Player Matchup

Discordia
Discordia
Eliza20031334
Discordia
Level 66
God Stats
2W - 0L
1,584 SR
Queue Stats
9W - 15L
1,360 Elo+
Solo
Fenrir
Fenrir
ElteHealer
Fenrir
Level 14
God Stats
3W - 3L
1,525 SR
Queue Stats
4W - 7L
1,192 Elo+
Party 1
Danzaburou
Danzaburou
FacedaWoods
Danzaburou
Level 105
God Stats
3W - 0L
1,830 SR
Queue Stats
9W - 2L
1,797 Elo+
Party 1
Kali
Kali
kaliloser
Kali
Level 5
God Stats
6W - 3L
1,488 SR
Queue Stats
7W - 5L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
truckfire11
Gilgamesh
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
390W - 379L
1,448 Elo+
Solo
Team Averages
Level 55
1,586 SR
1,465 Elo+

VS

Team Averages
Level 100
1,551 SR
1,480 Elo+
Hun Batz
Hun Batz
GAMEOVER_ME234
Hun Batz
Level 145
God Stats
26W - 26L
1,593 SR
Queue Stats
379W - 388L
1,484 Elo+
Solo
Ullr
Ullr
Gibran875
Ullr
Level 106
God Stats
5W - 2L
1,727 SR
Queue Stats
86W - 65L
1,507 Elo+
Solo
Atlas
Atlas
MecZ Charly
Atlas
Level 47
God Stats
1W - 5L
1,423 SR
Queue Stats
124W - 133L
1,428 Elo+
Solo
Mulan
Mulan
NoxAstros
Mulan
Level 38
God Stats
4W - 7L
1,513 SR
Queue Stats
4W - 7L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
Take_Money_Milla
Zhong Kui
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 287L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eliza20031334
Discordia
5
0 / 1 / 0
3,172
634
680
1,481
265
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
ElteHealer
Fenrir
5
0 / 2 / 4
3,460
692
1,455
2,964
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
FacedaWoods
Danzaburou
6
2 / 1 / 0
3,757
751
2,440
2,276
569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
7
2 / 1 / 0
3,967
793
1,960
4,641
1,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
truckfire11
Gilgamesh
7
0 / 0 / 0
3,919
784
0
1,659
748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
2 / 1 / 1
3,767
753
1,587
4,223
1,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
6
2 / 1 / 0
3,715
743
2,183
2,643
648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 2
3,610
722
1,173
4,143
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
NoxAstros
Mulan
1
0 / 0 / 0
1,017
203
0
0
0
Zhong Kui
7
1 / 0 / 1
3,699
740
1,016
2,908
1,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
5
5
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eliza20031334
Discordia
0
1
0
0
W
Fenrir
ElteHealer
Fenrir
0
2
4
1
W
Danzaburou
FacedaWoods
Danzaburou
2
1
0
2
L
Hun Batz
2
1
1
2.5
L
Ullr
2
1
0
2
L
0
2
2
0.5
L
Mulan
NoxAstros
Mulan
0
0
0
0
L
Zhong Kui
1
0
1
1.5
W
Kali
2
1
0
2
W
Gilgamesh
truckfire11
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,535
Damage
5,959
13,021
Taken
13,917
3,483
Mitigated
5,624
3,495
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eliza20031334
Discordia
680
74
0
0
1,481
265
0
324
1,157
10,934
0
W
Fenrir
ElteHealer
Fenrir
1,455
304
0
104
2,964
690
0
454
2,510
0
4,354
W
Danzaburou
FacedaWoods
Danzaburou
2,440
1,053
0
1,007
2,276
569
0
650
1,626
0
17,725
L
Hun Batz
1,587
491
0
2,324
4,223
1,045
0
235
3,988
0
19,822
L
Ullr
2,183
484
0
594
2,643
648
0
0
2,643
0
14,775
L
1,173
476
16
658
4,143
2,235
0
0
4,143
7,703
69
L
Mulan
NoxAstros
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
Zhong Kui
1,016
281
0
2,037
2,908
1,696
0
445
2,463
17,798
0
W
Kali
1,960
1,158
0
2,342
4,641
1,211
0
692
3,949
0
17,446
W
Gilgamesh
truckfire11
Gilgamesh
0
0
0
42
1,659
748
0
0
1,659
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,275
Gold Earned
15,808
127
Minions Killed
124
0
Camps Cleared
0
547,880
Distance Traveled
420,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
3,172
634
16
3
0
93,671
0
W
Fenrir
3,460
692
4
1
0
126,767
0
W
Danzaburou
3,757
751
37
7
0
104,893
0
L
Hun Batz
3,767
753
46
9
0
124,419
0
L
Ullr
3,715
743
27
5
0
88,359
0
L
Atlas
3,610
722
14
3
0
109,205
0
L
Mulan
1,017
203
0
0
0
0
0
L
Zhong Kui
3,699
740
37
7
0
98,558
0
W
Kali
3,967
793
34
7
0
123,885
0
W
Gilgamesh
3,919
784
36
7
0
98,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role