Player Matchup

Chaac
Chaac
Gold II
Ajl19987216
Chaac
Gold II
Level 128
God Stats
38W - 45L
1,538 SR
Queue Stats
120W - 120L
1,686 MMR
Party 1
Ix Chel
Ix Chel
Gold V
Ice Cold Ziggy
Ix Chel
Gold V
Level 126
God Stats
47W - 40L
1,609 SR
Queue Stats
111W - 116L
1,286 MMR
Party 1
Bacchus
Bacchus
Gold I
ScrubDaddy7532
Bacchus
Gold I
Level 112
God Stats
1W - 0L
1,497 SR
Queue Stats
121W - 115L
1,685 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,548 SR
1,552 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,481 SR
1,164 MMR
Shiva
Shiva
Gold III
APEKZS
Shiva
Gold III
Level 155
God Stats
74W - 99L
1,428 SR
Queue Stats
377W - 449L
1,487 MMR
Solo
Medusa
Medusa
Silver II
CryonicBasil720
Medusa
Silver II
Level 108
God Stats
19W - 26L
1,478 SR
Queue Stats
168W - 209L
1,211 MMR
Solo
Ra
Ra
Silver IV
Shmo1yy
Ra
Silver IV
Level 63
God Stats
4W - 4L
1,538 SR
Queue Stats
57W - 77L
795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,786
879
5,864
6,177
4,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 4
9,434
943
4,519
4,273
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 0 / 6
8,278
828
4,201
4,325
4,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
BastetKuzenboMulanAchillesCthulhu

VS

Bans
AgniJormungandrDanzaburouCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
APEKZS
Shiva
12
0 / 1 / 0
6,501
650
2,253
4,357
2,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 2 / 0
6,665
667
3,953
4,236
1,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 4 / 0
7,111
711
4,357
7,455
2,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Shiva
APEKZS
Shiva
0
1
0
0
W
4
0
3
5.5
L
0
2
0
0
W
2
0
4
4
W
1
0
6
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,584
Damage
10,563
14,775
Taken
16,048
10,999
Mitigated
6,760
6,904
Healing
2,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
APEKZS
Shiva
2,253
136
165
368
4,357
2,594
0
2,803
1,459
0
8,380
W
5,864
511
0
2,651
6,177
4,475
277
1,742
4,052
0
29,352
L
3,953
746
0
108
4,236
1,419
0
2,953
1,186
0
13,758
W
4,519
421
476
1,483
4,273
1,548
318
480
3,749
49,915
1,596
W
4,201
231
0
2,294
4,325
4,976
96
1,430
2,676
15,162
443
L
4,357
165
158
1,954
7,455
2,747
0
2,609
4,807
17,181
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,498
Gold Earned
20,277
172
Minions Killed
77
0
Camps Cleared
0
599,110
Distance Traveled
415,236
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,501
650
13
1
0
129,054
0
W
Chaac
8,786
879
49
5
0
206,468
0
L
Medusa
6,665
667
20
2
0
122,667
1
W
Ix Chel
9,434
943
98
10
0
187,465
0
W
Bacchus
8,278
828
25
3
0
205,177
0
L
Ra
7,111
711
44
4
0
163,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role