Player Matchup

Nike
Nike
 
Nike
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
DxRK7158
Hun Batz
Level 158
God Stats
1W - 5L
1,734 SR
Queue Stats
834W - 810L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
Joverhaul
Cthulhu
Level 154
God Stats
15W - 20L
1,511 SR
Queue Stats
342W - 361L
1,542 Elo+
Party 2
Hades
Hades
Nixon231
Hades
Level 149
God Stats
0W - 4L
1,156 SR
Queue Stats
419W - 425L
1,575 Elo+
Party 2
Loki
Loki
RMRxLibraKnight
Loki
Level 166
God Stats
2W - 4L
1,700 SR
Queue Stats
58W - 105L
1,476 Elo+
Solo
Team Averages
Level 143
1,520 SR
1,531 Elo+

VS

Team Averages
Level 107
1,587 SR
1,531 Elo+
Agni
Agni
GrandMasterPurp5
Agni
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 6L
1,359 Elo+
Party 1
Atlas
Atlas
IJormedAnhur
Atlas
Level 155
God Stats
11W - 7L
1,596 SR
Queue Stats
268W - 252L
1,556 Elo+
Party 1
Mulan
Mulan
RoyalAmbient
Mulan
Level 129
God Stats
6W - 1L
1,846 SR
Queue Stats
37W - 27L
1,593 Elo+
Party 1
Thor
Thor
Tetrâ
Thor
Level 149
God Stats
1W - 0L
1,371 SR
Queue Stats
114W - 75L
1,559 Elo+
Solo
Cernunnos
Cernunnos
ninjaslayer305
Cernunnos
Level 87
God Stats
36W - 33L
1,624 SR
Queue Stats
662W - 615L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
0 / 4 / 1
7,383
492
9,664
15,444
15,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
DxRK7158
Hun Batz
15
2 / 1 / 3
7,587
506
6,352
10,925
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
Joverhaul
Cthulhu
12
3 / 3 / 2
7,571
505
8,426
12,516
8,671
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Nixon231
Hades
14
1 / 3 / 0
7,739
516
2,374
12,341
4,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 3
7,195
480
7,504
8,121
2,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
8,510
567
9,129
5,940
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 7
7,597
506
7,544
13,648
10,488
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
5 / 0 / 1
9,413
628
11,616
15,454
10,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Tetrâ
Thor
14
4 / 1 / 5
7,954
530
6,537
13,387
5,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
ninjaslayer305
Cernunnos
14
3 / 4 / 2
8,094
540
6,676
11,539
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
14
14
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
4
1
0.13
L
Hun Batz
DxRK7158
Hun Batz
2
1
3
3.5
W
1
0
2
2
W
1
2
7
2.25
L
Cthulhu
Joverhaul
Cthulhu
3
3
2
1.33
L
Hades
Nixon231
Hades
1
3
0
0.33
L
1
3
3
0.83
W
5
0
1
5.5
W
Thor
Tetrâ
Thor
4
1
5
6.5
W
Cernunnos
ninjaslayer305
Cernunnos
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,320
Damage
41,502
59,347
Taken
59,968
35,262
Mitigated
33,005
15,990
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,664
1,077
0
2,179
15,444
15,492
0
343
15,101
3,475
56,683
L
Hun Batz
DxRK7158
Hun Batz
6,352
448
0
4,548
10,925
3,466
0
1,942
8,875
0
65,149
W
9,129
809
0
1,594
5,940
2,187
0
1,394
4,546
73,054
0
W
7,544
2,191
0
3,672
13,648
10,488
0
3,736
9,912
31,114
1,168
L
Cthulhu
Joverhaul
Cthulhu
8,426
1,184
0
2,293
12,516
8,671
0
4,311
8,127
27,010
91
L
Hades
Nixon231
Hades
2,374
86
80
6,285
12,341
4,780
0
6,847
4,898
52,261
1,302
L
7,504
2,576
0
605
8,121
2,853
0
2,260
5,861
0
49,966
W
11,616
1,480
0
7,816
15,454
10,378
0
1,312
14,142
0
71,304
W
Thor
Tetrâ
Thor
6,537
2,048
0
500
13,387
5,541
0
1,958
11,429
0
57,389
W
Cernunnos
ninjaslayer305
Cernunnos
6,676
3,077
0
4,768
11,539
4,411
0
3,271
8,268
0
63,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,475
Gold Earned
41,568
447
Minions Killed
520
0
Camps Cleared
0
1,541,247
Distance Traveled
1,544,395
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,383
492
101
7
0
263,575
1
L
Hun Batz
7,587
506
96
6
0
359,533
0
W
Agni
8,510
567
145
10
0
324,859
2
W
Atlas
7,597
506
37
2
0
301,997
4
L
Cthulhu
7,571
505
44
3
0
312,649
4
L
Hades
7,739
516
118
8
0
271,424
5
L
Loki
7,195
480
88
6
0
334,066
0
W
Mulan
9,413
628
137
9
0
275,403
0
W
Thor
7,954
530
78
5
0
362,974
1
W
Cernunnos
8,094
540
123
8
0
279,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role