Player Matchup

Charon
Charon
 
Charon
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AtomicAron08
Danzaburou
Level 92
God Stats
7W - 4L
1,684 SR
Queue Stats
112W - 114L
1,465 Elo+
Party 2
Anubis
Anubis
DeadlyChopking
Anubis
Level 144
God Stats
1W - 2L
1,616 SR
Queue Stats
110W - 124L
1,404 Elo+
Party 2
Vamana
Vamana
PotemaOz
Vamana
Level 155
God Stats
0W - 2L
1,245 SR
Queue Stats
31W - 36L
1,462 Elo+
Solo
Lancelot
Lancelot
RackomTK
Lancelot
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,543 Elo+
Solo
Team Averages
Level 137
1,509 SR
1,475 Elo+

VS

Team Averages
Level 91
1,511 SR
1,465 Elo+
Arachne
Arachne
HydroDub
Arachne
Level 142
God Stats
24W - 11L
1,650 SR
Queue Stats
261W - 248L
1,547 Elo+
Solo
Artio
Artio
Jack90013
Artio
Level 56
God Stats
1W - 2L
1,289 SR
Queue Stats
71W - 78L
1,460 Elo+
Party 1
Odin
Odin
bros9
Odin
Level 146
God Stats
17W - 8L
1,734 SR
Queue Stats
438W - 424L
1,479 Elo+
Solo
Ra
Ra
icespicebuss
Ra
Level 85
God Stats
9W - 8L
1,436 SR
Queue Stats
115W - 129L
1,483 Elo+
Party 1
Danzaburou
Danzaburou
ilovefentz
Danzaburou
Level 28
God Stats
3W - 4L
1,447 SR
Queue Stats
25W - 48L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
1 / 3 / 2
7,871
492
6,306
14,893
11,840
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
AtomicAron08
Danzaburou
15
1 / 5 / 4
8,378
524
9,897
11,293
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 7 / 0
6,874
430
8,839
12,150
4,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
PotemaOz
Vamana
14
0 / 5 / 2
8,475
530
8,130
15,698
13,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
RackomTK
Lancelot
13
5 / 4 / 1
7,892
493
7,299
13,116
4,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HydroDub
Arachne
16
11 / 1 / 5
9,842
615
11,496
13,201
5,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
Jack90013
Artio
14
2 / 3 / 10
8,496
531
5,579
15,373
9,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Odin
bros9
Odin
16
4 / 0 / 3
9,991
624
12,577
13,271
13,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 0 / 7
10,862
679
12,790
8,991
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ilovefentz
Danzaburou
15
2 / 3 / 7
8,653
541
8,066
9,357
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
24
24
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
2
0.67
L
Danzaburou
AtomicAron08
Danzaburou
1
5
4
0.6
L
0
7
0
0
W
Arachne
HydroDub
Arachne
11
1
5
13.5
W
Artio
Jack90013
Artio
2
3
10
2.33
L
Vamana
PotemaOz
Vamana
0
5
2
0.2
L
Lancelot
RackomTK
Lancelot
5
4
1
1.38
W
Odin
bros9
Odin
4
0
3
5.5
W
5
0
7
8.5
W
Danzaburou
ilovefentz
Danzaburou
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
50,508
67,150
Taken
60,193
38,332
Mitigated
35,462
13,904
Healing
26,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,306
1,115
0
1,838
14,893
11,840
18
5,200
9,511
31,694
1,251
L
Danzaburou
AtomicAron08
Danzaburou
9,897
3,091
0
3,879
11,293
3,473
0
3,696
7,521
0
80,508
L
8,839
208
304
3,986
12,150
4,158
0
5,371
6,383
54,050
262
W
Arachne
HydroDub
Arachne
11,496
9,068
0
5,399
13,201
5,358
0
1,734
11,467
0
62,130
W
Artio
Jack90013
Artio
5,579
1,004
1,069
6,601
15,373
9,679
0
5,258
10,115
26,791
929
L
Vamana
PotemaOz
Vamana
8,130
4,363
0
1,195
15,698
13,995
0
2,444
13,250
0
75,656
L
Lancelot
RackomTK
Lancelot
7,299
1,318
0
2,702
13,116
4,866
22
4,377
8,549
0
52,420
W
Odin
bros9
Odin
12,577
2,808
0
2,168
13,271
13,901
227
1,086
12,185
15,985
66,364
W
12,790
1,209
2,812
4,348
8,991
3,387
153
4,073
4,918
97,341
0
W
Danzaburou
ilovefentz
Danzaburou
8,066
3,956
0
3,874
9,357
3,137
0
2,786
6,571
0
64,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,490
Gold Earned
47,844
479
Minions Killed
526
0
Camps Cleared
0
1,566,876
Distance Traveled
1,681,840
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,871
492
56
4
0
314,530
5
L
Danzaburou
8,378
524
135
8
0
292,689
1
L
Anubis
6,874
430
77
5
0
290,693
0
W
Arachne
9,842
615
85
5
0
361,761
1
W
Artio
8,496
531
33
2
0
325,633
0
L
Vamana
8,475
530
133
8
0
272,669
0
L
Lancelot
7,892
493
78
5
0
396,295
0
W
Odin
9,991
624
133
8
0
333,330
1
W
Ra
10,862
679
174
11
0
381,449
5
W
Danzaburou
8,653
541
101
6
0
279,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role