Player Matchup

Jormungandr
Jormungandr
Futanarism
Jormungandr
Level 107
God Stats
9W - 6L
1,423 SR
Queue Stats
27W - 33L
1,464 Elo+
Party 1
Amaterasu
Amaterasu
GhaIIy
Amaterasu
Level 109
God Stats
10W - 3L
1,573 SR
Queue Stats
47W - 48L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ispctr3
Morgan Le Fay
Level 129
God Stats
2W - 0L
1,812 SR
Queue Stats
19W - 37L
1,344 Elo+
Party 1
Neith
Neith
Nandozo
Neith
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,527 Elo+
Party 1
Thanatos
Thanatos
WOCMADE
Thanatos
Level 114
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 9L
1,188 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,406 Elo+

VS

Team Averages
Level 110
1,631 SR
1,513 Elo+
Ra
Ra
KoRn Trickzy
Ra
Level 102
God Stats
15W - 7L
1,704 SR
Queue Stats
107W - 101L
1,498 Elo+
Party 2
Cerberus
Cerberus
PanchoClos
Cerberus
Level 108
God Stats
8W - 8L
1,673 SR
Queue Stats
191W - 183L
1,573 Elo+
Solo
Medusa
Medusa
StepUpSlime
Medusa
Level 104
God Stats
3W - 3L
1,818 SR
Queue Stats
67W - 68L
1,462 Elo+
Solo
Gilgamesh
Gilgamesh
Viejodido
Gilgamesh
Level 147
God Stats
8W - 10L
1,523 SR
Queue Stats
167W - 166L
1,549 Elo+
Solo
Ullr
Ullr
kornchingo
Ullr
Level 87
God Stats
9W - 14L
1,439 SR
Queue Stats
110W - 105L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Futanarism
Jormungandr
12
5 / 1 / 5
8,631
617
7,512
10,056
6,000
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
GhaIIy
Amaterasu
15
9 / 1 / 3
9,483
677
11,520
13,860
12,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Ispctr3
Morgan Le Fay
12
1 / 2 / 4
7,471
534
6,177
9,427
2,693
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Nandozo
Neith
13
5 / 0 / 6
8,039
574
8,908
5,558
1,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thanatos
WOCMADE
Thanatos
11
2 / 6 / 6
7,004
500
5,109
9,524
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,118
508
6,872
7,089
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
PanchoClos
Cerberus
11
3 / 5 / 1
6,724
480
3,735
14,959
10,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
0 / 4 / 2
6,279
449
4,709
7,609
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Viejodido
Gilgamesh
14
4 / 1 / 3
7,879
563
6,337
13,428
8,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
0 / 9 / 0
6,171
441
4,807
13,954
4,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
9
10
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Futanarism
Jormungandr
5
1
5
7.5
W
Amaterasu
GhaIIy
Amaterasu
9
1
3
10.5
W
Morgan Le Fay
Ispctr3
Morgan Le Fay
1
2
4
1.5
L
2
3
2
1
W
Neith
Nandozo
Neith
5
0
6
8
L
Cerberus
PanchoClos
Cerberus
3
5
1
0.7
L
Medusa
0
4
2
0.25
L
Gilgamesh
Viejodido
Gilgamesh
4
1
3
5.5
W
Thanatos
WOCMADE
Thanatos
2
6
6
0.83
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
26,460
48,425
Taken
57,039
26,743
Mitigated
30,080
17,107
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Futanarism
Jormungandr
7,512
1,688
0
3,327
10,056
6,000
794
1,790
8,226
39,318
62
W
Amaterasu
GhaIIy
Amaterasu
11,520
3,243
0
5,055
13,860
12,879
1,570
2,281
11,365
591
58,882
W
Morgan Le Fay
Ispctr3
Morgan Le Fay
6,177
898
0
3,650
9,427
2,693
38
3,983
5,180
49,084
0
L
6,872
800
716
2,455
7,089
2,712
0
3,147
3,854
42,709
1,939
W
Neith
Nandozo
Neith
8,908
3,625
0
1,872
5,558
1,761
2,559
658
4,884
0
41,323
L
Cerberus
PanchoClos
Cerberus
3,735
459
0
4,697
14,959
10,783
0
5,262
9,524
17,426
0
L
Medusa
4,709
1,355
0
230
7,609
2,725
0
1,344
6,219
0
41,683
L
Gilgamesh
Viejodido
Gilgamesh
6,337
1,535
0
1,013
13,428
8,958
0
2,182
11,167
0
66,035
W
Thanatos
WOCMADE
Thanatos
5,109
1,037
0
3,203
9,524
3,410
508
889
8,561
0
25,789
L
4,807
1,155
0
1,320
13,954
4,902
0
1,939
11,670
0
36,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,628
Gold Earned
34,171
352
Minions Killed
350
0
Camps Cleared
0
1,399,244
Distance Traveled
1,426,019
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,631
617
44
3
0
282,207
8
W
Amaterasu
9,483
677
89
6
0
266,027
4
W
Morgan Le Fay
7,471
534
87
6
0
256,111
2
L
Ra
7,118
508
84
6
0
286,365
0
W
Neith
8,039
574
82
6
0
284,935
0
L
Cerberus
6,724
480
37
3
0
304,384
3
L
Medusa
6,279
449
55
4
0
247,671
2
L
Gilgamesh
7,879
563
114
8
0
345,358
0
W
Thanatos
7,004
500
50
4
0
309,964
0
L
Ullr
6,171
441
60
4
0
242,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role