Player Matchup

Charybdis
Charybdis
BOULREGARDjames
Charybdis
Level 151
God Stats
5W - 4L
1,735 SR
Queue Stats
194W - 181L
1,573 Elo+
Party 1
Ares
Ares
DatBishBoi
Ares
Level 112
God Stats
9W - 5L
1,720 SR
Queue Stats
227W - 209L
1,538 Elo+
Party 1
Yu Huang
Yu Huang
Fersah7
Yu Huang
Level 108
God Stats
2W - 1L
1,713 SR
Queue Stats
314W - 290L
1,540 Elo+
Solo
Thanatos
Thanatos
GhostMageTTV
Thanatos
Level 156
God Stats
1W - 4L
1,384 SR
Queue Stats
38W - 42L
1,483 Elo+
Solo
Cerberus
Cerberus
KasyAisaka
Cerberus
Level 88
God Stats
2W - 3L
1,349 SR
Queue Stats
44W - 39L
1,529 Elo+
Solo
Team Averages
Level 123
1,580 SR
1,533 Elo+

VS

Team Averages
Level 107
1,624 SR
1,543 Elo+
Sobek
Sobek
 
Sobek
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bowpad
Jormungandr
Level 139
God Stats
2W - 1L
1,623 SR
Queue Stats
69W - 52L
1,551 Elo+
Party 2
Scylla
Scylla
H0bomaster
Scylla
Level 65
God Stats
5W - 2L
1,791 SR
Queue Stats
68W - 53L
1,555 Elo+
Party 2
Izanami
Izanami
Sansplayy
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 118L
1,573 Elo+
Solo
Kali
Kali
iLoveTopoChico
Kali
Level 62
God Stats
8W - 2L
1,708 SR
Queue Stats
35W - 29L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BOULREGARDjames
Charybdis
10
1 / 2 / 1
5,116
465
4,043
4,663
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 2
5,794
527
3,915
8,604
5,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yu Huang
Fersah7
Yu Huang
12
2 / 3 / 2
6,226
566
3,734
5,450
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
GhostMageTTV
Thanatos
9
2 / 3 / 2
5,196
472
4,188
7,440
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
KasyAisaka
Cerberus
10
0 / 4 / 0
5,461
496
3,715
10,206
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
3 / 0 / 2
6,463
588
4,582
7,971
5,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Bowpad
Jormungandr
12
4 / 0 / 1
7,420
675
6,787
7,862
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
H0bomaster
Scylla
11
2 / 3 / 3
6,526
593
3,133
5,034
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
Sansplayy
Izanami
11
2 / 2 / 2
6,440
585
4,741
5,707
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
6,968
633
2,756
8,691
2,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
13
13
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
2
4
L
Charybdis
BOULREGARDjames
Charybdis
1
2
1
0.75
W
Jormungandr
Bowpad
Jormungandr
4
0
1
4.5
L
1
1
2
2
L
Yu Huang
Fersah7
Yu Huang
2
3
2
1
L
Thanatos
GhostMageTTV
Thanatos
2
3
2
1
W
Scylla
H0bomaster
Scylla
2
3
3
1.17
L
Cerberus
KasyAisaka
Cerberus
0
4
0
0
W
Izanami
Sansplayy
Izanami
2
2
2
1.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
21,999
36,363
Taken
35,265
17,528
Mitigated
15,115
12,989
Healing
14,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,582
263
0
4,376
7,971
5,964
84
1,945
6,026
14,453
2,016
L
Charybdis
BOULREGARDjames
Charybdis
4,043
2,070
0
2,203
4,663
1,397
0
1,452
3,211
0
41,509
W
Jormungandr
Bowpad
Jormungandr
6,787
1,628
0
3,329
7,862
3,308
0
3,383
3,981
46,173
105
L
3,915
372
0
2,003
8,604
5,725
0
2,140
6,452
16,221
0
L
Yu Huang
Fersah7
Yu Huang
3,734
137
0
750
5,450
1,991
0
2,436
2,986
37,944
0
L
Thanatos
GhostMageTTV
Thanatos
4,188
854
0
4,569
7,440
2,272
0
2,227
5,205
0
23,522
W
Scylla
H0bomaster
Scylla
3,133
170
0
610
5,034
1,505
0
2,864
1,856
33,341
978
L
Cerberus
KasyAisaka
Cerberus
3,715
141
0
3,464
10,206
6,143
0
5,501
4,699
28,660
2,398
W
Izanami
Sansplayy
Izanami
4,741
3,617
0
2,018
5,707
1,659
923
1,602
4,105
0
41,837
W
2,756
1,157
0
4,595
8,691
2,679
878
665
7,950
0
50,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,793
Gold Earned
33,817
301
Minions Killed
337
0
Camps Cleared
0
1,048,590
Distance Traveled
1,068,129
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,463
588
10
1
0
212,092
6
L
Charybdis
5,116
465
80
7
0
185,183
0
W
Jormungandr
7,420
675
83
8
0
220,681
0
L
Ares
5,794
527
19
2
0
232,324
5
L
Yu Huang
6,226
566
81
7
0
206,465
0
L
Thanatos
5,196
472
37
3
0
224,593
2
W
Scylla
6,526
593
64
6
0
195,827
0
L
Cerberus
5,461
496
84
8
0
200,025
0
W
Izanami
6,440
585
92
8
0
205,300
0
W
Kali
6,968
633
88
8
0
234,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role