Player Matchup

Baba Yaga
Baba Yaga
MagnificentEgo
Baba Yaga
Level 159
God Stats
2W - 2L
1,553 SR
Queue Stats
273W - 235L
1,523 Elo+
Party 1
Kuzenbo
Kuzenbo
THE TURRICANE
Kuzenbo
Level 148
God Stats
3W - 5L
1,349 SR
Queue Stats
178W - 135L
1,482 Elo+
Party 1
Ymir
Ymir
poop o sama
Ymir
Level 90
God Stats
4W - 3L
1,572 SR
Queue Stats
163W - 156L
1,532 Elo+
Solo
Hades
Hades
pytheous
Hades
Level 117
God Stats
2W - 1L
1,496 SR
Queue Stats
248W - 223L
1,507 Elo+
Party 1
Rama
Rama
xLegendGary
Rama
Level 159
God Stats
2W - 4L
1,328 SR
Queue Stats
206W - 168L
1,513 Elo+
Party 1
Team Averages
Level 135
1,460 SR
1,511 Elo+

VS

Team Averages
Level 125
1,466 SR
1,540 Elo+
Martichoras
Martichoras
Everfallin
Martichoras
Level 129
God Stats
3W - 6L
1,518 SR
Queue Stats
280W - 250L
1,601 Elo+
Party 2
Izanami
Izanami
JahnnySpidz
Izanami
Level 147
God Stats
4W - 6L
1,617 SR
Queue Stats
487W - 506L
1,516 Elo+
Solo
Tiamat
Tiamat
SirStrokeums
Tiamat
Level 102
God Stats
5W - 4L
1,617 SR
Queue Stats
346W - 313L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
ht9ar
Ah Puch
Level 105
God Stats
3W - 3L
1,291 SR
Queue Stats
193W - 171L
1,544 Elo+
Solo
Merlin
Merlin
nnamats
Merlin
Level 142
God Stats
1W - 2L
1,285 SR
Queue Stats
324W - 338L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
MagnificentEgo
Baba Yaga
20
4 / 2 / 19
13,198
776
24,409
12,948
7,160
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
20
5 / 2 / 17
13,719
807
15,316
20,676
37,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

19
5 / 4 / 15
12,515
736
10,226
19,736
21,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hades
pytheous
Hades
17
5 / 6 / 10
12,061
709
9,418
12,984
7,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
9 / 2 / 14
13,476
793
20,472
11,036
5,806
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Everfallin
Martichoras
19
4 / 5 / 8
11,767
692
17,734
17,964
6,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JahnnySpidz
Izanami
19
3 / 7 / 8
11,492
676
15,196
16,501
6,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
18
0 / 6 / 13
11,081
652
5,683
25,688
27,978
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
ht9ar
Ah Puch
18
6 / 4 / 7
11,404
671
18,832
10,906
4,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
nnamats
Merlin
17
3 / 6 / 8
11,082
652
9,948
12,458
4,464
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
60
28
Kills
16
16
Deaths
28
75
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Everfallin
Martichoras
4
5
8
1.6
L
Izanami
JahnnySpidz
Izanami
3
7
8
1
W
Baba Yaga
MagnificentEgo
Baba Yaga
4
2
19
6.75
L
Tiamat
0
6
13
1.08
W
Kuzenbo
5
2
17
6.75
L
Ah Puch
ht9ar
Ah Puch
6
4
7
2.38
L
Merlin
nnamats
Merlin
3
6
8
1.17
W
5
4
15
3.13
W
Hades
pytheous
Hades
5
6
10
1.67
W
9
2
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,841
Damage
67,393
77,380
Taken
83,517
78,283
Mitigated
49,698
27,131
Healing
25,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Everfallin
Martichoras
17,734
3,890
716
4,831
17,964
6,915
0
13,126
4,251
0
42,552
L
Izanami
JahnnySpidz
Izanami
15,196
6,236
22
2,844
16,501
6,164
183
11,008
4,887
0
42,012
W
Baba Yaga
MagnificentEgo
Baba Yaga
24,409
470
2,836
3,262
12,948
7,160
1,267
5,428
7,520
53,973
1,565
L
Tiamat
5,683
675
1,344
8,572
25,688
27,978
0
13,125
11,938
14,568
0
W
Kuzenbo
15,316
3,966
1,997
5,100
20,676
37,019
626
9,072
11,604
22,083
4,746
L
Ah Puch
ht9ar
Ah Puch
18,832
115
1,121
1,838
10,906
4,177
0
7,672
2,689
32,478
0
L
Merlin
nnamats
Merlin
9,948
0
1,377
2,753
12,458
4,464
0
7,633
4,314
28,107
0
W
10,226
1,241
1,947
3,869
19,736
21,249
0
8,685
11,051
14,697
724
W
Hades
pytheous
Hades
9,418
589
1,178
1,556
12,984
7,049
681
5,780
7,204
20,460
0
W
20,472
12,805
2,602
2,784
11,036
5,806
4,465
5,498
5,538
0
55,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,969
Gold Earned
56,826
222
Minions Killed
225
0
Camps Cleared
0
1,628,339
Distance Traveled
1,366,639
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
11,767
692
57
3
0
244,640
0
L
Izanami
11,492
676
79
5
0
267,240
0
W
Baba Yaga
13,198
776
66
4
0
356,281
0
L
Tiamat
11,081
652
23
1
0
270,062
0
W
Kuzenbo
13,719
807
17
1
0
355,694
0
L
Ah Puch
11,404
671
34
2
0
302,883
0
L
Merlin
11,082
652
32
2
0
281,814
0
W
Ymir
12,515
736
15
1
0
309,646
1
W
Hades
12,061
709
35
2
0
332,621
0
W
Rama
13,476
793
89
5
0
274,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role