Player Matchup

Thor
Thor
Hit The Rig
Thor
Level 159
God Stats
25W - 14L
1,657 SR
Queue Stats
129W - 142L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
RLWHIP29
Kukulkan
Level 44
God Stats
4W - 6L
1,372 SR
Queue Stats
218W - 256L
1,408 Elo+
Party 1
Ares
Ares
m0ndo314
Ares
Level 89
God Stats
9W - 7L
1,615 SR
Queue Stats
58W - 53L
1,407 Elo+
Party 1
Team Averages
Level 97
1,548 SR
1,431 Elo+

VS

Team Averages
Level 96
1,637 SR
1,497 Elo+
Poseidon
Poseidon
Beastmode247078
Poseidon
Level 35
God Stats
2W - 5L
1,835 SR
Queue Stats
105W - 105L
1,567 Elo+
Solo
Arachne
Arachne
LeadingYourFetus
Arachne
Level 126
God Stats
5W - 2L
1,643 SR
Queue Stats
171W - 163L
1,439 Elo+
Solo
Tyr
Tyr
ShartyGurgles
Tyr
Level 128
God Stats
21W - 23L
1,432 SR
Queue Stats
177W - 175L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 7
9,155
916
10,475
6,799
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
RLWHIP29
Kukulkan
15
2 / 1 / 9
8,931
893
4,465
3,615
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
16
6 / 1 / 5
9,250
925
4,270
7,068
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
1 / 3 / 0
7,031
703
3,122
4,645
1,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
7,348
735
2,112
10,886
4,405
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
1 / 4 / 0
6,854
685
1,842
6,850
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
3
3
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
3
0
0.33
W
4
1
7
7.5
L
1
5
0
0.2
W
Kukulkan
RLWHIP29
Kukulkan
2
1
9
6.5
L
1
4
0
0.25
W
Ares
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,210
Damage
7,076
17,482
Taken
22,381
10,703
Mitigated
8,093
3,189
Healing
3,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
3,122
297
0
250
4,645
1,153
115
1,449
3,065
19,754
0
W
10,475
2,303
0
1,003
6,799
2,553
655
323
6,476
0
29,553
L
2,112
1,163
0
2,374
10,886
4,405
8
4,485
5,848
0
11,040
W
Kukulkan
RLWHIP29
Kukulkan
4,465
168
0
583
3,615
1,297
1,578
1,486
2,129
28,811
0
L
1,842
231
0
727
6,850
2,535
0
1,829
4,686
0
15,882
W
Ares
4,270
555
0
1,603
7,068
6,853
775
1,822
5,246
15,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,336
Gold Earned
21,233
140
Minions Killed
82
0
Camps Cleared
0
573,234
Distance Traveled
428,747
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,031
703
28
3
0
150,585
0
W
Thor
9,155
916
57
6
0
197,363
0
L
Arachne
7,348
735
27
3
0
149,604
0
W
Kukulkan
8,931
893
61
6
0
186,776
0
L
Tyr
6,854
685
27
3
0
128,558
0
W
Ares
9,250
925
22
2
0
189,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role