Player Matchup

Agni
Agni
H0LYBREADD
Agni
Level 29
God Stats
5W - 6L
1,653 SR
Queue Stats
21W - 28L
1,460 Elo+
Party 2
Hachiman
Hachiman
Kamden
Hachiman
Level 117
God Stats
0W - 1L
1,422 SR
Queue Stats
37W - 41L
1,488 Elo+
Party 2
Charon
Charon
rumii
Charon
Level 120
God Stats
9W - 6L
1,737 SR
Queue Stats
380W - 327L
1,519 Elo+
Party 3
Bacchus
Bacchus
yeyovac
Bacchus
Level 178
God Stats
0W - 1L
1,626 SR
Queue Stats
33W - 40L
1,578 Elo+
Solo
Susano
Susano
yoSubby
Susano
Level 156
God Stats
7W - 7L
1,652 SR
Queue Stats
483W - 454L
1,500 Elo+
Party 3
Team Averages
Level 120
1,618 SR
1,509 Elo+

VS

Team Averages
Level 96
1,527 SR
1,536 Elo+
Skadi
Skadi
CavemanKeelay
Skadi
Level 61
God Stats
5W - 6L
1,561 SR
Queue Stats
96W - 78L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HugeLog
Morgan Le Fay
Level 96
God Stats
38W - 37L
1,605 SR
Queue Stats
112W - 114L
1,504 Elo+
Party 1
Poseidon
Poseidon
Machivalli
Poseidon
Level 144
God Stats
7W - 4L
1,485 SR
Queue Stats
371W - 365L
1,529 Elo+
Party 1
Ares
Ares
OutOfRetirement
Ares
Level 63
God Stats
60W - 64L
1,540 SR
Queue Stats
372W - 358L
1,517 Elo+
Solo
Loki
Loki
Spiderman3566
Loki
Level 118
God Stats
3W - 2L
1,444 SR
Queue Stats
168W - 143L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,933
379
1,745
5,472
1,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Kamden
Hachiman
8
1 / 4 / 0
5,222
402
2,105
5,855
1,435
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charon
rumii
Charon
14
4 / 3 / 0
7,546
580
6,603
12,933
5,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
yeyovac
Bacchus
11
0 / 1 / 4
6,632
510
5,199
9,349
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
yoSubby
Susano
11
2 / 4 / 1
6,605
508
4,441
10,060
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,806
677
7,309
8,250
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
HugeLog
Morgan Le Fay
15
6 / 2 / 0
9,389
722
7,985
8,521
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Poseidon
Machivalli
Poseidon
16
4 / 1 / 0
8,589
661
4,184
7,316
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 2 / 1
7,192
553
7,073
10,391
8,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 1 / 3
8,640
665
4,651
8,480
4,727
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
17
17
Deaths
7
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
0
5
0
0
W
Morgan Le Fay
HugeLog
Morgan Le Fay
6
2
0
3
L
Hachiman
Kamden
Hachiman
1
4
0
0.25
W
Poseidon
Machivalli
Poseidon
4
1
0
4
W
3
2
1
1.75
W
0
1
3
1.5
L
Charon
rumii
Charon
4
3
0
1.33
L
Bacchus
yeyovac
Bacchus
0
1
4
2
L
Susano
yoSubby
Susano
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
31,202
43,669
Taken
42,958
19,942
Mitigated
21,192
9,997
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,309
2,712
0
2,278
8,250
2,760
2,797
2,296
5,902
0
66,286
L
1,745
134
0
560
5,472
1,095
0
4,268
844
13,337
422
W
Morgan Le Fay
HugeLog
Morgan Le Fay
7,985
570
0
1,480
8,521
3,193
71
2,850
5,623
54,817
3,224
L
Hachiman
Kamden
Hachiman
2,105
1,080
0
1,823
5,855
1,435
0
898
4,957
0
22,729
W
Poseidon
Machivalli
Poseidon
4,184
1,079
0
3,183
7,316
2,062
15
631
6,625
61,939
11,478
W
7,073
1,007
0
1,674
10,391
8,450
0
3,896
6,459
34,761
1,836
W
4,651
1,082
0
3,475
8,480
4,727
0
3,851
3,970
1,016
52,315
L
Charon
rumii
Charon
6,603
1,308
0
2,377
12,933
5,432
0
5,061
7,806
36,825
0
L
Bacchus
yeyovac
Bacchus
5,199
668
0
2,034
9,349
8,737
0
3,825
5,436
29,168
0
L
Susano
yoSubby
Susano
4,441
1,357
0
3,203
10,060
3,243
0
3,829
6,219
0
32,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
42,616
230
Minions Killed
472
0
Camps Cleared
0
1,073,808
Distance Traveled
1,408,057
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,806
677
111
9
0
247,873
2
L
Agni
4,933
379
24
2
0
187,422
0
W
Morgan Le Fay
9,389
722
109
8
0
278,878
0
L
Hachiman
5,222
402
46
4
0
160,431
0
W
Poseidon
8,589
661
120
9
0
309,525
0
W
Ares
7,192
553
41
3
0
278,678
1
W
Loki
8,640
665
91
7
0
293,103
2
L
Charon
7,546
580
70
5
0
225,987
0
L
Bacchus
6,632
510
25
2
0
269,222
0
L
Susano
6,605
508
65
5
0
230,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role