Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold II
DDDYChris
Anubis
Gold II
Level 125
God Stats
4W - 7L
1,630 SR
Queue Stats
125W - 126L
1,638 MMR
Solo
Horus
Horus
Gold V
SςrαρρyDoo2K8
Horus
Gold V
Level 144
God Stats
7W - 2L
1,765 SR
Queue Stats
27W - 23L
1,600 MMR
Solo
Pele
Pele
Gold IV
Therrorr
Pele
Gold IV
Level 107
God Stats
5W - 0L
1,781 SR
Queue Stats
30W - 25L
1,594 MMR
Solo
Apollo
Apollo
Gold I
qwlap
Apollo
Gold I
Level 155
God Stats
3W - 3L
1,517 SR
Queue Stats
74W - 64L
1,658 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,639 SR
1,598 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,567 SR
1,579 MMR
Yemoja
Yemoja
Platinum V
 
Yemoja
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
 
Ah Puch
Silver I
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Leothevinci
Izanami
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,600 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
spxterz
Erlang Shen
Gold I
Level 83
God Stats
13W - 6L
1,752 SR
Queue Stats
160W - 166L
1,644 MMR
Solo
Susano
Susano
Platinum IV
vicen_deziayt
Susano
Platinum IV
Level 143
God Stats
7W - 11L
1,586 SR
Queue Stats
223W - 217L
1,651 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 5
6,862
572
7,422
10,964
9,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
DDDYChris
Anubis
14
4 / 2 / 3
7,986
666
3,721
6,497
2,921
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 0 / 6
6,403
534
5,806
8,416
6,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
14
9 / 2 / 2
7,961
663
8,620
10,186
3,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Apollo
qwlap
Apollo
13
1 / 1 / 2
7,387
616
6,085
8,114
2,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Da JiChang'eNoxCthulhu

VS

Bans
VamanaAresCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 0
5,951
496
1,711
6,717
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
 
Ah Puch
10
0 / 6 / 1
5,806
484
4,572
7,682
2,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Leothevinci
Izanami
12
1 / 2 / 0
6,760
563
6,513
8,849
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
spxterz
Erlang Shen
12
3 / 4 / 0
7,067
589
6,169
13,212
8,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 2
7,693
641
6,254
10,051
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
16
Kills
8
8
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
5
0.83
L
Yemoja
 
Yemoja
0
2
0
0
L
Ah Puch
 
Ah Puch
0
6
1
0.08
W
Anubis
DDDYChris
Anubis
4
2
3
2.75
L
Izanami
Leothevinci
Izanami
1
2
0
0.5
W
2
0
6
5
W
Pele
9
2
2
5
W
Apollo
qwlap
Apollo
1
1
2
2
L
Erlang Shen
spxterz
Erlang Shen
3
4
0
0.75
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,654
Damage
25,219
44,177
Taken
46,511
25,511
Mitigated
19,635
17,649
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,422
829
0
4,401
10,964
9,283
0
0
10,964
36,133
1,394
L
Yemoja
 
Yemoja
1,711
405
2,882
1,419
6,717
2,677
0
1,143
5,574
15,886
0
L
Ah Puch
 
Ah Puch
4,572
40
0
549
7,682
2,519
0
1,967
5,686
36,197
0
W
Anubis
DDDYChris
Anubis
3,721
80
0
2,425
6,497
2,921
0
2,674
3,823
54,238
2,133
L
Izanami
Leothevinci
Izanami
6,513
4,388
0
1,150
8,849
2,303
0
77
8,772
0
59,900
W
5,806
2,392
296
3,673
8,416
6,839
0
2,150
6,266
187
19,225
W
Pele
8,620
1,523
0
2,286
10,186
3,746
0
1,051
9,135
0
61,498
W
Apollo
qwlap
Apollo
6,085
3,474
0
4,568
8,114
2,722
733
408
7,706
0
59,108
L
Erlang Shen
spxterz
Erlang Shen
6,169
3,169
0
4,600
13,212
8,906
0
6,190
6,305
0
42,253
L
6,254
822
0
4,535
10,051
3,230
0
874
9,134
0
56,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,599
Gold Earned
33,277
407
Minions Killed
391
0
Camps Cleared
0
1,316,235
Distance Traveled
1,232,179
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,862
572
60
5
0
238,847
0
L
Yemoja
5,951
496
25
2
0
240,611
0
L
Ah Puch
5,806
484
68
6
0
238,544
0
W
Anubis
7,986
666
117
10
0
242,473
3
L
Izanami
6,760
563
126
11
0
251,297
0
W
Horus
6,403
534
16
1
0
275,387
4
W
Pele
7,961
663
104
9
0
295,178
2
W
Apollo
7,387
616
110
9
0
264,350
5
L
Erlang Shen
7,067
589
75
6
0
199,554
1
L
Susano
7,693
641
97
8
0
302,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role