Player Matchup

Sylvanus
Sylvanus
Gold V
AnsaRuiz
Sylvanus
Gold V
Level 173
God Stats
3W - 6L
1,436 SR
Queue Stats
255W - 271L
1,307 MMR
Solo
Kukulkan
Kukulkan
Silver II
SteverMyBeaver
Kukulkan
Silver II
Level 101
God Stats
0W - 1L
1,483 SR
Queue Stats
26W - 34L
1,181 MMR
Party 2
Cliodhna
Cliodhna
Silver I
Tiny Itachi
Cliodhna
Silver I
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,259 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
xITSTURTLE
Cu Chulainn
Silver II
Level 146
God Stats
3W - 5L
1,673 SR
Queue Stats
53W - 62L
1,244 MMR
Solo
Hou Yi
Hou Yi
Gold IV
zCryptic5910
Hou Yi
Gold IV
Level 206
God Stats
2W - 5L
1,416 SR
Queue Stats
311W - 312L
1,244 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,501 SR
1,247 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,452 SR
1,244 MMR
Kuzenbo
Kuzenbo
Silver I
Big Auzie
Kuzenbo
Silver I
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 77L
1,192 MMR
Solo
Cthulhu
Cthulhu
Silver II
FridayNights
Cthulhu
Silver II
Level 156
God Stats
1W - 3L
1,378 SR
Queue Stats
21W - 28L
1,278 MMR
Solo
Neith
Neith
Gold V
RoxasFoxes
Neith
Gold V
Level 157
God Stats
2W - 3L
1,257 SR
Queue Stats
158W - 180L
1,251 MMR
Solo
Ra
Ra
Silver I
RyujinVG
Ra
Silver I
Level 127
God Stats
1W - 0L
1,475 SR
Queue Stats
29W - 35L
1,239 MMR
Party 1
Ravana
Ravana
Silver I
Top50Widow7118
Ravana
Silver I
Level 104
God Stats
1W - 0L
1,652 SR
Queue Stats
26W - 30L
1,260 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnsaRuiz
Sylvanus
9
1 / 1 / 0
4,863
486
2,839
8,556
4,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
10
0 / 0 / 0
5,065
507
1,808
2,276
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
Tiny Itachi
Cliodhna
10
0 / 1 / 1
4,949
495
1,980
6,826
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
xITSTURTLE
Cu Chulainn
8
0 / 3 / 0
5,084
508
4,199
8,377
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
10
0 / 1 / 1
5,383
538
2,479
5,210
1,645
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotFafnirKing ArthurBacchus

VS

Bans
NutBellonaThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Big Auzie
Kuzenbo
12
3 / 0 / 1
6,546
655
6,690
9,035
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
FridayNights
Cthulhu
9
0 / 0 / 1
5,154
515
4,422
4,193
1,961
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
10
1 / 1 / 0
5,400
540
2,760
4,206
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
2 / 0 / 0
6,273
627
3,349
3,288
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 0 / 0
4,726
473
1,605
3,919
1,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
6
6
Deaths
1
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AnsaRuiz
Sylvanus
1
1
0
1
W
Kuzenbo
Big Auzie
Kuzenbo
3
0
1
3.5
W
Cthulhu
FridayNights
Cthulhu
0
0
1
0.5
W
Neith
1
1
0
1
W
2
0
0
2
L
Kukulkan
0
0
0
0
L
Cliodhna
Tiny Itachi
Cliodhna
0
1
1
0.5
W
0
0
0
0
L
Cu Chulainn
xITSTURTLE
Cu Chulainn
0
3
0
0
L
Hou Yi
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
18,826
31,245
Taken
24,641
12,831
Mitigated
12,129
13,188
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AnsaRuiz
Sylvanus
2,839
825
1,196
3,710
8,556
4,246
0
4,318
4,181
19,282
7,158
W
Kuzenbo
Big Auzie
Kuzenbo
6,690
1,483
0
3,798
9,035
6,785
0
681
8,354
36,159
3,031
W
Cthulhu
FridayNights
Cthulhu
4,422
202
43
2,257
4,193
1,961
288
662
3,531
33,738
0
W
Neith
2,760
447
0
1,394
4,206
1,194
604
552
3,654
0
35,478
W
3,349
661
415
2,215
3,288
1,061
0
1,548
1,740
46,795
397
L
Kukulkan
1,808
0
0
610
2,276
602
0
1,164
1,112
29,520
966
L
Cliodhna
Tiny Itachi
Cliodhna
1,980
58
0
3,246
6,826
1,856
0
1,084
5,700
0
32,417
W
1,605
353
0
1,984
3,919
1,128
0
1,044
2,875
0
25,121
L
Cu Chulainn
xITSTURTLE
Cu Chulainn
4,199
731
0
2,327
8,377
4,482
0
4,580
3,326
0
32,183
L
Hou Yi
2,479
1,238
0
2,099
5,210
1,645
0
2,422
2,788
0
34,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,344
Gold Earned
28,099
302
Minions Killed
340
0
Camps Cleared
0
961,411
Distance Traveled
1,041,047
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,863
486
46
5
0
198,937
2
W
Kuzenbo
6,546
655
73
7
0
193,078
1
W
Cthulhu
5,154
515
50
5
0
208,254
2
W
Neith
5,400
540
65
7
0
204,697
2
W
Ra
6,273
627
105
11
0
208,721
2
L
Kukulkan
5,065
507
60
6
0
185,037
0
L
Cliodhna
4,949
495
63
6
0
246,545
0
W
Ravana
4,726
473
47
5
0
226,297
0
L
Cu Chulainn
5,084
508
65
7
0
151,703
0
L
Hou Yi
5,383
538
68
7
0
179,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role