Player Matchup

Terra
Terra
Fatboy6915
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 177L
1,435 Elo+
Party 2
Kali
Kali
KING SCHMIT
Kali
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 164L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Vl Rxgth lV
Jormungandr
Level 128
God Stats
2W - 4L
1,370 SR
Queue Stats
276W - 315L
1,475 Elo+
Solo
Lancelot
Lancelot
dankkoala56
Lancelot
Level 120
God Stats
2W - 3L
1,398 SR
Queue Stats
109W - 108L
1,446 Elo+
Solo
Thanatos
Thanatos
justinrp
Thanatos
Level 126
God Stats
3W - 4L
1,307 SR
Queue Stats
219W - 239L
1,431 Elo+
Party 2
Team Averages
Level 124
1,415 SR
1,453 Elo+

VS

Team Averages
Level 126
1,474 SR
1,487 Elo+
Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dom Ohtani
Pele
Level 69
God Stats
2W - 2L
1,384 SR
Queue Stats
77W - 72L
1,525 Elo+
Party 1
Jing Wei
Jing Wei
Hendir27
Jing Wei
Level 104
God Stats
1W - 0L
1,745 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
ICrimsom
Sol
Level 146
God Stats
2W - 1L
1,458 SR
Queue Stats
67W - 63L
1,519 Elo+
Party 1
Yu Huang
Yu Huang
Joshfarsaie
Yu Huang
Level 154
God Stats
1W - 1L
1,285 SR
Queue Stats
169W - 177L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
4 / 4 / 8
9,699
808
7,244
22,416
12,544
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 6
7,140
595
2,912
6,367
2,819
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jormungandr
Vl Rxgth lV
Jormungandr
17
3 / 5 / 11
9,879
823
15,083
18,307
19,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
dankkoala56
Lancelot
9
2 / 2 / 4
7,266
606
4,057
5,260
3,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
justinrp
Thanatos
19
9 / 4 / 7
10,869
906
15,186
14,368
5,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
8
2 / 0 / 0
7,574
631
391
845
635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 7 / 6
9,417
785
7,081
12,263
3,958
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
Hendir27
Jing Wei
20
7 / 3 / 10
11,865
989
16,060
14,057
5,431
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 3 / 8
10,160
847
19,094
15,915
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Yu Huang
Joshfarsaie
Yu Huang
17
2 / 5 / 11
9,942
829
9,664
8,392
3,031
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
54
18
Kills
19
19
Deaths
18
36
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
0
0
2
W
3
7
6
0.86
L
Terra
4
4
8
2
W
Jing Wei
Hendir27
Jing Wei
7
3
10
4
W
5
3
8
3
W
Yu Huang
Joshfarsaie
Yu Huang
2
5
11
1.5
L
0
4
6
0.75
L
Jormungandr
Vl Rxgth lV
Jormungandr
3
5
11
1.7
L
Lancelot
dankkoala56
Lancelot
2
2
4
2
L
Thanatos
justinrp
Thanatos
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,482
Damage
52,290
66,718
Taken
51,472
43,457
Mitigated
18,306
27,747
Healing
23,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
391
0
2,257
612
845
635
0
418
394
1,174
26
W
7,081
1,230
81
1,978
12,263
3,958
1,521
3,003
9,191
0
13,188
L
Terra
7,244
768
5,392
11,142
22,416
12,544
0
9,644
12,772
14,248
1,629
W
Jing Wei
Hendir27
Jing Wei
16,060
14,455
906
6,446
14,057
5,431
2,447
6,201
7,612
0
40,297
W
19,094
7,253
399
9,014
15,915
5,251
508
6,443
8,902
30,491
0
W
Yu Huang
Joshfarsaie
Yu Huang
9,664
483
625
1,623
8,392
3,031
489
2,758
5,312
26,004
404
L
2,912
854
11
1,389
6,367
2,819
9
2,526
3,841
0
8,261
L
Jormungandr
Vl Rxgth lV
Jormungandr
15,083
1,116
263
2,006
18,307
19,003
5
8,779
9,528
29,159
2,306
L
Lancelot
dankkoala56
Lancelot
4,057
370
381
378
5,260
3,644
0
1,752
3,508
0
7,960
L
Thanatos
justinrp
Thanatos
15,186
892
254
6,531
14,368
5,447
620
6,367
8,001
0
28,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
48,958
105
Minions Killed
135
0
Camps Cleared
0
891,246
Distance Traveled
861,824
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,574
631
0
0
0
49,397
0
W
Pele
9,417
785
9
1
0
192,370
0
L
Terra
9,699
808
26
2
0
231,767
0
W
Jing Wei
11,865
989
65
5
0
218,174
0
W
Sol
10,160
847
29
2
0
198,689
0
W
Yu Huang
9,942
829
32
3
0
203,194
0
L
Kali
7,140
595
14
1
0
126,957
0
L
Jormungandr
9,879
823
30
3
0
180,345
0
L
Lancelot
7,266
606
9
1
0
114,239
0
L
Thanatos
10,869
906
26
2
0
237,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role