Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Draven92
The Morrigan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,458 Elo+
Solo
Artemis
Artemis
DосtоrFаtе
Artemis
Level 183
God Stats
5W - 2L
1,398 SR
Queue Stats
544W - 390L
1,513 Elo+
Solo
Ah Puch
Ah Puch
Hash420Tag
Ah Puch
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,468 Elo+
Solo
Xing Tian
Xing Tian
TAS Carton
Xing Tian
Level 129
God Stats
13W - 18L
1,426 SR
Queue Stats
893W - 927L
1,432 Elo+
Solo
Team Averages
Level 114
1,465 SR
1,474 Elo+

VS

Team Averages
Level 130
1,505 SR
1,452 Elo+
Fenrir
Fenrir
AndreyKonoreev
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,389 Elo+
Solo
Chernobog
Chernobog
Cataurus
Chernobog
Level 148
God Stats
12W - 13L
1,518 SR
Queue Stats
522W - 529L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
HG x Nemesis
Cu Chulainn
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 104L
1,345 Elo+
Solo
Ix Chel
Ix Chel
TiesTwist
Ix Chel
Level 205
God Stats
17W - 17L
1,507 SR
Queue Stats
1,075W - 1,106L
1,482 Elo+
Solo
He Bo
He Bo
Voog2458
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 153L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 3 / 15
9,947
765
8,042
16,785
15,818
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
Draven92
The Morrigan
18
5 / 1 / 15
10,822
832
11,081
8,040
3,837
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 3 / 18
11,280
868
24,088
15,938
8,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
Hash420Tag
Ah Puch
18
6 / 2 / 19
11,120
855
18,999
9,816
4,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TAS Carton
Xing Tian
16
4 / 3 / 16
10,052
773
5,897
18,036
20,610
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 3
7,452
573
4,780
15,422
8,435
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Cataurus
Chernobog
17
4 / 5 / 6
9,709
747
14,954
11,465
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
HG x Nemesis
Cu Chulainn
15
4 / 6 / 3
8,709
670
9,019
22,551
13,352
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ix Chel
TiesTwist
Ix Chel
16
2 / 3 / 6
8,982
691
11,785
12,844
7,197
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
Voog2458
He Bo
16
2 / 4 / 7
8,758
674
10,475
9,838
2,956
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
37
27
Kills
12
12
Deaths
27
83
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
3
15
3.83
L
0
9
3
0.17
L
Chernobog
Cataurus
Chernobog
4
5
6
1.4
W
The Morrigan
Draven92
The Morrigan
5
1
15
12.5
W
8
3
18
5.67
L
Cu Chulainn
HG x Nemesis
Cu Chulainn
4
6
3
0.92
W
Ah Puch
Hash420Tag
Ah Puch
6
2
19
7.75
W
Xing Tian
TAS Carton
Xing Tian
4
3
16
4
L
Ix Chel
TiesTwist
Ix Chel
2
3
6
1.67
L
He Bo
Voog2458
He Bo
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,107
Damage
51,013
68,615
Taken
72,120
53,640
Mitigated
36,175
35,490
Healing
23,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,042
2,109
14,790
6,565
16,785
15,818
985
5,468
11,317
14,164
744
L
4,780
170
118
3,382
15,422
8,435
0
9,234
6,188
0
7,453
L
Chernobog
Cataurus
Chernobog
14,954
7,992
727
607
11,465
4,235
0
6,128
5,337
0
41,009
W
The Morrigan
Draven92
The Morrigan
11,081
1,699
501
1,467
8,040
3,837
870
2,622
5,418
33,761
0
W
24,088
12,160
3,118
3,021
15,938
8,752
5,076
5,410
10,528
0
39,693
L
Cu Chulainn
HG x Nemesis
Cu Chulainn
9,019
871
821
5,230
22,551
13,352
0
15,473
7,078
0
17,905
W
Ah Puch
Hash420Tag
Ah Puch
18,999
1,203
1,733
1,691
9,816
4,623
655
4,025
5,791
43,051
0
W
Xing Tian
TAS Carton
Xing Tian
5,897
196
1,295
1,309
18,036
20,610
0
4,443
13,593
10,261
2,039
L
Ix Chel
TiesTwist
Ix Chel
11,785
1,299
6,403
5,350
12,844
7,197
0
6,005
6,839
25,909
0
L
He Bo
Voog2458
He Bo
10,475
137
561
479
9,838
2,956
0
5,459
4,379
24,764
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,221
Gold Earned
43,610
153
Minions Killed
168
0
Camps Cleared
0
1,195,040
Distance Traveled
1,066,813
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,947
765
25
2
0
191,607
0
L
Fenrir
7,452
573
5
0
0
221,268
0
L
Chernobog
9,709
747
69
5
0
171,163
0
W
The Morrigan
10,822
832
46
4
0
274,239
0
W
Artemis
11,280
868
21
2
0
229,050
0
L
Cu Chulainn
8,709
670
14
1
0
238,728
0
W
Ah Puch
11,120
855
51
4
0
251,865
0
W
Xing Tian
10,052
773
10
1
0
248,279
0
L
Ix Chel
8,982
691
43
3
0
214,151
0
L
He Bo
8,758
674
37
3
0
221,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role