Player Matchup

Surtr
Surtr
JustZur
Surtr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,266 Elo+
Party 2
Aphrodite
Aphrodite
Mysterious1ONE
Aphrodite
Level 138
God Stats
1W - 1L
1,202 SR
Queue Stats
34W - 30L
1,525 Elo+
Party 2
Loki
Loki
Perfectkiller202
Loki
Level 45
God Stats
1W - 5L
1,173 SR
Queue Stats
6W - 18L
1,249 Elo+
Party 2
Merlin
Merlin
Redhigh0115
Merlin
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,253 Elo+
Party 2
Heimdallr
Heimdallr
dark_flame_mass
Heimdallr
Level 66
God Stats
1W - 0L
1,274 SR
Queue Stats
5W - 11L
1,289 Elo+
Party 2
Team Averages
Level 80
1,330 SR
1,316 Elo+

VS

Team Averages
Level 93
1,484 SR
1,483 Elo+
Bacchus
Bacchus
A5UN4
Bacchus
Level 65
God Stats
1W - 2L
1,329 SR
Queue Stats
182W - 180L
1,467 Elo+
Party 1
Bellona
Bellona
DKDaHitman
Bellona
Level 127
God Stats
5W - 10L
1,471 SR
Queue Stats
216W - 207L
1,516 Elo+
Solo
Neith
Neith
HijoDelDiablo503
Neith
Level 122
God Stats
9W - 11L
1,508 SR
Queue Stats
195W - 210L
1,451 Elo+
Solo
Loki
Loki
XvXK1R1T00
Loki
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 127L
1,473 Elo+
Party 1
Scylla
Scylla
gombastii
Scylla
Level 95
God Stats
2W - 2L
1,611 SR
Queue Stats
288W - 283L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JustZur
Surtr
11
2 / 2 / 1
6,705
516
8,410
12,390
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Mysterious1ONE
Aphrodite
11
0 / 1 / 4
6,722
517
3,976
9,189
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
8 / 3 / 3
7,763
597
6,839
9,271
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
1 / 1 / 2
7,153
550
2,134
6,149
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Heimdallr
dark_flame_mass
Heimdallr
12
4 / 1 / 2
6,380
491
9,463
9,123
3,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A5UN4
Bacchus
10
0 / 4 / 2
5,941
457
7,005
13,026
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
DKDaHitman
Bellona
12
2 / 2 / 2
7,136
549
6,094
12,016
10,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
6,165
474
5,934
7,029
2,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
4 / 4 / 4
6,779
521
6,612
9,158
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
gombastii
Scylla
13
1 / 4 / 4
7,174
552
4,657
8,918
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
8
8
Deaths
15
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A5UN4
Bacchus
0
4
2
0.25
L
Bellona
DKDaHitman
Bellona
2
2
2
1.5
L
1
1
1
1.5
W
Surtr
JustZur
Surtr
2
2
1
1.25
W
Aphrodite
Mysterious1ONE
Aphrodite
0
1
4
2
W
8
3
3
3.17
W
Merlin
1
1
2
2
L
4
4
4
1.5
W
Heimdallr
dark_flame_mass
Heimdallr
4
1
2
5
L
Scylla
gombastii
Scylla
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,822
Damage
30,302
46,122
Taken
50,147
23,817
Mitigated
29,764
15,940
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A5UN4
Bacchus
7,005
994
114
3,363
13,026
10,721
0
2,275
10,751
19,581
1,997
L
Bellona
DKDaHitman
Bellona
6,094
2,022
0
3,184
12,016
10,837
0
772
10,549
0
41,109
L
5,934
1,613
0
2,390
7,029
2,349
0
1,641
5,346
0
43,546
W
Surtr
JustZur
Surtr
8,410
2,914
0
2,104
12,390
9,513
0
1,205
11,165
770
32,421
W
Aphrodite
Mysterious1ONE
Aphrodite
3,976
845
2,463
4,941
9,189
6,995
0
2,368
6,821
29,225
0
W
6,839
2,527
0
1,466
9,271
2,438
114
1,908
7,311
0
39,317
W
Merlin
2,134
185
0
266
6,149
1,403
902
2,194
3,809
42,064
1,580
L
6,612
2,203
0
2,537
9,158
2,858
0
432
8,586
0
40,598
W
Heimdallr
dark_flame_mass
Heimdallr
9,463
3,464
163
4,537
9,123
3,468
73
3,391
5,732
0
40,470
L
Scylla
gombastii
Scylla
4,657
549
0
1,000
8,918
2,999
0
1,316
7,508
52,773
2,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,723
Gold Earned
33,195
290
Minions Killed
334
0
Camps Cleared
0
1,303,021
Distance Traveled
1,351,642
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,941
457
23
2
0
297,724
2
L
Bellona
7,136
549
71
5
0
230,536
0
L
Neith
6,165
474
73
6
0
291,953
2
W
Surtr
6,705
516
48
4
0
259,661
0
W
Aphrodite
6,722
517
29
2
0
227,749
2
W
Loki
7,763
597
55
4
0
295,869
3
W
Merlin
7,153
550
88
7
0
250,679
2
L
Loki
6,779
521
65
5
0
309,980
0
W
Heimdallr
6,380
491
70
5
0
269,063
0
L
Scylla
7,174
552
102
8
0
221,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role