Player Matchup

Terra
Terra
Arrogantly
Terra
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,646 Elo+
Solo
Mercury
Mercury
OrAnGeBoY9
Mercury
Level 44
God Stats
0W - 2L
1,258 SR
Queue Stats
38W - 58L
1,340 Elo+
Party 1
Medusa
Medusa
Roeik14
Medusa
Level 27
God Stats
14W - 10L
1,427 SR
Queue Stats
30W - 42L
1,334 Elo+
Party 1
Arachne
Arachne
XJmBontX
Arachne
Level 145
God Stats
5W - 8L
1,417 SR
Queue Stats
428W - 415L
1,515 Elo+
Solo
Anubis
Anubis
cucucurella
Anubis
Level 22
God Stats
7W - 10L
1,502 SR
Queue Stats
25W - 36L
1,349 Elo+
Party 1
Team Averages
Level 82
1,421 SR
1,437 Elo+

VS

Team Averages
Level 102
1,448 SR
1,487 Elo+
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Alessandro-Scire
Agni
Level 69
God Stats
2W - 3L
1,149 SR
Queue Stats
130W - 118L
1,541 Elo+
Solo
Medusa
Medusa
DDKay-
Medusa
Level 106
God Stats
26W - 19L
1,579 SR
Queue Stats
283W - 279L
1,432 Elo+
Solo
Chaac
Chaac
Talos120
Chaac
Level 145
God Stats
2W - 0L
1,657 SR
Queue Stats
97W - 83L
1,454 Elo+
Solo
Janus
Janus
можнопоиграть
Janus
Level 46
God Stats
6W - 2L
1,355 SR
Queue Stats
58W - 51L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
8
1 / 1 / 1
5,298
530
3,941
9,423
6,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
OrAnGeBoY9
Mercury
10
1 / 2 / 0
5,469
547
1,064
7,026
2,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
Roeik14
Medusa
9
1 / 3 / 1
4,968
497
2,705
6,625
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
XJmBontX
Arachne
9
2 / 6 / 1
5,337
534
4,088
12,499
5,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
8
0 / 4 / 0
4,695
470
2,819
5,247
2,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
2 / 1 / 3
5,581
558
2,203
5,794
1,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 4
5,587
559
4,557
4,233
801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
DDKay-
Medusa
12
2 / 1 / 2
6,510
651
4,286
3,932
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Chaac
Talos120
Chaac
11
5 / 1 / 2
5,994
599
8,192
8,618
5,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
6 / 2 / 1
7,067
707
8,204
4,471
1,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
2
1
3
3.5
W
1
0
4
3
L
Terra
1
1
1
1.5
W
Medusa
DDKay-
Medusa
2
1
2
3
L
Mercury
OrAnGeBoY9
Mercury
1
2
0
0.5
L
Medusa
Roeik14
Medusa
1
3
1
0.5
W
Chaac
Talos120
Chaac
5
1
2
6
L
Arachne
XJmBontX
Arachne
2
6
1
0.42
L
Anubis
0
4
0
0
W
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,617
Damage
27,442
40,820
Taken
27,048
19,433
Mitigated
10,745
12,186
Healing
6,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,203
412
0
2,254
5,794
1,924
0
1,036
4,758
0
25,638
W
4,557
566
0
250
4,233
801
0
2,676
1,557
27,644
0
L
Terra
3,941
568
692
4,612
9,423
6,803
0
2,393
7,014
13,459
1,690
W
Medusa
DDKay-
Medusa
4,286
1,232
0
684
3,932
1,438
196
699
3,233
0
47,755
L
Mercury
OrAnGeBoY9
Mercury
1,064
116
0
1,005
7,026
2,327
0
2,173
4,745
0
33,726
L
Medusa
Roeik14
Medusa
2,705
938
0
902
6,625
1,944
0
629
5,996
0
27,874
W
Chaac
Talos120
Chaac
8,192
765
119
2,059
8,618
5,397
0
2,066
6,552
3,549
35,645
L
Arachne
XJmBontX
Arachne
4,088
2,568
0
4,288
12,499
5,880
0
6,039
5,718
0
20,105
L
Anubis
2,819
160
0
687
5,247
2,479
0
1,606
3,641
23,541
0
W
8,204
528
0
662
4,471
1,185
92
12
4,459
39,600
33

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,767
Gold Earned
30,739
215
Minions Killed
304
0
Camps Cleared
0
1,069,952
Distance Traveled
1,023,937
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,581
558
47
5
0
209,193
3
W
Agni
5,587
559
48
5
0
198,561
0
L
Terra
5,298
530
15
2
0
238,901
2
W
Medusa
6,510
651
83
8
0
196,185
0
L
Mercury
5,469
547
69
7
0
249,110
0
L
Medusa
4,968
497
44
4
0
195,050
0
W
Chaac
5,994
599
47
5
0
223,638
4
L
Arachne
5,337
534
35
4
0
198,530
0
L
Anubis
4,695
470
52
5
0
188,361
0
W
Janus
7,067
707
79
8
0
196,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role