Player Matchup

Aphrodite
Aphrodite
BerenjenaLarga
Aphrodite
Level 77
God Stats
2W - 0L
1,700 SR
Queue Stats
36W - 24L
1,531 Elo+
Solo
Surtr
Surtr
FartGod420
Surtr
Level 119
God Stats
8W - 2L
1,479 SR
Queue Stats
11W - 5L
1,434 Elo+
Party 2
Mercury
Mercury
FullKentuckyLoad
Mercury
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 12L
1,561 Elo+
Party 2
Izanami
Izanami
daddyfeedz
Izanami
Level 100
God Stats
13W - 7L
1,670 SR
Queue Stats
108W - 99L
1,436 Elo+
Solo
Hera
Hera
zllStyleBoomllz
Hera
Level 145
God Stats
3W - 2L
1,558 SR
Queue Stats
197W - 177L
1,511 Elo+
Solo
Team Averages
Level 91
1,581 SR
1,495 Elo+

VS

Team Averages
Level 112
1,547 SR
1,545 Elo+
Pele
Pele
KJsinx
Pele
Level 101
God Stats
5W - 4L
1,424 SR
Queue Stats
110W - 107L
1,526 Elo+
Party 1
Jormungandr
Jormungandr
Quickmepg115
Jormungandr
Level 125
God Stats
10W - 13L
1,519 SR
Queue Stats
166W - 163L
1,542 Elo+
Party 1
Khepri
Khepri
SeriousPandaKun
Khepri
Level 105
God Stats
10W - 7L
1,500 SR
Queue Stats
226W - 185L
1,633 Elo+
Solo
Izanami
Izanami
bravebud
Izanami
Level 106
God Stats
126W - 95L
1,578 SR
Queue Stats
195W - 167L
1,503 Elo+
Solo
Ix Chel
Ix Chel
deadpool9329
Ix Chel
Level 122
God Stats
1W - 1L
1,717 SR
Queue Stats
458W - 409L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BerenjenaLarga
Aphrodite
10
2 / 2 / 4
6,615
601
4,487
9,915
5,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
11
0 / 2 / 0
5,739
522
3,490
9,720
4,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 0 / 5
6,774
616
5,114
7,888
2,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Izanami
daddyfeedz
Izanami
11
3 / 0 / 1
6,734
612
7,607
6,861
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 2 / 3
8,092
736
7,485
6,963
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
KJsinx
Pele
11
1 / 4 / 2
6,305
573
4,364
9,181
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jormungandr
Quickmepg115
Jormungandr
13
2 / 0 / 0
7,382
671
6,048
9,008
5,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

11
0 / 1 / 3
6,093
554
3,399
7,022
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
bravebud
Izanami
12
3 / 3 / 0
6,359
578
6,882
8,573
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
deadpool9329
Ix Chel
10
0 / 6 / 2
5,348
486
4,304
8,892
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BerenjenaLarga
Aphrodite
2
2
4
2
W
Surtr
0
2
0
0
W
3
0
5
5.5
L
Pele
KJsinx
Pele
1
4
2
0.5
L
Jormungandr
Quickmepg115
Jormungandr
2
0
0
2
L
0
1
3
1.5
L
Izanami
bravebud
Izanami
3
3
0
1
W
Izanami
daddyfeedz
Izanami
3
0
1
3.5
L
Ix Chel
deadpool9329
Ix Chel
0
6
2
0.17
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
24,997
41,347
Taken
42,676
17,907
Mitigated
18,463
17,421
Healing
11,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BerenjenaLarga
Aphrodite
4,487
612
2,735
5,839
9,915
5,616
240
2,340
7,575
14,671
552
W
Surtr
3,490
686
0
4,128
9,720
4,972
0
5,519
4,201
310
27,499
W
5,114
2,246
0
815
7,888
2,914
31
844
7,044
0
48,657
L
Pele
KJsinx
Pele
4,364
704
0
849
9,181
3,276
0
2,579
6,569
0
35,003
L
Jormungandr
Quickmepg115
Jormungandr
6,048
1,304
0
3,664
9,008
5,907
244
73
8,278
52,898
3,610
L
3,399
271
0
1,844
7,022
4,028
0
1,600
5,422
22,445
0
L
Izanami
bravebud
Izanami
6,882
4,751
0
3,277
8,573
2,726
0
2,019
6,554
0
46,071
W
Izanami
daddyfeedz
Izanami
7,607
4,781
0
1,575
6,861
2,081
886
1,647
5,214
0
52,755
L
Ix Chel
deadpool9329
Ix Chel
4,304
348
605
1,691
8,892
2,526
0
5,562
3,330
28,776
261
W
7,485
1,425
0
2,329
6,963
2,324
226
2,950
4,013
63,850
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
31,487
384
Minions Killed
317
0
Camps Cleared
0
1,200,738
Distance Traveled
1,190,551
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,615
601
20
2
0
229,299
0
W
Surtr
5,739
522
65
6
0
214,682
0
W
Mercury
6,774
616
81
7
0
314,651
0
L
Pele
6,305
573
56
5
0
288,198
0
L
Jormungandr
7,382
671
100
9
0
199,274
3
L
Khepri
6,093
554
32
3
0
257,919
0
L
Izanami
6,359
578
79
7
0
202,874
0
W
Izanami
6,734
612
96
9
0
217,190
1
L
Ix Chel
5,348
486
50
5
0
242,286
0
W
Hera
8,092
736
122
11
0
224,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role