Player Matchup

Izanami
Izanami
Berserk__14
Izanami
Level 132
God Stats
2W - 4L
1,489 SR
Queue Stats
63W - 73L
1,499 Elo+
Party 2
Athena
Athena
FaTGladdy
Athena
Level 125
God Stats
23W - 16L
1,397 SR
Queue Stats
132W - 147L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
JuicyMarshmellow
Heimdallr
Level 122
God Stats
1W - 1L
1,700 SR
Queue Stats
17W - 24L
1,490 Elo+
Solo
Thor
Thor
Skittles2467
Thor
Level 157
God Stats
0W - 1L
1,736 SR
Queue Stats
156W - 172L
1,458 Elo+
Party 2
Set
Set
UglyGodLou
Set
Level 128
God Stats
0W - 1L
1,737 SR
Queue Stats
69W - 62L
1,449 Elo+
Party 2
Team Averages
Level 133
1,612 SR
1,472 Elo+

VS

Team Averages
Level 176
1,495 SR
1,494 Elo+
Nu Wa
Nu Wa
Crazyboy Aztek
Nu Wa
Level 309
God Stats
287W - 223L
1,568 SR
Queue Stats
630W - 576L
1,468 Elo+
Party 1
Agni
Agni
ImJosie
Agni
Level 134
God Stats
4W - 3L
1,506 SR
Queue Stats
132W - 132L
1,504 Elo+
Solo
Mercury
Mercury
KillCamLikesYou
Mercury
Level 145
God Stats
3W - 3L
1,352 SR
Queue Stats
163W - 143L
1,485 Elo+
Solo
Artemis
Artemis
Wobblytiger
Artemis
Level 108
God Stats
7W - 6L
1,509 SR
Queue Stats
78W - 76L
1,511 Elo+
Solo
Hun Batz
Hun Batz
mamapitos
Hun Batz
Level 183
God Stats
3W - 5L
1,540 SR
Queue Stats
336W - 327L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Berserk__14
Izanami
10
2 / 2 / 0
5,471
608
1,053
5,362
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
FaTGladdy
Athena
9
1 / 0 / 2
5,505
612
3,277
9,412
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
7
0 / 1 / 0
4,576
508
1,233
3,859
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 0
5,009
557
2,226
7,374
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 0 / 0
6,095
677
2,424
5,944
3,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,197
689
3,477
1,780
413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
ImJosie
Agni
9
2 / 1 / 3
5,282
587
5,257
4,540
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,335
593
2,615
7,941
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
Wobblytiger
Artemis
9
1 / 1 / 3
5,057
562
3,253
4,386
1,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
mamapitos
Hun Batz
9
2 / 1 / 3
5,538
615
3,847
7,357
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
7
7
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Berserk__14
Izanami
2
2
0
1
W
1
0
2
2
L
Athena
FaTGladdy
Athena
1
0
2
2
W
Agni
ImJosie
Agni
2
1
3
3.5
L
Heimdallr
0
1
0
0
W
1
1
0
1
L
1
4
0
0.25
L
0
0
0
0
W
Artemis
Wobblytiger
Artemis
1
1
3
2.5
W
Hun Batz
mamapitos
Hun Batz
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,213
Damage
18,449
31,951
Taken
26,004
16,578
Mitigated
7,223
6,814
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Berserk__14
Izanami
1,053
604
0
689
5,362
1,696
0
1,824
3,538
0
40,618
W
3,477
684
0
850
1,780
413
1,013
156
1,624
41,401
0
L
Athena
FaTGladdy
Athena
3,277
1,323
0
2,908
9,412
7,209
0
3,258
6,154
13,307
0
W
Agni
ImJosie
Agni
5,257
632
0
1,345
4,540
1,382
120
886
3,654
26,769
707
L
Heimdallr
1,233
327
0
1,776
3,859
1,181
0
1,774
2,085
0
25,376
W
2,615
443
0
3,929
7,941
2,215
0
59
7,882
0
28,457
L
2,226
922
0
290
7,374
2,634
0
1,581
5,793
0
31,717
L
2,424
985
0
1,151
5,944
3,858
0
262
5,682
0
44,681
W
Artemis
Wobblytiger
Artemis
3,253
821
0
1,657
4,386
1,090
774
1,135
3,251
0
25,294
W
Hun Batz
mamapitos
Hun Batz
3,847
1,298
0
4,262
7,357
2,123
0
1,041
6,316
0
30,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,656
Gold Earned
27,409
300
Minions Killed
291
0
Camps Cleared
0
868,488
Distance Traveled
922,882
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,471
608
89
10
0
182,549
0
W
Nu Wa
6,197
689
75
8
0
170,312
0
L
Athena
5,505
612
19
2
0
220,422
0
W
Agni
5,282
587
49
5
0
195,574
0
L
Heimdallr
4,576
508
52
6
0
110,522
0
W
Mercury
5,335
593
57
6
0
182,048
0
L
Thor
5,009
557
57
6
0
187,719
1
L
Set
6,095
677
83
9
0
167,276
0
W
Artemis
5,057
562
47
5
0
177,831
0
W
Hun Batz
5,538
615
63
7
0
197,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role