Player Matchup

Kumbhakarna
Kumbhakarna
CxZoNeSx15
Kumbhakarna
Level 155
God Stats
3W - 3L
1,788 SR
Queue Stats
127W - 158L
1,445 Elo+
Party 1
Anhur
Anhur
Dustierjet
Anhur
Level 140
God Stats
7W - 3L
1,961 SR
Queue Stats
207W - 220L
1,471 Elo+
Party 1
Raijin
Raijin
Renegade629
Raijin
Level 89
God Stats
8W - 11L
1,533 SR
Queue Stats
77W - 95L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
bustermcbigIoads
Nu Wa
Level 84
God Stats
2W - 2L
1,665 SR
Queue Stats
66W - 41L
1,580 Elo+
Solo
King Arthur
King Arthur
sjny3
King Arthur
Level 103
God Stats
31W - 41L
1,511 SR
Queue Stats
181W - 214L
1,474 Elo+
Party 1
Team Averages
Level 114
1,692 SR
1,489 Elo+

VS

Team Averages
Level 117
1,624 SR
1,524 Elo+
Chaac
Chaac
CG_KIKI14
Chaac
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Ezo1x
Loki
Level 87
God Stats
4W - 2L
1,554 SR
Queue Stats
56W - 44L
1,561 Elo+
Party 2
Ah Puch
Ah Puch
Spoopy-Glitch
Ah Puch
Level 145
God Stats
26W - 20L
1,584 SR
Queue Stats
164W - 136L
1,509 Elo+
Party 2
Hachiman
Hachiman
codbeastmode09
Hachiman
Level 158
God Stats
8W - 1L
1,861 SR
Queue Stats
138W - 125L
1,519 Elo+
Party 2
Cabrakan
Cabrakan
siczler
Cabrakan
Level 159
God Stats
3W - 1L
1,622 SR
Queue Stats
139W - 127L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CxZoNeSx15
Kumbhakarna
10
1 / 5 / 0
6,543
545
4,685
13,748
9,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
13
1 / 1 / 2
8,046
671
7,998
7,576
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Raijin
12
2 / 4 / 0
6,973
581
2,108
7,429
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

10
1 / 3 / 2
6,190
516
5,332
7,387
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
sjny3
King Arthur
10
0 / 6 / 1
5,530
461
6,033
11,284
8,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CG_KIKI14
Chaac
12
1 / 2 / 3
6,851
571
4,029
11,206
5,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
Ezo1x
Loki
14
6 / 2 / 6
7,894
658
6,266
9,732
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
13
3 / 1 / 2
8,045
670
5,468
4,334
1,111
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
13
6 / 0 / 4
7,764
647
7,816
9,075
3,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
siczler
Cabrakan
12
3 / 0 / 12
8,009
667
8,011
10,910
10,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
CG_KIKI14
Chaac
1
2
3
1.25
L
Kumbhakarna
CxZoNeSx15
Kumbhakarna
1
5
0
0.2
L
Anhur
1
1
2
2
W
Loki
Ezo1x
Loki
6
2
6
4.5
L
Raijin
2
4
0
0.5
W
Ah Puch
3
1
2
4
L
1
3
2
0.67
W
Hachiman
6
0
4
8
W
Cabrakan
siczler
Cabrakan
3
0
12
9
L
King Arthur
sjny3
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
31,590
47,424
Taken
45,257
23,956
Mitigated
23,210
13,614
Healing
17,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CG_KIKI14
Chaac
4,029
965
0
4,110
11,206
5,726
0
1,042
10,164
0
39,529
L
Kumbhakarna
CxZoNeSx15
Kumbhakarna
4,685
585
0
2,092
13,748
9,447
0
3,871
9,877
25,177
371
L
Anhur
7,998
3,977
0
4,016
7,576
2,469
230
561
7,015
0
59,927
W
Loki
Ezo1x
Loki
6,266
1,515
0
4,439
9,732
2,641
0
2,695
7,037
0
62,316
L
Raijin
2,108
39
0
822
7,429
1,642
0
4,105
3,324
37,605
67
W
Ah Puch
5,468
141
0
1,576
4,334
1,111
0
3,170
1,164
51,700
0
L
5,332
846
0
2,743
7,387
1,624
0
1,470
5,917
38,597
0
W
Hachiman
7,816
5,678
0
4,066
9,075
3,088
1,012
3,041
6,034
0
56,168
W
Cabrakan
siczler
Cabrakan
8,011
1,624
565
2,796
10,910
10,644
42
2,560
8,350
23,677
1,571
L
King Arthur
sjny3
King Arthur
6,033
819
0
3,941
11,284
8,774
0
3,067
8,217
0
34,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
38,563
373
Minions Killed
404
0
Camps Cleared
0
1,095,305
Distance Traveled
1,267,892
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,851
571
78
7
0
266,341
2
L
Kumbhakarna
6,543
545
39
3
0
224,787
0
L
Anhur
8,046
671
112
9
0
203,663
0
W
Loki
7,894
658
94
8
0
288,163
0
L
Raijin
6,973
581
99
8
0
215,528
0
W
Ah Puch
8,045
670
103
9
0
256,535
3
L
Nu Wa
6,190
516
66
6
0
210,698
0
W
Hachiman
7,764
647
89
7
0
237,973
4
W
Cabrakan
8,009
667
40
3
0
218,880
1
L
King Arthur
5,530
461
57
5
0
240,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role