Player Matchup

Chaac
Chaac
Awita_de_Uwuu
Chaac
Level 156
God Stats
13W - 6L
1,556 SR
Queue Stats
335W - 320L
1,477 Elo+
Solo
Mulan
Mulan
BUTTERtooth87
Mulan
Level 127
God Stats
17W - 16L
1,601 SR
Queue Stats
119W - 114L
1,449 Elo+
Solo
Nut
Nut
Icyblaade
Nut
Level 120
God Stats
13W - 7L
1,388 SR
Queue Stats
63W - 52L
1,467 Elo+
Solo
Ganesha
Ganesha
KneinTheCat
Ganesha
Level 84
God Stats
10W - 7L
1,421 SR
Queue Stats
222W - 221L
1,504 Elo+
Solo
Janus
Janus
ahmar
Janus
Level 170
God Stats
1W - 0L
1,587 SR
Queue Stats
155W - 140L
1,577 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,495 Elo+

VS

Team Averages
Level 104
1,629 SR
1,522 Elo+
Medusa
Medusa
Catlovefoodyaya
Medusa
Level 119
God Stats
117W - 111L
1,589 SR
Queue Stats
997W - 909L
1,521 Elo+
Solo
Sobek
Sobek
Kiro The Cursed
Sobek
Level 126
God Stats
2W - 2L
1,874 SR
Queue Stats
47W - 42L
1,556 Elo+
Solo
Bellona
Bellona
MoistHandys
Bellona
Level 122
God Stats
327W - 311L
1,588 SR
Queue Stats
397W - 398L
1,541 Elo+
Solo
Ullr
Ullr
TjMauii
Ullr
Level 69
God Stats
79W - 69L
1,398 SR
Queue Stats
314W - 295L
1,422 Elo+
Solo
Ra
Ra
bustermcbigIoads
Ra
Level 84
God Stats
1W - 2L
1,697 SR
Queue Stats
66W - 41L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,872
812
183
2,240
940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
3,634
606
2,606
5,201
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
3 / 3 / 0
4,720
787
3,877
5,332
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
KneinTheCat
Ganesha
6
0 / 2 / 3
3,985
664
1,644
5,254
1,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ahmar
Janus
9
0 / 0 / 0
4,646
774
1,661
2,035
479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
6 / 2 / 1
4,732
789
7,537
5,471
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
1 / 1 / 4
4,422
737
1,513
3,907
2,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
MoistHandys
Bellona
1
0 / 0 / 0
1,250
208
0
0
0
Ullr
TjMauii
Ullr
8
0 / 0 / 0
3,987
665
832
5,423
1,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 0 / 0
3,585
598
78
805
165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
7
7
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
2
1
0.25
L
6
2
1
3.25
W
3
3
0
1
L
1
1
4
3
W
Ganesha
KneinTheCat
Ganesha
0
2
3
0.75
L
Bellona
MoistHandys
Bellona
0
0
0
0
L
Ullr
TjMauii
Ullr
0
0
0
0
W
Janus
ahmar
Janus
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,971
Damage
9,960
20,062
Taken
15,606
6,183
Mitigated
5,796
3,944
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
183
0
0
208
2,240
940
0
44
2,162
0
29,351
W
2,606
194
0
548
5,201
1,904
0
539
4,662
0
17,926
L
7,537
4,781
0
2,585
5,471
1,717
0
1,233
4,238
0
28,339
W
3,877
2,752
0
1,185
5,332
1,257
0
616
4,716
0
21,046
L
1,513
206
0
1,376
3,907
2,424
0
705
3,170
9,382
2,206
W
Ganesha
KneinTheCat
Ganesha
1,644
633
761
842
5,254
1,603
0
358
4,896
5,780
0
L
Bellona
MoistHandys
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Ullr
TjMauii
Ullr
832
260
0
1,536
5,423
1,490
0
1,142
4,107
0
26,332
W
Janus
ahmar
Janus
1,661
43
0
400
2,035
479
0
0
2,035
29,382
304
L
78
0
0
308
805
165
0
0
805
11,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,857
Gold Earned
17,976
210
Minions Killed
143
0
Camps Cleared
0
690,740
Distance Traveled
442,764
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,872
812
63
11
0
123,511
0
W
Mulan
3,634
606
29
5
0
146,562
0
L
Medusa
4,732
789
36
6
0
118,437
0
W
Nut
4,720
787
46
8
0
137,659
0
L
Sobek
4,422
737
22
4
0
139,038
0
W
Ganesha
3,985
664
2
0
0
127,469
3
L
Bellona
1,250
208
0
0
0
0
0
L
Ullr
3,987
665
54
9
0
123,346
0
W
Janus
4,646
774
70
12
0
155,539
3
L
Ra
3,585
598
31
5
0
61,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role