,713
13,129
5,939
0
6,848
6,266
68,914
2,021
W
Chang'e
IQEedm
Chang'e
7,503
352
11,828
7,725
10,072
6,542
423
6,240
3,725
32,394
0
L
Terra
Nitpookie
Terra
9,485
0
3,677
4,579
14,742
13,871
0
9,881
4,850
27,617
1,357
W
Chronos
Saiizosama
Chronos
15,239
5,291
0
1,849
12,182
5,435
36
9,077
3,045
55,209
0
L
4,015
1,447
262
1,095
11,104
6,081
0
6,086
5,018
0
20,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,241
Gold Earned
29,684
210
Minions Killed
186
0
Camps Cleared
0
769,219
Distance Traveled
789,752
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,821
773
51
4
0
249,665
1
L
Sol
11,255
804
116
8
0
262,526
3
W
Chang'e
10,448
746
50
4
0
269,456
3
L
Terra
9,477
677
41
3
0
275,820
8
W
Chronos
10,972
784
109
8
0
250,098
0
L
Fenrir
8,952
639
29
2
0
251,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role