Player Matchup

Xbalanque
Xbalanque
Dull3r-_-
Xbalanque
Level 200
God Stats
6W - 4L
1,551 SR
Queue Stats
223W - 229L
1,539 Elo+
Party 2
Shiva
Shiva
Hype_Dot_EXE
Shiva
Level 158
God Stats
4W - 1L
1,561 SR
Queue Stats
205W - 199L
1,532 Elo+
Party 2
Neith
Neith
JustElevatedd
Neith
Level 105
God Stats
6W - 8L
1,139 SR
Queue Stats
580W - 631L
1,510 Elo+
Solo
Janus
Janus
TheMurrkin
Janus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 92L
1,499 Elo+
Solo
Medusa
Medusa
unlinkedtech
Medusa
Level 140
God Stats
8W - 7L
1,508 SR
Queue Stats
444W - 475L
1,364 Elo+
Solo
Team Averages
Level 152
1,452 SR
1,489 Elo+

VS

Team Averages
Level 131
1,509 SR
1,579 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Hmoob_Thao-Asa
Osiris
Level 108
God Stats
5W - 4L
1,678 SR
Queue Stats
388W - 400L
1,473 Elo+
Party 1
Hades
Hades
Marley436
Hades
Level 155
God Stats
1W - 2L
1,365 SR
Queue Stats
227W - 255L
1,498 Elo+
Solo
Nox
Nox
xxMisT-
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,923 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dull3r-_-
Xbalanque
13
3 / 1 / 3
7,763
1,109
4,253
5,383
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 7
7,659
1,094
6,865
9,272
7,720
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 2 / 6
7,433
1,062
3,927
6,148
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
11
1 / 3 / 4
6,712
959
2,390
4,573
1,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
12
2 / 2 / 4
7,013
1,002
4,663
5,445
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 3 / 5
6,317
902
4,623
7,233
4,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
 
Hera
12
0 / 3 / 8
5,713
816
9,971
4,148
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 9
5,630
804
5,167
5,743
6,729
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Marley436
Hades
8
3 / 2 / 2
5,557
794
2,841
2,805
1,319
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nox
10
4 / 4 / 3
6,208
887
3,241
4,877
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
14
Kills
8
11
Deaths
14
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
5
1.17
L
Hera
 
Hera
0
3
8
1.33
W
Xbalanque
Dull3r-_-
Xbalanque
3
1
3
4.5
L
0
2
9
2.25
W
5
3
7
2.83
W
3
2
6
3
L
Hades
Marley436
Hades
3
2
2
2
W
Janus
1
3
4
1
W
Medusa
2
2
4
2
L
Nox
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,098
Damage
25,843
30,821
Taken
24,806
15,636
Mitigated
15,539
10,381
Healing
4,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,623
486
312
745
7,233
4,560
0
1,104
5,754
0
10,634
L
Hera
 
Hera
9,971
1,956
557
401
4,148
1,143
0
613
3,450
16,753
0
W
Xbalanque
Dull3r-_-
Xbalanque
4,253
1,241
915
2,045
5,383
2,074
1,095
2,700
2,683
0
15,034
L
5,167
416
957
814
5,743
6,729
0
837
4,761
0
7,850
W
6,865
949
1,479
1,822
9,272
7,720
161
4,027
4,995
1,224
8,937
W
3,927
1,208
288
871
6,148
2,351
838
2,619
3,456
0
10,509
L
Hades
Marley436
Hades
2,841
153
248
512
2,805
1,319
0
70
2,698
6,728
0
W
Janus
2,390
219
352
1,266
4,573
1,504
433
3,638
902
7,107
0
W
Medusa
4,663
1,753
466
877
5,445
1,987
1,036
3,069
2,340
0
19,266
L
Nox
3,241
242
261
85
4,877
1,788
0
718
3,962
7,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
29,425
90
Minions Killed
39
0
Camps Cleared
0
676,186
Distance Traveled
545,783
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,317
902
10
1
0
137,971
0
L
Hera
5,713
816
13
2
0
114,514
0
W
Xbalanque
7,763
1,109
38
5
0
117,980
0
L
Osiris
5,630
804
1
0
0
130,892
0
W
Shiva
7,659
1,094
4
1
0
128,105
0
W
Neith
7,433
1,062
15
2
0
140,064
0
L
Hades
5,557
794
6
1
0
51,891
0
W
Janus
6,712
959
17
2
0
151,167
0
W
Medusa
7,013
1,002
16
2
0
138,870
0
L
Nox
6,208
887
9
1
0
110,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role