Player Matchup

Nu Wa
Nu Wa
Cocoa1378
Nu Wa
Level 146
God Stats
2W - 2L
1,258 SR
Queue Stats
169W - 149L
1,518 Elo+
Party 3
Mercury
Mercury
MegaMcChorizo
Mercury
Level 127
God Stats
2W - 1L
1,599 SR
Queue Stats
185W - 185L
1,535 Elo+
Solo
Zhong Kui
Zhong Kui
PositivePhil-_-
Zhong Kui
Level 145
God Stats
11W - 8L
1,460 SR
Queue Stats
159W - 157L
1,510 Elo+
Party 3
Medusa
Medusa
RalphShung
Medusa
Level 107
God Stats
17W - 3L
1,763 SR
Queue Stats
199W - 142L
1,561 Elo+
Party 1
Sobek
Sobek
Yeetmcsteven
Sobek
Level 154
God Stats
3W - 2L
1,580 SR
Queue Stats
221W - 173L
1,547 Elo+
Party 1
Team Averages
Level 136
1,532 SR
1,534 Elo+

VS

Team Averages
Level 135
1,634 SR
1,561 Elo+
King Arthur
King Arthur
FiveHeadChef
King Arthur
Level 131
God Stats
0W - 1L
1,438 SR
Queue Stats
38W - 23L
1,626 Elo+
Party 2
Sol
Sol
GnastyGnorke
Sol
Level 162
God Stats
8W - 8L
1,583 SR
Queue Stats
272W - 247L
1,492 Elo+
Solo
Khepri
Khepri
blindside044
Khepri
Level 126
God Stats
0W - 1L
1,898 SR
Queue Stats
43W - 35L
1,532 Elo+
Solo
Hun Batz
Hun Batz
mlkmn
Hun Batz
Level 126
God Stats
1W - 1L
1,752 SR
Queue Stats
39W - 23L
1,599 Elo+
Party 2
Charybdis
Charybdis
trxty
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cocoa1378
Nu Wa
12
1 / 2 / 2
6,443
586
5,484
9,869
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mercury
12
3 / 4 / 0
6,481
589
4,219
9,646
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
PositivePhil-_-
Zhong Kui
12
0 / 1 / 3
6,755
614
4,928
6,857
4,180
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Medusa
RalphShung
Medusa
14
4 / 1 / 1
7,745
704
7,369
5,144
1,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 1 / 4
6,117
556
2,218
9,235
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FiveHeadChef
King Arthur
11
2 / 2 / 0
6,549
595
7,839
11,111
6,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 2
5,939
540
2,628
5,456
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Khepri
8
0 / 3 / 2
5,097
463
1,893
9,182
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
mlkmn
Hun Batz
12
4 / 0 / 2
6,533
594
5,645
6,997
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
trxty
Charybdis
11
2 / 2 / 0
6,100
555
4,739
6,943
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
9
9
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cocoa1378
Nu Wa
1
2
2
1
L
King Arthur
FiveHeadChef
King Arthur
2
2
0
1
L
1
2
2
1
W
Mercury
3
4
0
0.75
W
Zhong Kui
PositivePhil-_-
Zhong Kui
0
1
3
1.5
W
Medusa
RalphShung
Medusa
4
1
1
4.5
W
1
1
4
3
L
Khepri
0
3
2
0.33
L
Hun Batz
mlkmn
Hun Batz
4
0
2
5
L
Charybdis
trxty
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,218
Damage
22,744
40,751
Taken
39,689
18,701
Mitigated
16,945
13,357
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cocoa1378
Nu Wa
5,484
2,045
0
3,624
9,869
3,130
0
44
9,825
44,778
0
L
King Arthur
FiveHeadChef
King Arthur
7,839
839
0
1,541
11,111
6,181
0
5,297
5,814
205
53,183
L
2,628
1,290
0
2,275
5,456
1,156
0
1,233
4,223
33,350
4,778
W
Mercury
4,219
2,526
0
1,504
9,646
3,238
0
1,724
7,922
0
52,196
W
Zhong Kui
PositivePhil-_-
Zhong Kui
4,928
457
0
5,215
6,857
4,180
504
1,179
5,678
46,971
2,112
W
Medusa
RalphShung
Medusa
7,369
2,632
0
394
5,144
1,721
0
371
4,773
0
64,137
W
2,218
286
0
2,620
9,235
6,432
0
1,145
8,090
11,827
2,419
L
Khepri
1,893
88
0
2,051
9,182
5,424
0
2,393
6,789
8,265
0
L
Hun Batz
mlkmn
Hun Batz
5,645
1,382
0
4,460
6,997
2,433
0
2,914
4,083
0
51,182
L
Charybdis
trxty
Charybdis
4,739
2,222
0
2,457
6,943
1,751
0
573
6,370
0
41,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
30,218
389
Minions Killed
307
0
Camps Cleared
0
1,138,645
Distance Traveled
1,130,507
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,443
586
69
6
0
186,883
0
L
King Arthur
6,549
595
67
6
0
214,604
1
L
Sol
5,939
540
67
6
0
170,784
0
W
Mercury
6,481
589
81
7
0
260,086
0
W
Zhong Kui
6,755
614
103
9
0
224,775
2
W
Medusa
7,745
704
105
10
0
225,442
0
W
Sobek
6,117
556
31
3
0
241,459
2
L
Khepri
5,097
463
14
1
0
253,044
4
L
Hun Batz
6,533
594
83
8
0
271,792
4
L
Charybdis
6,100
555
76
7
0
220,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role