Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
AttheeWestSide
Tsukuyomi
Gold I
Level 214
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 109L
1,787 MMR
Solo
Cupid
Cupid
Platinum III
OniStealyo
Cupid
Platinum III
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 338L
1,812 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
SamuraiLui
Zhong Kui
Platinum V
Level 89
God Stats
4W - 5L
1,522 SR
Queue Stats
106W - 104L
1,751 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
bradithon
Kuzenbo
Gold I
Level 179
God Stats
4W - 1L
1,952 SR
Queue Stats
134W - 134L
1,705 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
saulpino
Gilgamesh
Platinum II
Level 149
God Stats
15W - 12L
1,534 SR
Queue Stats
206W - 199L
1,760 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,602 SR
1,763 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,603 SR
1,717 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Platinum V
JungleGym23
Cerberus
Platinum V
Level 114
God Stats
15W - 9L
1,651 SR
Queue Stats
39W - 37L
1,739 MMR
Solo
Anubis
Anubis
Platinum IV
LuieTheProblem
Anubis
Platinum IV
Level 155
God Stats
16W - 14L
1,640 SR
Queue Stats
462W - 463L
1,806 MMR
Solo
Jing Wei
Jing Wei
Gold II
NotKylowinn
Jing Wei
Gold II
Level 67
God Stats
1W - 0L
1,679 SR
Queue Stats
21W - 9L
1,752 MMR
Party 2
Hou Yi
Hou Yi
Gold I
iBuffMyTeam
Hou Yi
Gold I
Level 127
God Stats
40W - 37L
1,545 SR
Queue Stats
63W - 59L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AttheeWestSide
Tsukuyomi
14
2 / 5 / 1
8,179
481
4,487
10,818
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cupid
13
0 / 5 / 2
7,725
454
9,402
13,416
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SamuraiLui
Zhong Kui
14
0 / 4 / 1
7,759
456
6,876
12,228
7,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
bradithon
Kuzenbo
12
1 / 3 / 2
7,920
466
6,591
13,329
11,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
saulpino
Gilgamesh
15
1 / 2 / 1
8,069
475
6,827
19,277
14,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
Chang'eAo KuangBacchus

VS

Bans
AwilixCthulhuErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 0 / 4
10,095
594
12,841
16,147
12,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
JungleGym23
Cerberus
13
0 / 2 / 8
8,386
493
5,368
14,171
10,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

16
7 / 0 / 2
10,250
603
10,281
7,865
4,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
NotKylowinn
Jing Wei
16
4 / 1 / 4
9,527
560
9,639
11,516
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
19
7 / 1 / 5
10,651
627
9,512
11,650
4,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
19
19
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
4
3
L
Tsukuyomi
AttheeWestSide
Tsukuyomi
2
5
1
0.5
W
Cerberus
JungleGym23
Cerberus
0
2
8
2
W
7
0
2
8
W
Jing Wei
NotKylowinn
Jing Wei
4
1
4
6
L
Cupid
0
5
2
0.2
L
Zhong Kui
SamuraiLui
Zhong Kui
0
4
1
0.13
L
Kuzenbo
bradithon
Kuzenbo
1
3
2
0.67
W
Hou Yi
7
1
5
9.5
L
Gilgamesh
saulpino
Gilgamesh
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,183
Damage
47,641
69,068
Taken
61,349
41,314
Mitigated
36,656
19,092
Healing
28,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,841
1,936
0
4,599
16,147
12,934
0
1,340
14,807
392
78,539
L
Tsukuyomi
AttheeWestSide
Tsukuyomi
4,487
858
0
3,377
10,818
3,325
0
2,081
8,737
0
56,636
W
Cerberus
JungleGym23
Cerberus
5,368
119
0
5,561
14,171
10,332
469
4,459
9,712
30,604
1,613
W
10,281
141
0
5,884
7,865
4,230
1,094
3,531
4,334
87,284
2,157
W
Jing Wei
NotKylowinn
Jing Wei
9,639
7,893
0
5,764
11,516
4,561
657
2,528
8,988
0
74,755
L
Cupid
9,402
5,418
255
4,869
13,416
4,071
0
3,570
9,846
0
64,599
L
Zhong Kui
SamuraiLui
Zhong Kui
6,876
912
0
5,319
12,228
7,220
0
5,210
7,018
65,100
0
L
Kuzenbo
bradithon
Kuzenbo
6,591
2,427
0
1,564
13,329
11,974
0
4,365
8,964
21,186
1,810
W
Hou Yi
9,512
2,882
0
6,976
11,650
4,599
690
2,060
9,590
0
92,603
L
Gilgamesh
saulpino
Gilgamesh
6,827
1,298
0
3,708
19,277
14,724
0
308
18,969
0
59,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
48,909
460
Minions Killed
640
0
Camps Cleared
0
1,600,619
Distance Traveled
1,724,318
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,095
594
152
9
0
360,167
0
L
Tsukuyomi
8,179
481
106
6
0
332,400
2
W
Cerberus
8,386
493
54
3
0
333,441
5
W
Anubis
10,250
603
158
9
0
340,702
3
W
Jing Wei
9,527
560
127
7
0
339,667
2
L
Cupid
7,725
454
127
7
0
308,781
2
L
Zhong Kui
7,759
456
119
7
0
299,309
1
L
Kuzenbo
7,920
466
20
1
0
349,135
8
W
Hou Yi
10,651
627
149
9
0
350,341
0
L
Gilgamesh
8,069
475
88
5
0
310,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role