Player Matchup

Charybdis
Charybdis
Eltramox
Charybdis
Level 123
God Stats
47W - 42L
1,519 SR
Queue Stats
211W - 206L
1,448 Elo+
Solo
Tsukuyomi
Tsukuyomi
King-FallenAngel
Tsukuyomi
Level 149
God Stats
7W - 6L
1,510 SR
Queue Stats
317W - 334L
1,518 Elo+
Solo
Zeus
Zeus
Shadow One23
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,342 Elo+
Solo
Athena
Athena
rallyyellow
Athena
Level 58
God Stats
24W - 22L
1,457 SR
Queue Stats
161W - 172L
1,362 Elo+
Solo
Sun Wukong
Sun Wukong
squrrielman59
Sun Wukong
Level 126
God Stats
3W - 4L
1,341 SR
Queue Stats
116W - 104L
1,430 Elo+
Solo
Team Averages
Level 105
1,465 SR
1,420 Elo+

VS

Team Averages
Level 101
1,475 SR
1,419 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Cadzbah
Zeus
Level 127
God Stats
141W - 150L
1,346 SR
Queue Stats
180W - 215L
1,279 Elo+
Solo
Hun Batz
Hun Batz
PerroCyborg
Hun Batz
Level 27
God Stats
30W - 41L
1,471 SR
Queue Stats
59W - 68L
1,436 Elo+
Party 1
Osiris
Osiris
ponkzilla
Osiris
Level 102
God Stats
9W - 9L
1,569 SR
Queue Stats
126W - 137L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
xocoyotzin74
Jormungandr
Level 106
God Stats
21W - 29L
1,491 SR
Queue Stats
210W - 209L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Eltramox
Charybdis
6
2 / 1 / 0
3,543
709
2,690
2,864
649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
6
1 / 1 / 1
3,551
710
1,740
3,763
917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
0 / 0 / 1
3,887
777
333
54
6
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
6
0 / 1 / 2
3,722
744
1,608
4,462
2,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
squrrielman59
Sun Wukong
7
1 / 1 / 0
3,821
764
1,575
4,004
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
3 / 0 / 0
3,773
755
4,293
3,073
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Cadzbah
Zeus
2
0 / 1 / 0
2,640
528
0
900
143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
PerroCyborg
Hun Batz
4
0 / 0 / 1
3,114
623
366
2,483
526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Osiris
ponkzilla
Osiris
6
1 / 1 / 0
4,058
812
2,044
4,109
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
xocoyotzin74
Jormungandr
5
0 / 2 / 1
3,512
702
675
4,168
2,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
0
3
L
Zeus
Cadzbah
Zeus
0
1
0
0
W
Charybdis
Eltramox
Charybdis
2
1
0
2
W
Tsukuyomi
1
1
1
1.5
L
Hun Batz
PerroCyborg
Hun Batz
0
0
1
0.5
W
0
0
1
0.5
L
Osiris
ponkzilla
Osiris
1
1
0
1
W
Athena
0
1
2
1
W
Sun Wukong
squrrielman59
Sun Wukong
1
1
0
1
L
Jormungandr
xocoyotzin74
Jormungandr
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,946
Damage
7,378
15,147
Taken
14,733
6,793
Mitigated
5,116
5,796
Healing
5,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,293
1,660
0
1,545
3,073
757
0
927
2,146
0
16,390
L
Zeus
Cadzbah
Zeus
0
0
0
6
900
143
0
269
567
1,487
0
W
Charybdis
Eltramox
Charybdis
2,690
1,433
0
1,203
2,864
649
0
172
2,692
0
21,555
W
Tsukuyomi
1,740
431
0
2,096
3,763
917
0
22
3,741
0
20,719
L
Hun Batz
PerroCyborg
Hun Batz
366
150
0
970
2,483
526
0
0
2,483
0
8,777
W
333
0
0
0
54
6
0
0
54
14,219
210
L
Osiris
ponkzilla
Osiris
2,044
1,139
0
1,934
4,109
1,456
0
0
3,902
0
16,534
W
Athena
1,608
602
0
1,671
4,462
2,623
0
481
3,981
7,469
0
W
Sun Wukong
squrrielman59
Sun Wukong
1,575
280
0
826
4,004
2,598
0
0
4,004
0
15,801
L
Jormungandr
xocoyotzin74
Jormungandr
675
297
20
1,278
4,168
2,234
0
681
3,487
14,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,524
Gold Earned
17,097
175
Minions Killed
102
0
Camps Cleared
0
526,039
Distance Traveled
412,207
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,773
755
26
5
0
99,658
3
L
Zeus
2,640
528
4
1
0
37,873
0
W
Charybdis
3,543
709
40
8
0
103,419
3
W
Tsukuyomi
3,551
710
52
10
0
128,571
0
L
Hun Batz
3,114
623
20
4
0
88,026
0
W
Zeus
3,887
777
42
8
0
80,247
0
L
Osiris
4,058
812
35
7
0
79,634
0
W
Athena
3,722
744
9
2
0
119,153
1
W
Sun Wukong
3,821
764
32
6
0
94,649
0
L
Jormungandr
3,512
702
17
3
0
107,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role