Player Matchup

Odin
Odin
Call-_-Me-_-JP
Odin
Level 51
God Stats
3W - 3L
1,389 SR
Queue Stats
126W - 132L
1,373 Elo+
Solo
Hades
Hades
Frozcar
Hades
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,426 Elo+
Solo
Izanami
Izanami
Husky JK
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,168 Elo+
Party 1
Ganesha
Ganesha
Not Jazmyn
Ganesha
Level 64
God Stats
2W - 1L
1,254 SR
Queue Stats
48W - 41L
1,429 Elo+
Party 1
Thor
Thor
RealMarkiss
Thor
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,435 Elo+
Party 1
Team Averages
Level 57
1,429 SR
1,366 Elo+

VS

Team Averages
Level 83
1,421 SR
1,429 Elo+
Pele
Pele
Hades of Wrath
Pele
Level 65
God Stats
8W - 6L
1,478 SR
Queue Stats
56W - 59L
1,407 Elo+
Party 2
Atlas
Atlas
MUNCHER2345
Atlas
Level 103
God Stats
287W - 236L
1,535 SR
Queue Stats
453W - 436L
1,422 Elo+
Solo
Neith
Neith
MrJenkins1299
Neith
Level 81
God Stats
7W - 9L
1,334 SR
Queue Stats
151W - 141L
1,492 Elo+
Party 2
Ah Puch
Ah Puch
Tony Gondor
Ah Puch
Level 119
God Stats
3W - 5L
1,259 SR
Queue Stats
299W - 286L
1,424 Elo+
Solo
Chaac
Chaac
xllSnakellx
Chaac
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 100L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,769
477
2,484
5,220
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
Frozcar
Hades
9
0 / 5 / 0
5,212
521
3,124
8,059
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Husky JK
Izanami
9
1 / 4 / 0
5,331
533
1,998
5,938
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Not Jazmyn
Ganesha
8
1 / 4 / 1
5,667
567
4,183
11,022
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

7
0 / 5 / 0
4,602
460
2,515
9,050
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 4
6,411
641
4,232
7,872
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
5 / 0 / 8
6,923
692
5,381
6,547
4,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
8 / 1 / 4
6,757
676
8,472
4,756
1,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
Tony Gondor
Ah Puch
11
2 / 0 / 4
6,529
653
4,937
5,942
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 1
6,640
664
3,049
6,207
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
21
21
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Hades
Frozcar
Hades
0
5
0
0
W
4
1
4
6
L
Izanami
Husky JK
Izanami
1
4
0
0.25
W
5
0
8
9
W
8
1
4
10
L
Ganesha
Not Jazmyn
Ganesha
1
4
1
0.38
L
0
5
0
0
W
Ah Puch
Tony Gondor
Ah Puch
2
0
4
4
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,304
Damage
26,071
39,289
Taken
31,324
19,194
Mitigated
13,685
6,958
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,484
871
0
959
5,220
3,556
0
0
5,220
0
12,897
L
Hades
Frozcar
Hades
3,124
839
0
1,584
8,059
2,882
0
4,099
3,960
27,193
1,592
W
4,232
1,073
127
4,136
7,872
2,197
336
2,368
5,504
0
32,161
L
Izanami
Husky JK
Izanami
1,998
1,418
0
202
5,938
1,832
692
815
5,123
0
23,208
W
5,381
1,935
121
2,660
6,547
4,049
378
1,348
5,199
25,442
664
W
8,472
4,560
0
1,452
4,756
1,482
1,037
1,031
3,725
0
35,167
L
Ganesha
Not Jazmyn
Ganesha
4,183
273
0
1,272
11,022
8,437
0
2,546
8,476
18,092
1,343
L
2,515
919
0
2,941
9,050
2,487
0
2,700
6,350
0
20,821
W
Ah Puch
Tony Gondor
Ah Puch
4,937
779
0
2,324
5,942
1,711
473
2,208
3,734
37,026
0
W
3,049
783
0
1,848
6,207
4,246
147
0
5,948
0
32,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,581
Gold Earned
33,260
211
Minions Killed
290
0
Camps Cleared
0
917,974
Distance Traveled
984,678
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,769
477
27
3
0
147,427
2
L
Hades
5,212
521
63
6
0
175,001
2
W
Pele
6,411
641
62
6
0
218,296
0
L
Izanami
5,331
533
66
7
0
200,531
0
W
Atlas
6,923
692
33
3
0
217,181
1
W
Neith
6,757
676
52
5
0
181,598
0
L
Ganesha
5,667
567
8
1
0
201,573
2
L
Thor
4,602
460
47
5
0
193,442
0
W
Ah Puch
6,529
653
80
8
0
191,325
0
W
Chaac
6,640
664
63
6
0
176,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role