Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Hey Im Skrillex
Poseidon
Level 157
God Stats
2W - 3L
1,660 SR
Queue Stats
41W - 45L
1,485 Elo+
Party 2
Hercules
Hercules
Himawari69
Hercules
Level 84
God Stats
0W - 1L
1,249 SR
Queue Stats
16W - 24L
1,402 Elo+
Party 2
Team Averages
Level 123
1,482 SR
1,477 Elo+

VS

Team Averages
Level 173
1,741 SR
1,737 Elo+
Yemoja
Yemoja
AnxietyOverload
Yemoja
Level 189
God Stats
2W - 1L
1,878 SR
Queue Stats
148W - 50L
1,838 Elo+
Party 1
Skadi
Skadi
Duffinator
Skadi
Level 253
God Stats
17W - 4L
1,950 SR
Queue Stats
489W - 291L
1,727 Elo+
Party 1
Hou Yi
Hou Yi
Genius
Hou Yi
Level 176
God Stats
3W - 2L
1,367 SR
Queue Stats
155W - 60L
1,770 Elo+
Party 1
Chaac
Chaac
Jeerś
Chaac
Level 137
God Stats
22W - 9L
1,743 SR
Queue Stats
455W - 217L
1,776 Elo+
Party 1
Kukulkan
Kukulkan
NaturalBeings
Kukulkan
Level 108
God Stats
1W - 0L
1,767 SR
Queue Stats
61W - 43L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 4 / 0
5,181
471
1,812
5,997
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
 
Bakasura
10
0 / 8 / 1
5,169
470
5,064
12,025
3,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chaac
 
Chaac
8
0 / 3 / 0
4,964
451
3,365
9,307
4,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Poseidon
10
1 / 2 / 0
5,865
533
3,029
3,446
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Himawari69
Hercules
9
0 / 4 / 0
5,085
462
1,179
7,695
6,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
7,518
683
4,580
6,070
3,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
13
7 / 0 / 4
6,981
635
5,231
5,482
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hou Yi
Genius
Hou Yi
13
6 / 0 / 1
7,133
648
6,642
5,743
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Jeerś
Chaac
12
4 / 0 / 2
7,393
672
6,172
6,931
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
NaturalBeings
Kukulkan
12
1 / 1 / 5
6,507
592
4,097
4,623
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
21
21
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
4
0
0
L
Bakasura
 
Bakasura
0
8
1
0.06
L
Chaac
 
Chaac
0
3
0
0
W
3
0
7
6.5
W
Skadi
7
0
4
9
W
Hou Yi
Genius
Hou Yi
6
0
1
6.5
L
Poseidon
1
2
0
0.5
L
Hercules
Himawari69
Hercules
0
4
0
0
W
Chaac
Jeerś
Chaac
4
0
2
5
W
Kukulkan
NaturalBeings
Kukulkan
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,449
Damage
26,722
38,470
Taken
28,849
16,852
Mitigated
14,068
9,288
Healing
12,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,812
259
0
1,614
5,997
1,243
0
1,345
4,652
26,165
5,410
L
Bakasura
 
Bakasura
5,064
2,879
0
3,428
12,025
3,476
0
3,669
8,356
0
30,810
L
Chaac
 
Chaac
3,365
373
0
2,138
9,307
4,710
0
2,027
7,280
0
21,356
W
4,580
1,300
2,041
2,536
6,070
3,877
0
1,039
4,672
26,411
0
W
Skadi
5,231
2,315
0
2,418
5,482
1,553
0
1,239
3,994
0
53,494
W
Hou Yi
Genius
Hou Yi
6,642
3,905
0
3,564
5,743
1,986
0
1,048
4,400
0
60,672
L
Poseidon
3,029
255
0
293
3,446
705
0
1,152
2,294
31,020
507
L
Hercules
Himawari69
Hercules
1,179
463
0
1,815
7,695
6,718
0
421
7,274
0
24,507
W
Chaac
Jeerś
Chaac
6,172
521
0
1,592
6,931
5,180
0
126
6,453
0
47,468
W
Kukulkan
NaturalBeings
Kukulkan
4,097
333
0
454
4,623
1,472
16
955
3,050
52,036
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
35,532
307
Minions Killed
417
0
Camps Cleared
0
1,063,775
Distance Traveled
1,082,583
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,181
471
61
6
0
210,801
0
L
Bakasura
5,169
470
68
6
0
241,751
2
L
Chaac
4,964
451
40
4
0
213,245
0
W
Yemoja
7,518
683
31
3
0
224,811
4
W
Skadi
6,981
635
87
8
0
234,636
2
W
Hou Yi
7,133
648
114
10
0
212,756
2
L
Poseidon
5,865
533
83
8
0
214,295
0
L
Hercules
5,085
462
55
5
0
183,683
2
W
Chaac
7,393
672
82
7
0
189,509
1
W
Kukulkan
6,507
592
103
9
0
220,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role